71st_Mastiff Posted February 13, 2013 Share Posted February 13, 2013 ;1674418']Are you clicking the unit on the map then Lctrl+c and v or are you clicking on the unit in the Unit List and trying it? When I make MP missions I place the aircraft at the airfield, give it way points then click on the aircraft, Lctrl+c and then Lctrl+v and it duplicates exactly including the way points right next to the original aircraft provided there is space at that airfield (if takeoff from ramp is selected). All you have to do then is change the call signs and aircraft name... saves loads of time ;) no the problem is when I use it as a client, no one can pick the aircraft. its stuck as the main #1 pilot and aircraft not sure whats causing it to lock that aircraft. If I build a new one from scratch its client usable. All you have to do then is change the call signs and aircraft name... saves loads of time tried that its not saving for any one to pick it, it just lets you think you pick it it shows you pick it but then when you hit fly, your F2 view of an enemy aircraft. " any failure you meet, is never a defeat; merely a set up for a greater come back, " W Forbes "Success is not final, failure is not fatal, it is the courage to continue that counts," Winston Churchill " He who never changes his mind, never changes anything," MSI z690MPG DDR4 || i914900k|| ddr4-64gb PC3200 || MSI RTX 4070Ti|Game1300w|Win10x64| |turtle beach elite pro 5.1|| ViRpiL,T50cm2|| MFG Crosswinds|| VT50CM-plus rotor Throttle || G10 RGB EVGA Keyboard/MouseLogitech || PiMax Crystal VR || 32 Samsung|| Link to comment Share on other sites More sharing options...
71st_Mastiff Posted February 13, 2013 Share Posted February 13, 2013 I just detected a bug with the FPM in the F-15C. I had intercepted ILS glideslope on final approach and put my speedbrakes on in order to slow down (then used throttle to fly AoA). The last moments of the flight, I fell below glideslope and crashed just short of the runway threshold. However, the FPM indicated level flight and was superimposed with the ILS cross at the time of impact, whereas it should have dropped below the HUD as soon as my AoA increased beyond what could be displayed on the HUD (maintaining 8-10 degrees nose up). The entire time, the FPM and waterline were indicating about 10 degrees AoA, even when I dropped below stall speed and at the point of impact. The trk is corrupted, but I have included a link to the TacView ACMI. Just fast forward to the very end and view the ACMI in HUD mode; the FPM and waterline indications were as I saw them in game, even as the airspeed drops below stall speed. home frys I have been having that same issue, I even stated there is an AOA problem with the F15C but everyone keeps saying there isn't! " any failure you meet, is never a defeat; merely a set up for a greater come back, " W Forbes "Success is not final, failure is not fatal, it is the courage to continue that counts," Winston Churchill " He who never changes his mind, never changes anything," MSI z690MPG DDR4 || i914900k|| ddr4-64gb PC3200 || MSI RTX 4070Ti|Game1300w|Win10x64| |turtle beach elite pro 5.1|| ViRpiL,T50cm2|| MFG Crosswinds|| VT50CM-plus rotor Throttle || G10 RGB EVGA Keyboard/MouseLogitech || PiMax Crystal VR || 32 Samsung|| Link to comment Share on other sites More sharing options...
ralfidude Posted February 13, 2013 Share Posted February 13, 2013 (edited) Anybody reported the HSI not being correct with the heading on the HUD of the SU-25T even after letting it align for a minute or two before turning on the engines? It also seems to degrade over time. If you were to restart in the same server, and do everything exactly the same, the next time, it would work better or worse than last time. Some gremlin stuck in the instrument panel playing with magnets me thinks... Edited February 13, 2013 by ralfidude [sIGPIC]http://i17.photobucket.com/albums/b66/ralfidude/redofullalmost_zpsa942f3fe.gif[/sIGPIC] Link to comment Share on other sites More sharing options...
104th_Maverick Posted February 13, 2013 Share Posted February 13, 2013 no the problem is when I use it as a client, no one can pick the aircraft. its stuck as the main #1 pilot and aircraft not sure whats causing it to lock that aircraft. If I build a new one from scratch its client usable. All you have to do then is change the call signs and aircraft name... saves loads of time tried that its not saving for any one to pick it, it just lets you think you pick it it shows you pick it but then when you hit fly, your F2 view of an enemy aircraft. Can you upload the mission for me to have a look at? [sIGPIC][/sIGPIC] 104th Phoenix Wing Commander / Total Poser / Elitist / Hero / Chad www.104thPhoenix.com www.facebook.com/104thPhoenix My YouTube Channel Link to comment Share on other sites More sharing options...
159th_Viper Posted February 13, 2013 Share Posted February 13, 2013 I just detected a bug with the FPM in the F-15C. I had intercepted ILS glideslope on final approach and put my speedbrakes on in order to slow down (then used throttle to fly AoA). The last moments of the flight, I fell below glideslope and crashed just short of the runway threshold. However, the FPM indicated level flight and was superimposed with the ILS cross at the time of impact, whereas it should have dropped below the HUD as soon as my AoA increased beyond what could be displayed on the HUD (maintaining 8-10 degrees nose up). The entire time, the FPM and waterline were indicating about 10 degrees AoA, even when I dropped below stall speed and at the point of impact. Airfield? Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......' Link to comment Share on other sites More sharing options...
Mandrake5 Posted February 13, 2013 Share Posted February 13, 2013 I have noticed this as well. Must be a bug. I think it's an issue with HDR, goes away if you turn HDR off in settings. Link to comment Share on other sites More sharing options...
Ryback Posted February 13, 2013 Share Posted February 13, 2013 I think it's an issue with HDR, goes away if you turn HDR off in settings. So it's a bug.. @Testers can you add this to bug list please? Link to comment Share on other sites More sharing options...
alexej21 Posted February 14, 2013 Share Posted February 14, 2013 (edited) Not relevant anymore... Edited February 16, 2013 by alexej21 [sIGPIC][/sIGPIC] .....Vladimir, let's go to Sukhoi....... Link to comment Share on other sites More sharing options...
Lord_Pyro Posted February 14, 2013 Share Posted February 14, 2013 Not sure if it's been reported, but our latest flight from the Admiral Kuznetsov only let the Host rearm and refuel, the others didn't get anything. Not sure if this is related to the Admiral Kuznetsov ATC bug... Problem on your side. Did you turn engines of? Did you warp? On a laggy Server, where the server permanently thinks you are in motion, you wont get anything. We experienced this also. But under stable conditions we could load many su33 simultaneously on the carrier. So try to reduce the probability of warps. Warps occure if there are many planes flying and they get worse if they are shooting missiles (also sam raise the probability) Thats because the paths and fm of the missiles and the same things for the planes must be sent to the server and all clients at the same time. The current netcode doesnt get this handled well, therefore the game makes guesses and predicts where everyone will be if there is no movement. But because there is, you might end with planes climbing from 0 to 10km in one second (which kills your radarlock on top of all) Maybe this will eventually be resolved, if they can optimise the datapackages transmitted between clients and server but the current problems are experienced since loconrelease in the early 2000s. But back to topic, it is possible to rearm a whole flight on the carrier, if their engines are turned off. [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic70340_1.gif[/sIGPIC] Link to comment Share on other sites More sharing options...
104th_Maverick Posted February 16, 2013 Share Posted February 16, 2013 (edited) But back to topic, it is possible to rearm a whole flight on the carrier, if their engines are turned off. No it's not I'm afraid, not as the client anyway. The team are aware of this bug and are working hard to fix it. Edited February 16, 2013 by [Maverick] [sIGPIC][/sIGPIC] 104th Phoenix Wing Commander / Total Poser / Elitist / Hero / Chad www.104thPhoenix.com www.facebook.com/104thPhoenix My YouTube Channel Link to comment Share on other sites More sharing options...
159th_Viper Posted February 16, 2013 Share Posted February 16, 2013 (edited) Lists Updated: RESOLVED: 1 - F15 Gear up = black textures 3 - F15 ADI switched 4 - F15 Virtual head movement excessive 5 - Russian planes Cannot lock contact in TWS 6 - AK arrestor cables not animated 7 - SU33 loadout indicators reversed in cockpit 8 - Refuelling F15/SU33 buggy 9 - F15 VSD text overlap when STT/Guns 10 - F15 external lights absent in flight 11 - Damage modelling to wheels/landing gear absent 12 - F15 HUD unreadable 13 - Russian planes Nav circle misalignment in ENR/RTN modes 14 - Engines/Afterburner on even though engines on fire. 15 - R27ER no loft trajectory 16 - Mig31 nosewheel not grounded 17 - Canopy jettison animation wrong 18 - EOS scanning not functional in elevation 21 - SU-27 native HUD "ИЗЛ" symbol overlaps over distance scale in BVR mode with Radar on 22 - F15 HUD indications overlapping 24 - HUD contacts in front appears also in Rear Aspect Mode 25 - Frontal aspect HUD contacts appears in Rear radar mode and can be locked 26 - SU33 Green HUD block at night effect 27 - A10 ADI switched 28 - F15 black cockpit pixelation when facing northerly direction (afternoon) 31 - Graphical glith (hash marks) in lower centre of SU27 HUD when zoomed out 32 - Graphical glith (hash marks) in lower centre of SU33 HUD when zoomed out 33 - F15 no drag increase with external fuel tanks 34 - Flyables smoke pod colours are incorrectly designated 35 - Scripting for cobra not present 36 - AIM-120C/R-77 tracks target beyond gimbal limits ONLY IF platform's radar reacquires target 37 - Ballistic AIM-120C/R-77 locks target beyond FOV/Gimbal limits ONLY IF platform's radar reacquires target 38 - SU27 automated leading edge flaps on flanker are shown in pit instruments as regular flaps 40 - FC2/FC3 mission incompatibility 41 - F-15C CTD initiated by changing the weapons (CTD when the player lock in the NAV mode a target with the radar and change the weapons) 45 - F15 unable to adjust altimeter pressure setting at all. 49 - Missiles expend too much speed when turning 52 - Helicopters are exhibiting stealth characteristics 54 - SU33/27, Mig29 RWR does not indicate A.I. missile launch 60 - Multiplayer datalink not functional for Russian aircraft 64 - AIM9 drops away before accelerating at launch 61 - F15 no afterburner LED on right panel to indicate burner lit 62 - F15 flaps do not induce any drag 63 - F15 strange attitude/behaviour with crosswind landings 66 - Mig29 flaps not extending to full 25 degrees 68 - Mig29 flaps are blown in by wind at very low airspeeds 69 - Mig29 Chaff and Flare loaded amount incorrect when rearming in game, via the radio (Alt + ' ) menu 70 - Russian planes slip indicators and HSI offset from centre 72 - Multiplayer exhaust nozzle expansion not visible to other clients 78 - Missile smoke discoloured/blue effect 79 - F15 does not repair 83 - SU27 Engines fully functional even when on fire 84 - SU33 Command IAS too low in LDG mode 85 - SU33 In-cockpit Weapons station indicator has 11 stations lit instead of 12 86 - SU33/27 and Mig29 Missile fire Zone computations bugged 88 - Multiplayer Mig-29 repair on ground/at airbase not functioning 89 - SU25A Wrong Chaff and flare count. 128 places instead of 256, model and skin shows 8*32 dispensers 90 - SU 25A/T MDB-67-U 4*FAB-100 modell is incorrect, FAB-100 bombs too close to each other 91 - SU25A Gunpods operation cannot be asigned to axis 93 - Missiles not aligned with weapons-pylon when SU-33 wings are folded 94 - R-77 not select-able whilst in Fi0 mode 96 - ILS Bugs/Inconsistencies in SU-27 103 - Multiplayer: If client is killed by other player/unit he does not get losses in stats 107 - SU27 Flaps retraction audio is played twice instead of once 108 - Wind does not affect chaff, flares and smoke markers 110 - Mig29A can be rearmed with R27ER and R27ET in ingame rearming menu 112 - SU25A/T takeoff flaps is shown as landing flaps on client aircraft 114 - F15C mission wingman #4 in radio menu 116 - SU25A Inner Flaps defaults to the Russian SU-25 1st skin in external view 119 - Mig29 External Fuel tank creates no drag 120 - SU25A Gear Lights Far setting not functioning correctly 121 - SU-27 visible as large black dot from extreme visual distance 127 - No RWR warning received from SAM site launches (Ground and Ship) 128 - Mig-31 nosewheel not grounded while taxiing 129 - Mig-29 Over the Hump Campaign freezes when selecting the mission planner from the campaign menu 131 - Failures system not operational in a MP environment 136 - Mig29A,S and SU33 cannot use B-8OFP2 and B-8TsM 137 - SIM crash on exiting campaign missions 139 - MiG-29, Su-27 and Su-33 when in BVR mode Speed on HUD shown is TAS as opposed to IAS 142 - The NEZ (No-Escape-Zone) calculations are reversed 143 - SU-25T unable to fire Vikhrs in salvo mode 146 - FC3 F15 is displaying Degrees AOA instead of units of AOA 149 - A10-A AOA Indexer not functional UNRESOLVED: 2 - Mig29S external fuel tanks not displayed on fuel tape 19 - SU-27 cockpit textures include English labels. Not consistent translation. Examples: MSL and GUN on the weapons panel 20 - SU27 entire RWR is in English 23 - Su-25, Su-25T and Mig-29 Caution, Warning and Trim lights are in english instead of russian letters 29 - MIG29 Command Airspeed in LDG mode way below minimum 30 - SU27 Command Airspeed in LDG mode slightly below minimum 39 - SU27 when leading edge flaps are operational audio is heard for normal flaps 42 - SU33 floating on pitching AK deck 43 - SU27/33 weapon panel characters misalignment if the cockpit illumination is on 44 - G940 HOTAS FFB issues/not functioning correctly 46 - F-15C antenna does not track PTD in elevation with TWS 47 - Air to Air missiles do not have INS 48 - ECM uses FC2 behaviour in DCS world 50 - Short range missiles do not turn hard enough 51 - Virtual Pilot G-Tolerance is too low 53 - SU25A Airbrake Pylons keep defaulting to the Russian SU-25 1st skin and the bort numbers become an outline in external view when zoomed out 55 - Russian HUD guidance symbology in LNDG mode incorrect - missing glide slope error circle at certain runways 56 - Russian plane pilots have corrupted Pilot head textures at night 57 - Russian planes have corrupted landing light animations 58 - Missile HOJ mode not functional 59 - Mig29 incorrect flaps deployed for player-controlled aircraft 65 - Chimney smoke visible through undercast 67 - Mig 29A flap extension animation incorrect 71 - Multiplayer audio from other players not present (drogue chute) 73 - SU27 gets AoA warning of F15 74 - Water not visible in mirrors of FC3 aircraft 75 - Wingtip vapour effect missing from flyables 76 - SU25A antenna on nose cannot be seen from cockpit 77 - Contrails misaligned/too close to engines of aircraft 80 - Multiplayer clients do not see SU25A/T airbrake deployment 81 - F15 turbine fans not spinning 82 - F15 Gun pipper tracking issue (Impact point below target) 87 - F15 AIR intakes appears to be without any animation 92 - Disappearing player names from the menu in multi-monitor setups 95 - No TTI indicator on Mig29/SU27/SU33 97 - SU27/SU33 EOS not slewable in Elevation 98 - SU27/SU33 lack EOS Narrow Mode Scan 99 - Russian Helmet Designator Circle stays on target after lock 100 - IRST sensor is Gimbal-Fixed in search mode 101 - No audio tone when HMS locks target 102 - HMS Targeting Ring behaviour/illustration incorrect 104 - Mig29 Canopy Jettison lever transparent at night 105 - Russian Pilot kneeboard showing incorrect map of Crimea 106 - SU27 audio for flaps deployment not heard in external view 109 - No heat blur on jet engines when spooling up or at idle 111 - SU25A/T drogue chute cap remains open after first rearming 113 - F-15. Mig29, SU27, SU33 Localizer Deviation Bar exhibits incorrect behaviour in banking maneuvers 115 - Floating Ghost Missiles in Multiplayer 117 - Contrails visible through Clouds 118 - Landing reference lights on Admiral Kuznetsov very dim and unclear 122 - SU-33, SU-27 and Mig-29 Gear Lights Halo not visible at night 123 - F-15C Misalignment between under-fuselage weapons-pylons 4,5,7 and 8 and missiles 124 - Touch smoke only draws when the 2nd main wheel make contact with the ground on landing 125 - SU25,25T, Mig29, SU27 and SU33 Cockpit lighting incorrect colour 126 - SU27 Mirror textures corrupt 129 - The lofting dynamics of the AIM-120B/C borked/non-functional 130 - F15 Flood Mode functionality incorrect 132 - No airbrake sounds for SU25A/T 133 - Incorrect cockpit lighting for A-10A 134 - MP all aircraft receive all radio chatter from friendly airbases 135 - FC3 flyables missing external cockpit lighting texture 138 - Weapon Quantity selector in Su-25 and Su-25T not working for Rockets 140 - Su-33 falls through Kuznetsov (on landing) 141 - Su-33 hooks aircraft carrier rope at distance about 10 km 144 - SU-25T no weapons-station indications in HUD when Vikhrs selected 145 - Russian Fighters HUD improvement 147 - SU-33 sticks to the runway in cross-wind conditions 148 - Game Mode F-15 unable to track/lock targets in BVR mode 150 - F-15C Navigation lights reflections swapped 151 - Admiral Kuznetsov ATC not available 152 - Admiral-Kuznetsov ATC cannot handle multiple flights without causing collisions 153 - F-15C Fuel Consumption Guage is showing wrong fuel consumption 154 - SU33/SU27 HDD Incorrectly rendered Any questions/clarifications just shout. Edited February 21, 2013 by 159th_Viper Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......' Link to comment Share on other sites More sharing options...
Silver_Dragon Posted February 16, 2013 Share Posted February 16, 2013 44 - G940 HOTAS FFB issues/not functioning correctly FFB no resolved? http://forums.eagle.ru/showpost.php?p=1668530&postcount=5 The good news is that we believe the force feedback stick issues have all been resolved. Link to comment Share on other sites More sharing options...
Zhuravlik Posted February 16, 2013 Share Posted February 16, 2013 The good news is that we believe the force feedback stick issues have all been resolved. The important thing to note in this sentence is...we believe :D Regards i7 2600K - ASUS P8P67 - GSKILL RIPJAWS X 8GB CL 7 - NOCTUA NH-D14 GIGABYTE GTX 570@900/1800/2000 - ACCELERO XTREME PLUS SSD OCZ VERTEX II RAID 0 240GB 34NM - XFX 850W BLACK EDITION SB X-FI EXTREME GAMER FANATEC CSW+BMW M3 GT2 RIM+FORMULA RIM - HOTAS COUGAR Ü2 NXT - TRACKIR 5 LIAN LI PC-X1000 - PANASONIC TX-P42VT30E - DELL 2709W Link to comment Share on other sites More sharing options...
Postal2 Posted February 16, 2013 Share Posted February 16, 2013 I there , for the 150 - F-15C Navigation lights reflections swapped . We have resolved problem ! and i make also a similar render like Irl nav light ,beacons (not Effet ball visible after 50Km .. ) Try this , thank's! http://forums.eagle.ru/showthread.php?t=99808 [sIGPIC][/sIGPIC] == http://www.3rd-wing.net == Extremmmmmmmmmmeeeeeeeeeeeeeeee!!!!!!!!!!!!!!!!!!!!!! Link to comment Share on other sites More sharing options...
Home Fries Posted February 16, 2013 Share Posted February 16, 2013 Airfield? Senaki Rwy 09. You don't need an airfield to replicate this bug. Just take the F-15 to altitude, pitch up, and cut the throttle. You will see your airspeed and altitude drop, but your FPM will never go below the HUD and it will indicate that you should be climbing. -Home Fries My DCS Files and Skins My DCS TARGET Profile for Cougar or Warthog and MFDs F-14B LANTIRN Guide Link to comment Share on other sites More sharing options...
Pelmo Posted February 16, 2013 Share Posted February 16, 2013 (edited) Viper, I found out on DCS World with the Su-25T can now use the missiles Kh-58 and Kh-25MPU vs the Shilka, the German Gepard and German Roland EWR! On FC2 was not possible.:thumbup: But why I can not even engage in other types of EWR?:( The M-163 Vulcan is equipped with radar. Why the RWR of the Su-25T does not detect it? Why the Fantasmagoria Pod of the Su-25T does not detect it? @126 - SU27 Mirror textures corrupt. Not only Su27! Same problem on Su33!:thumbup: @Edit I just found out that Roland EWR on FC2 is not a EWR. Was erroneously called Roland EWR! On DCS World the same vehicle is called Roland Radar. Sorry! Edited February 17, 2013 by Pelmo Intel i9-13900K, @5.8GHz, Gigabyte Z690 Aorus Master, 32GB DDR5 6200 DomPlatinum, GIGABYTE GeForce RTX 4090 Gaming OC 24G, LG 48GQ900-B, 4x 2TB Crucial P5plus M2 SSD NVME, 1x 500GB WD SN850 SSD NVME ,Thermaltake ToughPower GF3 1650W ATX 3.0 , Windows 11 Pro, Corsair AiO H170i LCD RGB, TrackIR 5, Thrustmaster Warthog, VPC Mongoos T-50CM3 Base, Thrustmaster MFD Cougar, MFG CROSSWIND, Corsair K95 Platinum, Sennheiser G 600, Roccat Kone Mouse. Link to comment Share on other sites More sharing options...
Maraudeur Posted February 17, 2013 Share Posted February 17, 2013 And concerning the SPO, would it be possible to have it to work as the real one's description in the SU-27 SK flight manual?SPO Russian.pdf System Configuration: Windows 10 64bits, Intel I5-3570K, 8Go DDR3-1333Mhz, GeForce GTX 560Ti LE DCS-FC3 Version 1.5.3 Link to comment Share on other sites More sharing options...
159th_Viper Posted February 17, 2013 Share Posted February 17, 2013 And concerning the SPO, would it be possible to have it to work as the real one's description in the SU-27 SK flight manual? Be a Gentleman and list the current deficiencies and I'll see what I can do. I cannot read the Russian .pdf and do not trust an online translator at all :) Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......' Link to comment Share on other sites More sharing options...
Maraudeur Posted February 17, 2013 Share Posted February 17, 2013 Oh, Ok, my mistake. I thought it was better for you to send a russian original copy of the flight manual. I'll send you ASAP an english translation of this part. To make it short: it gives generally a more precise information (in particular in the front side area) concerning the position and the type of threat. But it is also very sensitive to the jamming ECM device, making it unrelyable when jammer is operative on the SU-27. So it is necessary to switch of the ECM to have a relyable SPO information. System Configuration: Windows 10 64bits, Intel I5-3570K, 8Go DDR3-1333Mhz, GeForce GTX 560Ti LE DCS-FC3 Version 1.5.3 Link to comment Share on other sites More sharing options...
Endy Posted February 20, 2013 Share Posted February 20, 2013 I believe I may have found a problem with the Su27 damage model during our last MP event. A Su27 which was turning into an enemy A10 got hit by Aim9 missile. The missile exploded not doing ANY damage at all and the plane was fully functional. This got me curious whether it was an accident or a hitbox issue and I was able to replicate similar missile explosion conditions by toying around in the editor. What seems to be the case is that if the missile explodes slightly in front of center of mass, more or less below the cockpit, the plane suffers no damage at all besides some minor decals on the wings. It seems to be a hitbox issue because I don't believe it's intentional for the plane to suffer no harm at all from an Aim9 which hit like that. I was so far unable to replicate the effect on any other plane or in different hit conditions. I can't say if that only applies to SU27 or all lower fidelity aircraft. I also can't say for sure whether it's only Aim9 but R73 seems to be a better missile in this regard. I attach the relevant track.aim9 test 8.trk Link to comment Share on other sites More sharing options...
71st_Mastiff Posted February 23, 2013 Share Posted February 23, 2013 (edited) object error Lua HE 2.75 3 Rockets textures low res textures for 3 lua HE 2.75 rockets A10A Edited March 4, 2013 by Mastiff " any failure you meet, is never a defeat; merely a set up for a greater come back, " W Forbes "Success is not final, failure is not fatal, it is the courage to continue that counts," Winston Churchill " He who never changes his mind, never changes anything," MSI z690MPG DDR4 || i914900k|| ddr4-64gb PC3200 || MSI RTX 4070Ti|Game1300w|Win10x64| |turtle beach elite pro 5.1|| ViRpiL,T50cm2|| MFG Crosswinds|| VT50CM-plus rotor Throttle || G10 RGB EVGA Keyboard/MouseLogitech || PiMax Crystal VR || 32 Samsung|| Link to comment Share on other sites More sharing options...
71st_Mastiff Posted February 24, 2013 Share Posted February 24, 2013 A10A the elevators do not translate animation wise down. you only see the them up. and middle.:music_whistling: " any failure you meet, is never a defeat; merely a set up for a greater come back, " W Forbes "Success is not final, failure is not fatal, it is the courage to continue that counts," Winston Churchill " He who never changes his mind, never changes anything," MSI z690MPG DDR4 || i914900k|| ddr4-64gb PC3200 || MSI RTX 4070Ti|Game1300w|Win10x64| |turtle beach elite pro 5.1|| ViRpiL,T50cm2|| MFG Crosswinds|| VT50CM-plus rotor Throttle || G10 RGB EVGA Keyboard/MouseLogitech || PiMax Crystal VR || 32 Samsung|| Link to comment Share on other sites More sharing options...
combatace Posted February 27, 2013 Author Share Posted February 27, 2013 for version 1.2.3 1. Su-27's rudder does not move when compensating crosswinds in autopilot. 2. I still hear US jets AOA warning in Russian planes. To support my models please donate to paypal ID: hp.2084@gmail.com https://www.turbosquid.com/Search/Artists/hero2084?referral=hero2084 Link to comment Share on other sites More sharing options...
REPUBLICANO Posted February 27, 2013 Share Posted February 27, 2013 1.2.3 version. Is not posible unlock the target with the Su-27, the only way I found is turn-off the radar:cry:. Really bad for this bird when is in combat. Link to comment Share on other sites More sharing options...
HiJack Posted February 27, 2013 Share Posted February 27, 2013 (edited) MiG-29S Stall freeze VERSION 1.2.3: Just testing some BFM on the MiG-29S and found the stall to freeze in mid air just before tipping over. Can someone check this track and maby do a test of their own to confirm? Track file: [ATTACH]77647[/ATTACH] 138th.Jack Edited February 27, 2013 by HiJack Link to comment Share on other sites More sharing options...
Recommended Posts