empeck Posted November 10, 2011 Posted November 10, 2011 One more thing. TKOH, like other BIS games is extremely moddable. Take a look at other helicopter sims with open architecture - compare vanilla EECH to Arneh's Hind or default Bell 206 in FS9/FSX to Dodosim one. With BIS support (they've already announced FM fixes in upcoming patch) and community work TKOH has enormous potential.
EagleEye Posted November 10, 2011 Posted November 10, 2011 One more thing. TKOH, like other BIS games is extremely moddable. Take a look at other helicopter sims with open architecture - compare vanilla EECH to Arneh's Hind or default Bell 206 in FS9/FSX to Dodosim one. With BIS support (they've already announced FM fixes in upcoming patch) and community work TKOH has enormous potential. Yes, at least the modability is a PRO. Don`t think that a patch can make me warm with the FM at all, though I will see. Deutsche DCS-Flughandbücher SYSSpecs: i7-4790K @4GHz|GA-Z97X-SLI|16GB RAM|ASUS GTX1070|Win10 64bit|TrackIR5|TM Warthog/Saitek Pro Pedals
BKLronin Posted November 10, 2011 Posted November 10, 2011 I got a similar problem like EagleEye. I started the campaign shortly after the release of the first patch and I really enjoyed it. TKOH is the game I waited for since SimCopter (:D) and they did almost everthing to make it a pleasure but the FM which is tuned in the next patch can be a real show stopper. I crashed 3 times yesterday where I simply had to land on a field and I crashed three times. Fortunately it saves quite often. Remark: I successfully landed many times before + several sling load missions including rescues from a ship. In some cases the FM is just not controllable. They just need to get out this agrressive rolling tendency and the collective needs to be tuned as well so you can descend more effectively. I see all of that under the game tag and it seriously won´t harm TKOH if those things get sorted out in the next patch. It doesn´t has to be super real but at least it should be contrallable similar to a real chopper. Looking forward to the patch. 1 [sIGPIC][/sIGPIC]
159th_Falcon Posted November 10, 2011 Posted November 10, 2011 Quite cool the level of detail for startup.:thumbup: What detail? No instruments to turn on No lights (interior/exterior) No tests No Engine temp No warning/caution lights No Fuel indication (to check prior to start-up) Really, they bother calling it Authentic but don't dare to say on the website which helicopters they modeled? And then they expect me to believe this? Built upon over 10 years of experience in cutting-edge simulator development, Take On Helicopters immerses players within rich, expansive landscapes and authentic flight dynamics. Take On Helicopters offers: High fidelity flight dynamics modelling Richly modelled helicopters & cockpits Expansive & detailed environments Powerful & intuitive mission editor Multiplayer – co-op & competitive scenarios Cutting edge simulator experience? From ARMA???? Yeah right, and my uncle will be buying Microsoft next week just because he can. Twill probably become a hit though, not because its good but because its being advertised as such. ~S~ ps, nothing against you in person SUBS17 [sIGPIC][/sIGPIC] The keeper of all mathematical knowledge and the oracle of flight modeling.:)
galagamo Posted November 10, 2011 Posted November 10, 2011 Yea that is pretty misleading [sIGPIC][/sIGPIC] OS:WIN7 HP X64|MOBO:ASRock Z68|CPU:I52500k@4Ghz|RAM:12Gb 3x4Gb GSkill Ripjaws 9-9-9-24 @1600Mhz|GPU:ASUS GTX580|HDD:2x128Gb Crucial sataIII SSD raid0|PSU:Antek 1000watt|Case:Antek 1200|Peripherals: TMWH|Saitek ProFlight rudder pedals|TrackIr4
SUBS17 Posted November 10, 2011 Posted November 10, 2011 What detail? No instruments to turn on No lights (interior/exterior) No tests No Engine temp No warning/caution lights No Fuel indication (to check prior to start-up) Really, they bother calling it Authentic but don't dare to say on the website which helicopters they modeled? And then they expect me to believe this? Cutting edge simulator experience? From ARMA???? Yeah right, and my uncle will be buying Microsoft next week just because he can. Twill probably become a hit though, not because its good but because its being advertised as such. ~S~ ps, nothing against you in person SUBS17 Its more than what we have in Arma, question is though about that startup a comparison between that and the real one and then post it on the BiS forums. They can probably add that stuff later. [sIGPIC] [/sIGPIC]
Total Posted November 10, 2011 Posted November 10, 2011 10 years of experience in cutting-edge simulator .... and authentic flight dynamics. They don't say what TYPE of sims they've worke don :D For ground combat and small arms ballistics sims available to the general public, ArmA and VBS are two of the best out there. High fidelity flight dynamics modelling Richly modelled helicopters & cockpits Compared to the models and FM's most gamers have experience with, this is not entirely false at all. ToH is a Gateway Simulator. Remember, study simmers like those here are not the targeted audience. They're targeting a more casual audience, but that can benefit the more advanced sim community. Some of the folks who get ToH will probably hear about DCS and such and wind up buying it. If so, then ToH was the reason they got here. Don't bash Gateway Sims or Sim-Lite's as often referred to. They can do our small community in the gaming world some good ;)
Mr_Burns Posted November 17, 2011 Posted November 17, 2011 Bit the bullet and bought it last night although it still downloading 10 hours later, I quite like the choppers in Arma and Battlefield for that matter, not realistic but fun and missions so I will see how this goes, I like the fact that the Mod community in Arma is so big, hopefull some will turn their hands to ToH and the game will have plenty of longevity, I am more interested in missions and gameplay than flight realism in this game, DCS is enough for the serious sim and I need so escapism to compliment that!
WynnTTr Posted November 17, 2011 Posted November 17, 2011 Isn't there licensing issues with the helicopters? I read somewhere that BI didn't actually get any so they have to model their own based on rl helicopters in order to avoid being sued.
AlphaOneSix Posted November 17, 2011 Posted November 17, 2011 The MD500 (or whichever variant of the 500 it is) looks pretty good, although I have not stared at it very hard. The other one that I saw, that sort of looks like a Bell 412...well, it looks like a lot of helicopters and none of them, all at the same time...so I guess there is a licensing issue there with Bell Helicopter Textron.
Mr_Burns Posted November 18, 2011 Posted November 18, 2011 His brother is annoying with the war stories....
Ali Fish Posted November 18, 2011 Posted November 18, 2011 its like one of the cars from Live for Speed. front end of a porsche back end of a ferrari. [sIGPIC][/sIGPIC]
DarkMellie Posted November 18, 2011 Posted November 18, 2011 I'm a hardcore DCS pilot, but even I was stunned by TKOH, it's one of the finest flight games out thanks to the core narrative and just how involved it gets you with the gameplay. Read and vehemently disagree with my review here: http://www.ripten.com/2011/11/11/ripten-review-take-on-helicopters/ :D DCS 161 (Recce) Squadron [sIGPIC][/sIGPIC]
159th_Viper Posted November 18, 2011 Posted November 18, 2011 My question would be thus: Does it have a realistic Flight Model? This quotation from the Project Lead "we made a choice to not try to be a procedure trainer" seems to indicate that it's not simulated as well as it could/should be. That's a great pity and as such holds little interest for me personally. Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
sobek Posted November 18, 2011 Posted November 18, 2011 So, do they model VRS yet? What about retreating blade stall? Rotor cone inclination? Ze list goes on... Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
coolts Posted November 18, 2011 Posted November 18, 2011 (edited) I cant get on with it. On advanced FM mode i flop all over the place, and the trim is unstable. (not to mention taking off results in rocketing backwards and flipping over without massive trim), Ive had discussions on their forums but not a satisfactory one IMO so have stopped playing until the big patch comes out. going to the beginner/basic FM seems to miss the point to me. And i'm not just being a helo n00b as i can fly the shark pretty well for a capitalist imperialist pigdog Edited November 18, 2011 by coolts [sIGPIC][/sIGPIC] i7 9700k | 32gb DDR4 | Geforce 2080ti | TrackIR 5 | Rift S | HOTAS WARTHOG | CH PRO Pedals
winchesterdelta1 Posted November 19, 2011 Posted November 19, 2011 (edited) So, do they model VRS yet? What about retreating blade stall? Rotor cone inclination? Ze list goes on... Same with DCS Black Shark... If you want to be picky on that also than the list will go on and on for that game also. Maybe its the closest thing to reality simms we have now. But its still not reality and we can find tons and tons of things that are not implemented or not done right. So.. Ze list goes on for DCS also. Look at it from the game its own perspective... DCS and FC2 are awesome and my personal fav's and everybody knows they are one or maybe the best simm out there. But your sounding so arrogant with that comment. Like if you dont have all that stuff its instantly rubbish... Maybe it is for you. But TOH is actually a great game and simmulates enough to be called a light simm. And its extremely fun to play. Seems fun isn't in your dicionary..... only FULL boring realism flying only training missions with the Black Shark because the Real life pilots in the blackshark do the same. I can understand people wont like the game.. but some comments on this forum are only from their own personal perspective without seeing the bigger picture. Especially form the ED tester TEAM. Its the same attitude as with Falcon. Thats a fantastic flight simm also but its talked down on these forums like it is some kind of HAWX. Edited November 19, 2011 by winchesterdelta1 1 Go in close, and when you think you are too close, go in closer.
Krippz Posted November 19, 2011 Posted November 19, 2011 Seems like a fun simulator. Picking it up today! [sIGPIC][/sIGPIC] 64th "Scorpions" Aggressor Squadron Discord: 64th Aggressor Squadron TS: 195.201.110.22
hassata Posted November 19, 2011 Posted November 19, 2011 (edited) A community patch addressing some of the FM issues has been released. I haven't tried it myself. http://forums.bistudio.com/showthread.php?t=127835 Edit: I didn't mind the stock FM for now reason--the more I practiced the better I beck. I could hover reasonable and land approximetly where I wanted. So I'm forward to trying this. Edited November 19, 2011 by hassata [sIGPIC][/sIGPIC]
eagledeer Posted November 30, 2011 Posted November 30, 2011 Demo now available: http://takeonthegame.com/take-on-helicopters-demo-download/ 1
Jona33 Posted November 30, 2011 Posted November 30, 2011 Thanks, I've been holding off for a while. Always remember. I don't have a clue what I'm doing
WynnTTr Posted November 30, 2011 Posted November 30, 2011 Same with DCS Black Shark... If you want to be picky on that also than the list will go on and on for that game also. Maybe its the closest thing to reality simms we have now. But its still not reality and we can find tons and tons of things that are not implemented or not done right. Like what? Tons and tons of what? Not really a good argument when you have to resort to "lots of stuff". Whatever it is, BS is still the standard in heli sims. And its extremely fun to play. Seems fun isn't in your dicionary..... only FULL boring realism flying only training missions with the Black Shark because the Real life pilots in the blackshark do the same. And you must have missed the fun factor in BS cos you make no mention of how fun the actual game is. You conveniently forget that aspect. But going by your analogy, I'd rather try and blow up a tank than cart around containers. So you want to replace the RL experience of a military attack chopper pilot with the RL experience of a commercial civil helicopter pilot? I know which one I'd rather choose. You're right though, Take On is a sim lite and given the hype it generated before release (Ultra realistic FM) a little gloating would probably be expected. Me, I'd rather try to experience heli flight as close to the real thing as possible and that's not Take On atm.
andysim Posted November 30, 2011 Posted November 30, 2011 as a standalone "game" its not bad at all. The Editor is as flexible as any of the older Arma2 editors and allows for scripts etc. Graphics are not to bad but not brilliant either. Only really annoying thing to me is the clouds. They look pretty yes, but then you notice how they change when you move your head then its just annoying hehe. Its like noticing a mistake in a film, then you can never watch that film again without seeing the mistake.
bartleby Posted December 1, 2011 Posted December 1, 2011 Sort of regretting my purchase. The FM is admittedly a bit better than ARMA's (which is pretty bad), but it's decidedly a low-fidelity simulator. I get this overwhelming feeling of flying through syrup. Might try the link hassata posted, but just a suggestion for anyone expecting Black Shark level flying: try the demo first. DCS Wiki! :book:
EagleEye Posted December 1, 2011 Posted December 1, 2011 Community Update 3 for light heli FM is available(should also work with the demo): http://forums.bistudio.com/showthread.php?t=128221 From reading the ToH forums the problem seems that the values given in the heli`s xml files are somewhat strange. So the community have to do stuff like code/ test/ troubleshoot/ code/ test/ troubleshoot... That is very time consuming and annoying, so I thank people doing that for me.:thumbup: Deutsche DCS-Flughandbücher SYSSpecs: i7-4790K @4GHz|GA-Z97X-SLI|16GB RAM|ASUS GTX1070|Win10 64bit|TrackIR5|TM Warthog/Saitek Pro Pedals
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