joey45 Posted September 19, 2017 Posted September 19, 2017 I'm on 129550 and that works well with no problems. The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
uboats Posted September 20, 2017 Posted September 20, 2017 thanks [sIGPIC][/sIGPIC] My DCS Mods, Skins, Utilities and Scripts | Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD | | TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn |
-Rudel- Posted September 23, 2017 Posted September 23, 2017 Anybody have EDM plugins prior to 2016 November? Roughly any version before 119466. Cheers https://magnitude-3.com/ https://www.facebook.com/magnitude3llc https://www.youtube.com/@magnitude_3 i9 13900K, 128GB RAM, RTX 4090, Win10Pro, 2 x 2TB SSD, 1 x 15TB SSD U.2 i9 10980XE, 128GB RAM, RTX 3090Ti, Win10 Pro, 2 x 256GB SSD, 4 x 512GB SSD RAID 0, 6 x 4TB HDD RAID 6, 9361-8i RAID Controller i7 4960X, 64GB RAM, GTX Titan X Black, Win10 Pro, 512GB PCIe SSD, 2 x 256GB SSD
upuaut Posted September 23, 2017 Posted September 23, 2017 Anybody have EDM plugins prior to 2016 November? Roughly any version before 119466. Cheers Hi, here are some old plugin-files. 1 DCS Mods and Skins: HiDrive Use the NAS only if the other Link is not working - it's slow! My DCS MODs and Skins: NAS
-Rudel- Posted September 23, 2017 Posted September 23, 2017 Awesome, thank you! https://magnitude-3.com/ https://www.facebook.com/magnitude3llc https://www.youtube.com/@magnitude_3 i9 13900K, 128GB RAM, RTX 4090, Win10Pro, 2 x 2TB SSD, 1 x 15TB SSD U.2 i9 10980XE, 128GB RAM, RTX 3090Ti, Win10 Pro, 2 x 256GB SSD, 4 x 512GB SSD RAID 0, 6 x 4TB HDD RAID 6, 9361-8i RAID Controller i7 4960X, 64GB RAM, GTX Titan X Black, Win10 Pro, 512GB PCIe SSD, 2 x 256GB SSD
firewill Posted October 8, 2017 Posted October 8, 2017 Just wonder, is DCS default material support alpha channel? I cant get it work here, only if I switch to glass material, then alpha channel affects.
Automan Posted October 8, 2017 Posted October 8, 2017 Yes, it works with Default too. After Make Cool do these step: Double Click on your Map Bitmap Parameters: Monochannel Output --> Alpha Alpha Source --> Image Alpha Double Click on your Material Material Attributes: Misc --> Alpha Test ACER Predator Orion 9000: W10H | Intel i9-7900X OC@4.5Ghz | 8x16GB Crucial Ballistix Sport | Sapphire GTX1080TI | Intel 900P 480GB | Intel 600P 256GB | HP EX950 1TB | Seagate Firecuda 2TB ACER Predator XB281HK: 28" TN G-SYNC 4K@60hz ThrustMaster Warthog Hotas, TPR, MFD Cougar Pack, HP Reverb Pro
firewill Posted October 8, 2017 Posted October 8, 2017 Yes, it works with Default too. After Make Cool do these step: Double Click on your Map Bitmap Parameters: Monochannel Output --> Alpha Alpha Source --> Image Alpha Double Click on your Material Material Attributes: Misc --> Alpha Test Thx for the tip! I've try everything in bitmap parameters, never scroll down to find that option. :thumbup:
The_Fragger Posted October 12, 2017 Posted October 12, 2017 (edited) Hi guys, anyone can tell me which version the latest EDplugin is ? Cheers Olli Edited October 12, 2017 by The_Fragger 2D/3D Artist MILTECH-5 /PD Lead 3D Artist - TrueGrit Virtual Technologies [sIGPIC][/sIGPIC] BO-105 PAH1A1/VBH / HKP-9A / BO-105 CBS-5 KLH Eurofighter Typhoon https://www.facebook.com/PolyDynamicsDCS/ Windows 10 (x64) 3x Corsair SSD GT 250 GB Mainboard: Asus STRIX Z390-F CPU: Intel Core I9-9900K @ 3.60GHz RAM: 64 Gb Graphics: MSI GForce GTX 980 TI 4GB HOTAS Warthog Hofmann Simpad Rudders Oculus Rift / Oculus Touch Heavy Metal is the law ! :punk:
Hawkeye60 Posted October 12, 2017 Posted October 12, 2017 Try this version, 129550 I look forward to the Bo-105! Hope this helps, Hawkeye "Yeah, and though I work in the valley of Death, I will fear no Evil. For where there is one, there is always three. I preparest my aircraft to receive the Iron that will be delivered in the presence of my enemies. Thy ALCM and JDAM they comfort me. Power was given unto the aircrew to make peace upon the world by way of the sword. And when the call went out, Behold the "Sword of Stealth". And his name was Death. And Hell followed him. For the day of wrath has come and no mercy shall be given."
The_Fragger Posted October 12, 2017 Posted October 12, 2017 Many thanks Hawkeye ! Works like it should :thumbup: Try this version, 129550 I look forward to the Bo-105! Hope this helps, Hawkeye 2D/3D Artist MILTECH-5 /PD Lead 3D Artist - TrueGrit Virtual Technologies [sIGPIC][/sIGPIC] BO-105 PAH1A1/VBH / HKP-9A / BO-105 CBS-5 KLH Eurofighter Typhoon https://www.facebook.com/PolyDynamicsDCS/ Windows 10 (x64) 3x Corsair SSD GT 250 GB Mainboard: Asus STRIX Z390-F CPU: Intel Core I9-9900K @ 3.60GHz RAM: 64 Gb Graphics: MSI GForce GTX 980 TI 4GB HOTAS Warthog Hofmann Simpad Rudders Oculus Rift / Oculus Touch Heavy Metal is the law ! :punk:
joey45 Posted October 16, 2017 Posted October 16, 2017 Download it and try.... on ma mobile The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
eelcoool Posted October 19, 2017 Posted October 19, 2017 Anybody got the latest modelviewer, links dont work anymore :( Thanks!
razo+r Posted October 19, 2017 Posted October 19, 2017 Anybody got the latest modelviewer, links dont work anymore :( Thanks! the modelviewer is located in the bin folder of the DCS installation path.
eelcoool Posted October 19, 2017 Posted October 19, 2017 the modelviewer is located in the bin folder of the DCS installation path. THankss found it :thumbup:
DHZSM Posted October 30, 2017 Posted October 30, 2017 hey guys, any edmplugins for Max2018? The latest versions seems to be only for 2016 Sierra-Mike-Simulations www.facebook.com/dhzsm
joey45 Posted October 31, 2017 Posted October 31, 2017 No. Hope they do. on ma mobile The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
cubanace Posted November 11, 2017 Posted November 11, 2017 Are the links for the Newer Tools for EDM down? I just installed 3dx max 2016 and windows 10 and when I click on the link to get the edm tools the links stay like loading and says it cant reach that address or cant find it ex,":helpsmilie:Blank Page" SU-57 Discord https://discord.gg/kVUEak6b66
Hawkeye60 Posted November 11, 2017 Posted November 11, 2017 Hope it is ok to leave this here, For 2016, Working version, https://www.dropbox.com/s/62utunc5oz16d42/edm-plugins-129550.zip?dl=0 "Yeah, and though I work in the valley of Death, I will fear no Evil. For where there is one, there is always three. I preparest my aircraft to receive the Iron that will be delivered in the presence of my enemies. Thy ALCM and JDAM they comfort me. Power was given unto the aircrew to make peace upon the world by way of the sword. And when the call went out, Behold the "Sword of Stealth". And his name was Death. And Hell followed him. For the day of wrath has come and no mercy shall be given."
cubanace Posted November 11, 2017 Posted November 11, 2017 Hope it is ok to leave this here, For 2016, Working version, https://www.dropbox.com/s/62utunc5oz16d42/edm-plugins-129550.zip?dl=0 Thank you i fixed the problem it was my stupid Firewall, i got windows 10 and i overlooked the setting,thanks in advanced,we will be back in modding in no time :D SU-57 Discord https://discord.gg/kVUEak6b66
SkateZilla Posted November 12, 2017 Posted November 12, 2017 (edited) This weekend I'm fighting w/ Smoothing again, As soon as I cut the squares for the Bort Numbers and detach them, the smoothing goes wonky, Even if I Wipe and re-smooth the sections, there's a distinct difference between the normal mesh and the part cut w/ the bort numbers, Tried Re-Smoothing Individually, Tried Re-Smoothing all Meshes together, Tried Editing the Normals. No Luck. I think it doesnt like being cut in editable poly mode.. Might just go back to my original plan Make Clone Main Mesh, cut bort meshes out, delete the rest, and apply transparent single layer, and animate that, it just wont have any specular on it. I'm trying to figure out how BST just cut Bort Meshes on the F-86 and didnt have any seams on speculars or smoothing. Examples.. First Shot, w/ Squares Cut out of the nose mesh, you can clearly see a smoothing group difference both around the Bort Number Meshes, and a few bad groups heading up the nose which appeared after the cutting. Second Shot w/ Bort meshes exported, I Imported them to a scene before I cut them and just put them over top of the nose mesh, smoothing groups on the nose remain fine, but there's still an evident line around the meshes. My Fail safe right now is to remove the specular and diffuse layers from the material and just export decals w/ transparency set, w/ separate meshes. I might try to use other cutting methods but so far, no luck. Skate, this is where I had difficulty. The solution that worked for me is a bit time consuming though. 1. I made the cuts, but did not separate. 2. I applied a Normal modifier, selected all the normal and made them explicit. 3. Made 3 copies of the object. 4. (one object at a time) delete polies around the bort number section. --- 1st object delete bort number area. ---2nd object, delete all polies but 001 ---** 010 ---** 100 It's important not to detach the section, but delete the polies around them. For export, go to the settings and check/select "mark def off" While optimizing the model/meshes for future use, I decided to give composite layered borts another shot so the borts inherit the airframe's specular/pbr values and look more natural. I was able to re-cut all of the numbers except the nose, previous trouble spots were easily done, and the other hard spot on the vertical stabs was easily fixed by making an extra cut to separate the smoothing groups and eliminate the corrupted smoothing/normals. My issue is the NOSE, no matter how I try to cut out the number sections, every cut corrupts the normals/smoothing, I've tried to disable smoothing and re-smooth/ unify/explicit the normals, everything. Nothing has worked, I even started fresh from the source model to make sure the adjustments havent caused bad vertices. Nothing has worked. -Polygon Cut -Mesh Slice, -Boolean, -ProBoolean, -ProCutter Maybe I could try inserting Extra Vertices, I'm not sure. Edited November 12, 2017 by SkateZilla Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
Weltensegler Posted November 12, 2017 Posted November 12, 2017 (edited) @SkateZilla The tension of normals interpolates to their neighbours so if you detach or cut that relation breaks and the higher tension from other sides make the normals change there orientation which results in a break in smoothing/shading. To fix that you need to get the new normals of both edges to align in the original orientation and strength with each other which is in many cases close to impossible but in some it is. It will be much harder on asymmetric and organic surfaces as in your case and some normals may need to be modified individually to only reduce the problem but its very easy on symmetric bodies. I gonna make an example on a sphere and you can see how far that brings you or maybe inspires new solutions for your individual case with a more organic loaction. Hope that helps a bit. Let me know here or in SplashOne discord, cheers WELD Edited November 12, 2017 by Weltensegler 4790K@4,6Ghz | EVGA Z97 Classified | 32GB @ 2400Mhz | Titan X hydro copper| SSD 850 PRO ____________________________________ Moments in DCS: --> https://www.youtube.com/user/weltensegLA --> WELD's cockpit: --> http://forums.eagle.ru/showthread.php?t=92274
SkateZilla Posted November 13, 2017 Posted November 13, 2017 (edited) Not sure if it's 100% Normals or if Smoothing Groups Play apart, I've played with both smoothing groups and normals and I'm still not able to eliminate the problem, it only shows in EDM Format, in 3DS and other Formats there are no problems. Edited November 13, 2017 by SkateZilla Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
Weltensegler Posted November 13, 2017 Posted November 13, 2017 Smoothing works by normals. as shown in the video I made. I'm too rusty to try it in EDM and see if the normals reset on export. I may try the next days. 4790K@4,6Ghz | EVGA Z97 Classified | 32GB @ 2400Mhz | Titan X hydro copper| SSD 850 PRO ____________________________________ Moments in DCS: --> https://www.youtube.com/user/weltensegLA --> WELD's cockpit: --> http://forums.eagle.ru/showthread.php?t=92274
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