SkateZilla Posted December 15, 2013 Share Posted December 15, 2013 For Mission Building/AI Tasking, The F-15E should remain in a A2G Role, the F-15C is there for A2A. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
Eddie Posted December 15, 2013 Share Posted December 15, 2013 Adding the missing stations to the Strike Eagle would be the best option I agree, but until that's done, the existing stations can't carry AAMs. This means that for now at least we have a Strike Eagle configured for the AG role, which is afterall its primary tasking. Adding and removing weapons from stations is pretty easy, changing the 3d models may not be, especially if the modellers are busy with other tasks. Hopefully though such things can be added to the ever growing "to do" list, along with similar issues on other AI aircraft. Spoiler Intel 13900K (5Ghz), 64Gb 6400Mhz, MSi RTX 3090, Schiit Modi/Magi DAC/AMP, ASUS PG43UQ, Hotas Warthog, RealSimulator FSSB3, 2x TM MFDs + DCS MFDs, MFG Crosswinds, Elgato Steamdeck XL Link to comment Share on other sites More sharing options...
NRG-Vampire Posted December 15, 2013 Share Posted December 15, 2013 Adding the missing stations to the Strike Eagle would be the best option I agree, but until that's done, the existing stations can't carry AAMs. This means that for now at least we have a Strike Eagle configured for the AG role, which is afterall its primary tasking. Adding and removing weapons from stations is pretty easy, changing the 3d models may not be, especially if the modellers are busy with other tasks. Hopefully though such things can be added to the ever growing "to do" list, along with similar issues on other AI aircraft. ok, i hope GK or HungaroJET is reading this topic and seeing this problem and i hope they will update the model :bounce: Link to comment Share on other sites More sharing options...
Dejjvid Posted December 15, 2013 Share Posted December 15, 2013 This thread really show all the not-so-good things about mankind... On topic, will the OB users get any information regarding what to test and look out for? Or should we use it like the normal installer and do the things we normally (try to) do? i7 8700K | GTX 1080 Ti | 32GB RAM | 500GB M.2 SSD | TIR5 w/ Trackclip Pro | TM Hotas Warthog | Saitek Pro Flight Rudder [sigpic]http://www.132virtualwing.org[/sigpic] Link to comment Share on other sites More sharing options...
Flogger23m Posted December 15, 2013 Share Posted December 15, 2013 I would prefer if the F-15Es retained their air to air weapons, even if the incorrect launchers are used. I am sure a modder can make the necessary 3D model and submit it to Eagle Dynamics to be officially added in down the road. The F-15E certainly is A2G centric, but I do like having a variety of fighters to fight against. I am getting tired of the current list as it is, as wish there were more fighters to fight against. F3 Tornado, JAS-39, Mirage F-1, F/A-18E, Eurofighter, Su-35 ect. would be nice to see down the road. Link to comment Share on other sites More sharing options...
Mainstay Posted December 16, 2013 Share Posted December 16, 2013 Alright a new week and ready to beta test 1.2.7 lets go !!! Link to comment Share on other sites More sharing options...
Cyb0rg Posted December 16, 2013 Share Posted December 16, 2013 Yeah, lets try that beta release. We are ready for da patch! Bring it on! :D [sIGPIC][/sIGPIC] Asteroids ____________________________________________ Update this :D Link to comment Share on other sites More sharing options...
Cnuke Posted December 16, 2013 Share Posted December 16, 2013 There is always something that doesn't make it in time for release with the patches. But to counter it now, I suggest put all the good things in patch "Part 1" and all the unfinished stuff in patch "part 2" :thumbup: Upcoming bugs in never to be released "part3" :smartass: Have a nice holiday and a wonderful Christmas !!! Link to comment Share on other sites More sharing options...
Hamblue Posted December 16, 2013 Share Posted December 16, 2013 You don't patch beta's, You simply release another version. Guess the modules that are still in beta will still be beta this time around since the next version is open beta. Asus Sabertooth P67 Motherboard 2600k CPU, 16 gig DDR3, 1600. Samsung 830, 256 gig hard drive, GTX780 Video Card, Warthog Hotas, Razer Mamba mouse. Saitek Combat Rudder Pedals. Trackir 5, Verizon FIOS 25Meg Up/Down Link to comment Share on other sites More sharing options...
SkateZilla Posted December 16, 2013 Share Posted December 16, 2013 You don't patch beta's, You simply release another version. Guess the modules that are still in beta will still be beta this time around since the next version is open beta. It's Prolly more like: A. Beta 1.2.7.xxxx is released Everyone submits bugs/tracks/whatever. Team gets the can of raid out, kills bugs New Build of Beta 1.2.7 is posted for download, Bugs are confirmed fixed, new ones submitted, Team attacks those bugs, Release Candidate Version of 1.2.7.xxxx w/ majority of submitted bugs fixed. Confirm Bugs fixed/Stable. Release That version of 1.2.7 on the Non-Beta Update Server Anybugs from that point on would prolly be put out in patches or internal updates and merged into the 1.2.7. Version Stream at some point. B. Beta 1.2.7.xxxx The bugs are submitted Team squashes them and puts out an update on a separate server . Beta 1.2.7. updates to 1.2.7.xxxx Any further bugs are submitted, fixed ones checked, Team squashes more bugs, puts out anther beta update. Eventually 1.2.7xxxx is stable enough to have one last beta update to RC Version. If that build proves stable enough that build is put on the non-beta update server Just speculation of course. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
Menessis Posted December 16, 2013 Share Posted December 16, 2013 Well count me in for a Beta Test. Just be sure to include detailed instructions for reporting problems. Menessis Link to comment Share on other sites More sharing options...
ED Team NineLine Posted December 16, 2013 ED Team Share Posted December 16, 2013 Well count me in for a Beta Test. Just be sure to include detailed instructions for reporting problems. Menessis I believe they will, and us Testers will help you out as much as possible as well. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
Raven68 Posted December 16, 2013 Share Posted December 16, 2013 I'm in for sure! Intel i5-9600K @ 3.7GHz Gigabyte Z370XP SLI Mobo G.SKILL Ripjaws V Series 32GB (2 x 16GB) 288-Pin DDR4 GIGABYTE GeForce RTX 2070 8GB 256-Bit GDDR6(Assume the latest driver version) Thermaltake Water 3.0 Certified Liquid Cooling System Windows 10 Professional Oculus Rift-S /TrackIR 5 in case VR dies Thrustmaster HOTAS Warthog w/ Thrustmaster T-Flight Rudder Pedals Link to comment Share on other sites More sharing options...
doright Posted December 16, 2013 Share Posted December 16, 2013 47 pages later it finally dawned on me the obsessively clicking on Update DCS World won't do any good. Homer sized doh! Now I don't know where to redirect my obsessive compulsive clicking. Link to comment Share on other sites More sharing options...
Flagrum Posted December 16, 2013 Share Posted December 16, 2013 47 pages later it finally dawned on me the obsessively clicking on Update DCS World won't do any good. Homer sized doh! Now I don't know where to redirect my obsessive compulsive clicking. ... to the cockpit! :o) Link to comment Share on other sites More sharing options...
Cyb0rg Posted December 16, 2013 Share Posted December 16, 2013 Patch fever is getting us! In this phase we start to get very anxious. :protest: [sIGPIC][/sIGPIC] Asteroids ____________________________________________ Update this :D Link to comment Share on other sites More sharing options...
joey45 Posted December 16, 2013 Share Posted December 16, 2013 It's Prolly more like: A. Beta 1.2.7.xxxx is released Everyone submits bugs/tracks/whatever. Team gets the can of raid out, kills bugs New Build of Beta 1.2.7 is posted for download, Bugs are confirmed fixed, new ones submitted, Team attacks those bugs, Release Candidate Version of 1.2.7.xxxx w/ majority of submitted bugs fixed. Confirm Bugs fixed/Stable. Release That version of 1.2.7 on the Non-Beta Update Server Anybugs from that point on would prolly be put out in patches or internal updates and merged into the 1.2.7. Version Stream at some point. I would prolly say this one........ 50/50 chance of being right.....:) The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45 Link to comment Share on other sites More sharing options...
green_sunfish_ Posted December 17, 2013 Share Posted December 17, 2013 so now that the ECM is significantly increased, will the enemy disappear or move about randomly on radar...? [sIGPIC][/sIGPIC]best brawler fish in the world! setup: asus PB298Q monitor, alienware x51 i7, track iR5, CH products, & gunnar glasses!:thumbup: Link to comment Share on other sites More sharing options...
Psyrixx Posted December 17, 2013 Share Posted December 17, 2013 so now that the ECM is significantly increased, will the enemy disappear or move about randomly on radar...? I guess we'll see when 1.2.7 is accessible! Robert Sogomonian | Psyrixx website| e-mail | blog | youtube | twitter Link to comment Share on other sites More sharing options...
EvilBivol-1 Posted December 17, 2013 Share Posted December 17, 2013 (edited) Added a more comprehensive Mi-8MTV2 changelog: DCS: Mi-8MTV2 Magnificent Eight Added Mi-8 Spring Tension campaign EN and RU. Beta Adjusted main rotor droop (underspeed) dynamics in the flight model Implemented tailboom strike modeling Installation of IR suppression devices will now reduce the helicopter’s IR signature and performance characteristics (slightly lower engine power output) Implemented RI-65 voice warning system failure reporting (WIP) RI-65 and autopilot stabilization channels will now be on by default when starting “hot” Implemented ESBR (electrical bomb release control panel) functionality with all associated weapon systems modeling Corrected the number of preset channels for the R-863 radio Circuit breaker “bump plates” are now clickable and animated UV-26 countermeasures dispenser will now indicate selection of port/starboard/both release modes Added visual canopy damage effects in the cockpit Numerous updates and corrections to elements of cockpit geometry, textures, and lighting New custom sounds for numerous cockpit switches/controls, pilot blisters, cabin door, and engine start audio Restored wheel brake volume level in the cockpit Updated Autostart and Autostop scripts Implemented airframe configuration panel in the Mi-8MTV2 Helicopter Group menu of the ME to control setting of engine IR suppression devices, weapon hardpoints, addon armor plates, and engine lifespan condition (WIP) Added numerous new skins Added command to toggle mirrors ([M])* Expanded list of assignable joystick commands* Also, added to the UH-1H: Reduced recoil when firing unguided rockets Edited December 17, 2013 by EvilBivol-1 - EB [sIGPIC][/sIGPIC] Nothing is easy. Everything takes much longer. The Parable of Jane's A-10 Forum Rules Link to comment Share on other sites More sharing options...
KaspeR32 Posted December 17, 2013 Share Posted December 17, 2013 Added a more comprehensive Mi-8MTV2 changelog: Also, added to the UH-1H: :thumbup: Intel i5-2500k @ 4.4GHz w/ H70 liquid cooler, ASRock PRO3-M Z68 Mobo, 32G 1600Mhz Mushkin RAM, EVGA GTX970 4GB , OCZ Agility 3 128g SSD, SanDisk 240g SSD, Win7 64-bit --Twitch: http://www.twitch.tv/livingfood -- Link to comment Share on other sites More sharing options...
gunterlund21 Posted December 17, 2013 Share Posted December 17, 2013 Added a more comprehensive Mi-8MTV2 changelog: Also, added to the UH-1H: AWESUMMMMMM!!!!!!!!!! I was in Art of the Kill D#@ it!!!! Link to comment Share on other sites More sharing options...
Slazi Posted December 17, 2013 Share Posted December 17, 2013 Added a more comprehensive Mi-8MTV2 changelog: Implemented airframe configuration panel in the Mi-8MTV2 Helicopter Group menu of the ME to control setting of engine IR suppression devices, weapon hardpoints, addon armor plates, and engine lifespan condition (WIP) Oh, that sounds interesting! Good to hear we've got some Mi-8 stuff to look forward to. Link to comment Share on other sites More sharing options...
Flagrum Posted December 17, 2013 Share Posted December 17, 2013 Added a more comprehensive Mi-8MTV2 changelog: Also, added to the UH-1H: :shocking: :unsure: :cheer3nc::cheer3nc::cheer3nc: Link to comment Share on other sites More sharing options...
VTJS17_Fire Posted December 17, 2013 Share Posted December 17, 2013 Great patch! :thumbup: Hardware: Intel i5 4670K | Zalman NPS9900MAX | GeIL 16GB @1333MHz | Asrock Z97 Pro4 | Sapphire Radeon R9 380X Nitro | Samsung SSDs 840 series 120GB & 250 GB | Samsung HD204UI 2TB | be quiet! Pure Power 530W | Aerocool RS-9 Devil Red | Samsung SyncMaster SA350 24" + ASUS VE198S 19" | Saitek X52 | TrackIR 5 | Thrustmaster MFD Cougar | Speedlink Darksky LED | Razor Diamondback | Razor X-Mat Control | SoundBlaster Tactic 3D Rage ### Software: Windows 10 Pro 64Bit [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
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