Mnemonic Posted April 20, 2014 Posted April 20, 2014 (edited) can someone comment on the current state of audio when using the rift? everyone is saying it looks good, but how does it sound in conjunction of moving your head? is there a '3d-ness' to the sound? note, please comment if u are using the rift. Sound was already 3D long time ago, even if you use a mouse to look around - sound properly reproduced in the headphones, like sound of the engines - properly positioned. It's pretty surprising to see this question, people use 6DOF tracking with TrackIR in DCS for ages. Edited April 20, 2014 by Mnemonic
metalnwood Posted April 20, 2014 Posted April 20, 2014 Hi guys, I've ordered a DK2 which hopefully will be here in July. I was wondering if anyone with a DK1 has tried using it together with Thrustmaster MFDs. I was thinking if I mounted the MFDs in the position they appear in the OR visuals, they would be easy to use and interact with the A10 MFDs. While I appreciate that most of the time It will be easier to use the mouse and pointer to interact with the majority of the cockpit. I think it could add a lot to the immersion, if I could just reach out and press the buttons on the MFDs. Cowboy10uk I would say it would be a cold day in hell before you could reliably lean forward and press the correct buttons just going by the view in the rift. I think us rifters will be stuck with the mouse until some complimentary technology is released to help us.
blksolo Posted April 21, 2014 Posted April 21, 2014 Yeah I would think you would need multiple cameras and markers on the mfd's to pull that off.We will get there eventually,but not now,I'm thinking 5 years on something like that being affordable. Intel i7 6700k OC 4.7ghz Asus ROG Maximus VIII Hero Motherboard Zotac GTX980ti 6GB Amp Extreme 32 GB DDR4 3200 RAM Oculus Rift CV1 Thrustmaster Warthog
rabidmanatee Posted April 21, 2014 Posted April 21, 2014 (edited) Can anyone please confirm if they've got the rift working with an AMD card? It's the only other thing I can think of that would be causing the black screen. Can't confirm but can give negative acknowledgement that Radeon 7770 gives black screen in cockpit. This is with 1280x720, 1 Monitor, Oculus detect. If I configure Stereo, No Oculus, it does show stereo undistorted cockpit. But convergence is way off. This is with the 4/8 dll. Edited April 21, 2014 by rabidmanatee
G00dnight Posted April 21, 2014 Posted April 21, 2014 My 7970 works fine with OR, I do have an issue with 3d where the cockpit is great but the runway on finals is splitting into a v shape, looks like a convergence issue to me probably needs some more tweaking. AMD A8-5600K @ 4GHz, Radeon 7970 6Gig, 16 Gig Ram, Win 10 , 250 gig SSD, 40" Screen + 22 inch below, Track Ir, TMWH, Saitek combat pedals & a loose nut behind the stick :thumbup:
SkateZilla Posted April 21, 2014 Posted April 21, 2014 it'd be nice if Oculus had a Setup Program that allows a user to configure all that stuff globally. (ie run Oculus Setup, and go through a series of images and calibrate the display for your eyes, and if possible save individual profiles for different users). Then when you boot a game, like DCS, it will load those settings for your eyes from the Oculus Rift Software. and if you need to fine tune, OR should have a Software Hotkey to adjust things on the fly. Dunno how much the software has changed since the first wave of DK1's... Might have to give it a look and submit some ideas to the OR Dev team. Hopefully if not already present something similar is integrated for the Consumer Version. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
G00dnight Posted April 21, 2014 Posted April 21, 2014 it does need something like that skate it needs to be easy for everyone to use just sliders or the like. AMD A8-5600K @ 4GHz, Radeon 7970 6Gig, 16 Gig Ram, Win 10 , 250 gig SSD, 40" Screen + 22 inch below, Track Ir, TMWH, Saitek combat pedals & a loose nut behind the stick :thumbup:
rabidmanatee Posted April 22, 2014 Posted April 22, 2014 My 7970 works fine with OR, I do have an issue with 3d where the cockpit is great but the runway on finals is splitting into a v shape, looks like a convergence issue to me probably needs some more tweaking. Any tips on reproducing your success?
Loz Posted April 22, 2014 Posted April 22, 2014 :) you can pop 40 mins down the road and try my DK2 out when she turns up Loz, if you want. Think that should be enough to break your willpower. ;) Cowboy10uk Don't know why I don't get email notification of this thread (probably haven't subscribed) BUT I may well have to take you up on your kind offer Cowboy, especially if you get DK2 :thumbup: i9 9900x at 5.1 Ghz // ASUS ROG Maximus XI Formula EK Bloc // 64Gb Corsair Vengence 3600Mhz DDR4 Ram // Gigabyte Aorus 3090 Watercooled block//Samsung SM951 M2 x4 SSD // Windows 10 64 Bit //48inch LG48 @ 3840x2160 120Hz//Asus ROG Swift PG35VQ 3440 x 14440 144Hz // TM Warthog HOTAS (Ser. No. 00836) //MFG Crosswind Pedals // TrackIR 5 //Varjo Aero An old pilot is one who remembers when flying was dangerous and sex was safe. My YouTube DCS World Four Screen Videos
willibeu Posted April 22, 2014 Posted April 22, 2014 My 7970 works fine with OR Lets try to narrow this down...I have a 5870 eyefinity card running Catalyst 13.12 on a 64 bit Windows 7 OS. I'm usually very good with troubleshooting but this black screen is killing me. Is your Windows 8.. 32 or 64?
hannibal Posted April 22, 2014 Posted April 22, 2014 Sound was already 3D long time ago, even if you use a mouse to look around - sound properly reproduced in the headphones, like sound of the engines - properly positioned. It's pretty surprising to see this question, people use 6DOF tracking with TrackIR in DCS for ages. YES 3D SOUND HAS ALWAYS BEEN. I CAN TRY OUT 3D SOUND ON A MONITOR BUT I DO NOT HAVE A RIFT. Everyone talks about how good it looks WITH THE RIFT. but no mention of sound. before comments about sound were made when vorpx allowed rift to b some what funtional. i just like to hear people what people think about sound WITH THE RIFT AND WITH THE 1.2.8 OFFICIAL SUPPORT. thanks for any comments by people who are actually using the rift. find me on steam! username: Hannibal_A101A http://steamcommunity.com/profiles/76561197969447179
Gisen Posted April 23, 2014 Posted April 23, 2014 YES 3D SOUND HAS ALWAYS BEEN. I CAN TRY OUT 3D SOUND ON A MONITOR BUT I DO NOT HAVE A RIFT. Everyone talks about how good it looks WITH THE RIFT. but no mention of sound. before comments about sound were made when vorpx allowed rift to b some what funtional. i just like to hear people what people think about sound WITH THE RIFT AND WITH THE 1.2.8 OFFICIAL SUPPORT. thanks for any comments by people who are actually using the rift. Your question still makes no sense. The rift doesn't magically make the sound better or worse or more or less 3d. I'm sure you've asked the same question before and got the same answer.
G00dnight Posted April 23, 2014 Posted April 23, 2014 OK my OS is Win8 64, I have DCS beta 128, I use the stereo monitor config only thing changed is the eye shift diff for everyone. I have the 1 & 2 monitors duplicated 1 is the rift it is on HDMI, 2 is a 32 inch on DVI , I have a 3rd on usb below the 2 duplicated. thats about it. dont forget DCS is funny about having monitors to the left of main but it dosn't seem to matter if they are duplicated. AMD A8-5600K @ 4GHz, Radeon 7970 6Gig, 16 Gig Ram, Win 10 , 250 gig SSD, 40" Screen + 22 inch below, Track Ir, TMWH, Saitek combat pedals & a loose nut behind the stick :thumbup:
Mnemonic Posted April 23, 2014 Posted April 23, 2014 (edited) YES 3D SOUND HAS ALWAYS BEEN. I CAN TRY OUT 3D SOUND ON A MONITOR BUT I DO NOT HAVE A RIFT. Everyone talks about how good it looks WITH THE RIFT... Not Everyone, I have Rift DK1, and it doesn't look as good as many people talk, it's quite awful for DCS with low rez and huge pixel smearing, sorry to disappoint. This is my personal opinion, I know many guys here want to dump their hi-rez nice & comfy screens for Rift. And I am the first hour bidder and big supporter of Palmer and Oculus, just DK1 is not suitable for DCS. Looking forward to DK2 in July, it should be much better in many areas. Resolution wise it doesn't look to be that much better, however low persistence should eliminate smearing and OLED should bring better color reproduction. PS: I should mention that there are other demos where DK1 works pretty good despite resolution, the ones where you don't need to see dials and gauges, or recognize vehicles on the ground. Edited April 23, 2014 by Mnemonic
Haukka81 Posted April 23, 2014 Posted April 23, 2014 Not Everyone, I have Rift DK1, and it doesn't look as good as many people talk, it's quite awful for DCS with low rez and huge pixel smearing, sorry to disappoint. This is my personal opinion, I know many guys here want to dump their hi-rez nice & comfy screens for Rift. And I am the first hour bidder and big supporter of Palmer and Oculus, just DK1 is not suitable for DCS. Looking forward to DK2 in July, it should be much better in many areas. Resolution wise it doesn't look to be that much better, however low persistence should eliminate smearing and OLED should bring better color reproduction. PS: I should mention that there are other demos where DK1 works pretty good despite resolution, the ones where you don't need to see dials and gauges, or recognize vehicles on the ground. Thanks, finally some real info. :book: Oculus CV1, Odyssey, Pimax 5k+ (i5 8400, 24gb ddr4 3000mhz, 1080Ti OC ) [sIGPIC][/sIGPIC]
hansangb Posted April 23, 2014 Posted April 23, 2014 Your question still makes no sense. The rift doesn't magically make the sound better or worse or more or less 3d. I'm sure you've asked the same question before and got the same answer. Gisen, I take it as...is the sound directionally aligned with the RIFT. So if you turn your head and look at the explosion, does the sound come from the front? things like that. So I take it more from an immersion point of view. hsb hsb HW Spec in Spoiler --- i7-10700K Direct-To-Die/OC'ed to 5.1GHz, MSI Z490 MB, 32GB DDR4 3200MHz, EVGA 2080 Ti FTW3, NVMe+SSD, Win 10 x64 Pro, MFG, Warthog, TM MFDs, Komodo Huey set, Rverbe G1
hansangb Posted April 23, 2014 Posted April 23, 2014 Not Everyone, I have Rift DK1, and it doesn't look as good as many people talk, it's quite awful for DCS with low rez and huge pixel smearing, sorry to disappoint. This is my personal opinion, I know many guys here want to dump their hi-rez nice & comfy screens for Rift. And I am the first hour bidder and big supporter of Palmer and Oculus, just DK1 is not suitable for DCS. Looking forward to DK2 in July, it should be much better in many areas. Resolution wise it doesn't look to be that much better, however low persistence should eliminate smearing and OLED should bring better color reproduction. PS: I should mention that there are other demos where DK1 works pretty good despite resolution, the ones where you don't need to see dials and gauges, or recognize vehicles on the ground. I have DK1 as well. And it doesn't look good from a resolution standpoint. I think most are talking about the immersion factor despite the resolution. I can't wait to try a sling load mission where you can open the door, lean your head out and look down towards the ground to guide yourself. That would be awesome (when the high def version comes out) hsb hsb HW Spec in Spoiler --- i7-10700K Direct-To-Die/OC'ed to 5.1GHz, MSI Z490 MB, 32GB DDR4 3200MHz, EVGA 2080 Ti FTW3, NVMe+SSD, Win 10 x64 Pro, MFG, Warthog, TM MFDs, Komodo Huey set, Rverbe G1
hannibal Posted April 23, 2014 Posted April 23, 2014 Gisen, I take it as...is the sound directionally aligned with the RIFT. So if you turn your head and look at the explosion, does the sound come from the front? things like that. So I take it more from an immersion point of view. hsb exactly. i like to know someone who has the rift share their experience in this aspect. i myself do not have the rift. i can go play dcs, use my mouse to change the view, and i am sure the sound will play accordingly as if i am looking left or right.. BUT WITH THE RIFT, you are in the game, so with this peripheral on, does the sound make you feel immersed as the view that one who has a rift is seeing. if you dont have rift, please i dont want to hear any comments from you because obviously you dont know what i am talking about. find me on steam! username: Hannibal_A101A http://steamcommunity.com/profiles/76561197969447179
SkateZilla Posted April 23, 2014 Posted April 23, 2014 exactly. i like to know someone who has the rift share their experience in this aspect. i myself do not have the rift. i can go play dcs, use my mouse to change the view, and i am sure the sound will play accordingly as if i am looking left or right.. BUT WITH THE RIFT, you are in the game, so with this peripheral on, does the sound make you feel immersed as the view that one who has a rift is seeing. if you dont have rift, please i dont want to hear any comments from you because obviously you dont know what i am talking about. get into a plane and use the numpad to turn your head... that's all you need to do. Rift is a Display / Head tracking combo, the Head tracking controls the view, and the display displays it. Sound Positioning wise nothing changes. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
cichlidfan Posted April 23, 2014 Posted April 23, 2014 if you dont have rift, please i dont want to hear any comments from you because obviously you dont know what i am talking about. I have the rift. It is no different than using TIR with a monitor. ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:
hannibal Posted April 24, 2014 Posted April 24, 2014 get into a plane and use the numpad to turn your head... that's all you need to do. Rift is a Display / Head tracking combo, the Head tracking controls the view, and the display displays it. Sound Positioning wise nothing changes. i can do all these things with a regular monitor. but what is it like when using the rift? I DO NOT HAVE a rift to do this. find me on steam! username: Hannibal_A101A http://steamcommunity.com/profiles/76561197969447179
hannibal Posted April 24, 2014 Posted April 24, 2014 I have the rift. It is no different than using TIR with a monitor. thanks! so basically you are saying. the experience is ok... just ok. find me on steam! username: Hannibal_A101A http://steamcommunity.com/profiles/76561197969447179
cichlidfan Posted April 24, 2014 Posted April 24, 2014 thanks! so basically you are saying. the experience is ok... just ok. Yes. Nothing special. ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:
RagnarDa Posted April 24, 2014 Posted April 24, 2014 ^^^^ Obvious troll is being obvious ;) DCS AJS37 HACKERMAN There will always be bugs. If everything is a priority nothing is.
phant Posted April 24, 2014 Posted April 24, 2014 (edited) ...Sound Positioning wise nothing changes. IUDTlvagjJA WYdIidUIbAs Only for headphones (with 5.1 headphones is better). Bye Phant Edited April 24, 2014 by phant
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