SkateZilla Posted September 14, 2013 Posted September 14, 2013 Roger. I could swear some big names used the term. Thanks for the clarification. In most cases and previous cases, A terrain engine is supplemental to the Rendering Engine. Terrain Engine was the software that drove the random creation of terrain. Popular in the 90s, as most companies didnt have the data to recreate regions of land, Most games had randomly generated terrain, and terrain features. as Satellite Imagery became available, Developers started using regions of land built using the Satellite data. The last game that I actually saw a "Terrain Engine" listed was SimCity 4. Now, most Rendering Engines Handle Pre-Built Terrains now. Some Developers use the Name "Terrain Engine" for the Engine that drives the ground environment (Roads, AI traffic, AI Movement, loading and unloading of scenery objects etc etc) But in most cases it's really just a sub routine in the Render Engine code. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
Rangi Posted September 15, 2013 Posted September 15, 2013 Sorry if this has been asked or discussed before but, you know 220+ pages, I have a bit of spare time on my hands but not that much.... Has there been any discussion on having deformable terrain? I think that would be great to have, so if not in the early builds it would be nice if it could be something to work towards. PC: 6600K @ 4.5 GHz, 12GB RAM, GTX 970, 32" 2K monitor.
ED Team NineLine Posted September 15, 2013 ED Team Posted September 15, 2013 Sorry if this has been asked or discussed before but, you know 220+ pages, I have a bit of spare time on my hands but not that much.... Has there been any discussion on having deformable terrain? I think that would be great to have, so if not in the early builds it would be nice if it could be something to work towards. Luthier had talked about tests with bomb craters and such, I dont know if that means dynamic dynamic damage of any sort, but would be nice... Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
cichlidfan Posted September 15, 2013 Posted September 15, 2013 Luthier had talked about tests with bomb craters and such, I dont know if that means dynamic dynamic damage of any sort, but would be nice... SpinTires style terrain/vehicle interaction would be awesome, but I would expect something more along the lines of decent looking post-impact craters and such, possibly even affecting vehicular travel in a limited way. ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:
MACADEMIC Posted September 15, 2013 Posted September 15, 2013 The Minsk office took over Nevada and used it as a test bed while Developing EDGE, among other things. Nate Thanks Nate. Is it part of ED, or third party? MAC
sobek Posted September 15, 2013 Posted September 15, 2013 Is it part of ED, or third party? ED. Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
SkateZilla Posted September 16, 2013 Posted September 16, 2013 (edited) Intertesting: Edited September 16, 2013 by SkateZilla Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
159th_Viper Posted September 16, 2013 Posted September 16, 2013 Interesting Indeed. Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
SkateZilla Posted September 16, 2013 Posted September 16, 2013 Indeed. DOh.... I missed that thread, someone sent the YT links to me over skype this morning.. lol. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
HiJack Posted September 16, 2013 Posted September 16, 2013 Now that is interesting! I would sure buy this map! Even for 50 bucks :D
Witchking Posted September 16, 2013 Posted September 16, 2013 Holy crap! Now that is looking amazing. All the fine details and more that made Lock On look so great at the time it was released. If ED can pull this detail off for a full scale map with "streaming" render technology..like the ones in other graphic engines like frostbite 2, I think we have a fantastic future with DCS. WHISPR | Intel I7 5930K | Nvidia GTX980 4GB GDDR5 | 16GB DDR4 | Intel 730 series 512GB SSD | Thrustmaster WARTHOG | CH Pro Pedals | TrackIR4 pro | |A-10C|BS2 |CA|P-51 MUSTANG|UH-1H HUEY|MI-8 MTV2 |FC3|F5E|M2000C|AJS-37|FW190|BF 109K|Mig21|A-10:SSC,EWC|L-39|NEVADA|
Pepec9124 Posted September 16, 2013 Posted September 16, 2013 Now that is interesting! I would sure buy this map! Even for 50 bucks :D Map may cost more than 50 bucks, I hope I'm wrong.
Teknetinium Posted September 16, 2013 Posted September 16, 2013 (edited) Map may cost more than 50 bucks, I hope I'm wrong. Around 50-100 bucks is reasonable even for DCS standard if you ask me. Then again, we all live in different locations of the world with different values on bucks. Edited September 16, 2013 by Teknetinium 51st PVO Discord SATAC YouTube
cichlidfan Posted September 16, 2013 Posted September 16, 2013 Around 50-100 bucks is reasonable even for DCS standard if you ask me. Then again, we all live in different locations of the world with different values on bucks. Agreed. Assuming these images represent what a DCS map will look like, even $100 would not be out of line. Anyone who buys good FSX terrain has easily spent quite a bit more. ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:
blksolo Posted September 16, 2013 Posted September 16, 2013 Agreed. Assuming these images represent what a DCS map will look like, even $100 would not be out of line. Anyone who buys good FSX terrain has easily spent quite a bit more. I would pay 100 bucks without hesitation for a map that looked like that:) Intel i7 6700k OC 4.7ghz Asus ROG Maximus VIII Hero Motherboard Zotac GTX980ti 6GB Amp Extreme 32 GB DDR4 3200 RAM Oculus Rift CV1 Thrustmaster Warthog
Mohamengina Posted September 16, 2013 Posted September 16, 2013 )_uri=%2Fwatch%3Fv%3D9kxCpW9lDYA%26feature%3Dyoutu.be EDGE in action.
Teknetinium Posted September 16, 2013 Posted September 16, 2013 (edited) Question appears, why has there not been any map developers for FC and DCS? Because they could not charge for the work since it is based on FC/DCS? or is there no tools? Edited September 16, 2013 by Teknetinium 51st PVO Discord SATAC YouTube
Grimes Posted September 16, 2013 Posted September 16, 2013 Question appears, why has there not been any map developers for FC and DCS? Because they could not charge for the work since it is based on FC/DCS? or is there no tools? The tools for the older terrain engine weren't the best and they stopped supporting it a while ago. You can find them here: http://en.wiki.eagle.ru/wiki/Editing_and_modding A few projects were started but never finished, I believe the anticipation for "EDGE" caused some to halt work until they can have the EDGE tools. Hell I even investigated what all would be needed to create a terrain and gathered some terrain data, but that fell through. The tools for EDGE aren't publicly available. When or even IF they become available is unknown at this time. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
HiJack Posted September 16, 2013 Posted September 16, 2013 (edited) Agreed. Assuming these images represent what a DCS map will look like, even $100 would not be out of line. Anyone who buys good FSX terrain has easily spent quite a bit more. I think $100 will remove quite a lot of ppl playing DCS if this is the cost for a small map. Please remember that FSX is a total earth in some low detail and the new textures cover most of a country or even a larger part of the world like the new REX Ultimate Europe. If ED releases something in low resolution that covers the complete earth for developers to add new textures to different areas the case would be different. EDIT: Sorry I was thinking of "Orbx FTX Global" witch is a global terrain pack for FSX and is prised to $100 Edited September 17, 2013 by HiJack
Raven68 Posted September 17, 2013 Posted September 17, 2013 more footage here. Already been posted here... :pilotfly::notworthy: EDGE??? Intel i5-9600K @ 3.7GHz; Gigabyte Z370XP SLI Mobo; G.SKILL Ripjaws V Series 64GB (4 x 16GB) 288-Pin DDR4 GIGABYTE GeForce RTX 4080 16GB 256-Bit GDDR6; Thermaltake Water 3.0 Certified Liquid Cooling System Windows 11 Professional HP Reverb G2 /TrackIR 5 in case VR dies; Thrustmaster HOTAS Warthog w/ Thrustmaster T-Flight Rudder Pedals
empeck Posted September 17, 2013 Posted September 17, 2013 Anyone who buys good FSX terrain has easily spent quite a bit more. That's irrelevant. If you like to fly multiplayer in FSX you don't have to buy expensive addons to play with the ones that bought them. Expensive maps in combat sims will fracture the community.
cichlidfan Posted September 17, 2013 Posted September 17, 2013 Expensive maps in combat sims will fracture the community. I have heard this before about sim addon prices too. I am curious, at what price level does the community become fractured? Keeping in mind that most play single-player!!! ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:
Feuerfalke Posted September 17, 2013 Posted September 17, 2013 I have heard this before about sim addon prices too. I am curious, at what price level does the community become fractured? Keeping in mind that most play single-player!!! With current modules released, the community is not fractured, because they can still play together. Just as RoF did. In fact, you could even man gunner-stations in aircraft you didn't own. It changed a lot, though with the new channel-map released. MSI X670E Gaming Plus | AMD Ryzen 7 7800X3D | 64 GB DDR4 | AMD RX 6900 XT | LG 55" @ 4K | Cougar 1000 W | CreativeX G6 | TIR5 | CH HOTAS (with BU0836X-12 Bit) + Crosswind Pedals | Win11 64 HP | StreamDeck XL | 3x TM MFD
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