All Activity
- Past hour
-
Afghan War: "Szatan Arba" campaign
Raven (Elysian Angel) replied to YoYo's topic in Missions and Campaigns
I just finished this campaign, and if you're open to it, here's some constructive feedback (forgive me if I come across as blunt but I prefer clear communication): Pro: Cons: Overall: A little story from my experience: Closing thought: clearly a lot of effort went into making this campaign, so I thank you for that and wouldn't mind seeing more in the future IF they are a bit more VR-friendly -
sleighzy started following OpenKneeboard "Fresh Start" removal/repair tool
-
I remember that I did a long time ago, I think you could have two versions if they were on different hard drives back then, but maybe that was when OpenBeta and Release were separate streams
-
I see this complaint a lot. I don’t know where you live, but this is a common thing to see in places where people live in steep valleys with difficult access and aren’t building in a pre-prepared suburb where a developer has ‘Terraformed’ the suburb to civilise it. I’ve looked online and it seems quite common on the hills of Afghanistan. I live in a steep valley and my own 2 storey home is similarly ‘1/2 buried’, with the laundry and workshop below ground level at the rear. I just went out and took the attached images of my house from the front and back, and looked across the valley at similarly “1/2 buried” houses there.
-
it could just be that THAT was the version they had easy access to. It'd be like wanting to do an early P-47 (with the Razerback cockpit), but you could only find the D versions. Sure, if you looked around enough you could find the version you want to do... but at some point... money becomes an issue.
-
The new dive bombing routine is flown too slow by AI. In the attached track the WP speed at attack tasking is 540 KTAS. The AI slows down to 380 KTAS to approach the target and roll in. The roll in is performed with breaks extended with a speed at roll out of 310 KTAS. Speed at release is again 380 KTAS. This is dangerously slow to maneuver over the target area. DiveBomb.trk
-
VirusAM started following DCS Kneeboard, iOS & Android app
-
Fortunately those modules are in the hands of active developers who have the means and motivation to address whatever breaking change is going to come up. The Razbam ones are not.
-
mdrjsuisnul started following Mirage F1 project update
-
NineLine started following HAD stops locking on targets after a while. BUG or intended?
-
HAD stops locking on targets after a while. BUG or intended?
NineLine replied to Snakedoc's topic in DCS: F-16C Viper
Please include a track and someone can take a look, thanks! -
thanks for letting us know
-
Check the little box next to 'Slider' as well. That can help with axis confusion. Sometimes an axis might freak out or something if it's being used with a bias in a singular direction (Like a brake lever or throttle), so it's usually a good idea to check that box.
-
mdrjsuisnul joined the community
-
I would suggest its eventually inevitable. They've deprecated stuff before and taken it off sale to new users (albeit after offering upgrades to actively supported modules for a fairly nominal fee) and one day even just keeping the lights on for those deprecated legacy modules won't be worth it any longer to them either.
-
If it's the case for DCS, it's the case with every sim that's ever modeled these same fighters. I dunno, they feel pretty great to me, too, from my limited time in an SNJ.
-
It always struck me as odd that they chose such a low-run variant of the P-40. Especially when other marks of P-40 were so prolific in European use. Very true, but, given that there exist modules older than even the Mirage 2000C, it's going to be stuck in a lot of craws. Magnitude 3, despite the bumpy road it took to get out the Corsair and its assets, remain clearly committed to supporting the Fishbed. I think the comparison to cars or any other piece of machinery is a bit flawed simply because scarcity impacts physical products much more acutely than digital ones.
-
My comment was directed at comments about 'decade old DLCs' in general, and the suggestion that somehow ED would be justified in no longer supporting them in 3.0.
-
And for Tank Crew add-on detailed 3D tank models and interiors were crafted by Digital Forms company. That's why we don't have Tank Crew 2, etc. - they are not interested in a small income from difficult task.
-
motoadve started following Nice FM Update
-
Are you certain about this from inside information? To me all warbirds fly great, but find them a bit forgiving, you can get away with a very slow base to final and a steep bank, plane wont stall, landing and taking off in the 109 for sure has to be easier than how it was IRL, the modelling of the 109 landing gear is going to be improved according to a newsletter a few months ago. Have not tested the new FM for the Corsair yet
-
Rapti started following F-18 Home Pit For Mixed Reality
-
This would be so great. Thanks. Gesendet von meinem SM-S928B mit Tapatalk
-
Will AI (aircrafts and gound units) work cooperatively?
Exorcet replied to Spartan111sqn's topic in DCS Core Wish List
This would make an excellent addition. IFF should be included as well I'd think. Perhaps having the AI hesitate to shoot without visual ID, instead of now where they will release weapons on the instant they are in envelope even in a mess furball in clouds. -
Hi @BIGNEWY I've redone the TRK file and the TGP is still looking at the previous (boresighted) steerpoint. It's probably me but thought you might want to check. TGP Issue.trk TGP issue test.miz
-
Hi again, After further testing and reviewing the behavior of the TA mode in DCS, I realized that I had misinterpreted the terrain display behavior during pitch changes in dives. It now seems clear that what initially appeared to be incorrect behavior (e.g., terrain display tilting during a dive) is actually consistent with the description in the real F/A‑18 documentation, where the terrain display is intentionally tilted to match the flight path in such situations. I also observed that this behavior does not occur during climbs — which is consistent with the expected conditional behavior. I apologize for any inconvenience or noise caused by my earlier message, and I sincerely appreciate the time and openness of your team in considering community feedback so thoughtfully. Best regards, Crossmann / Corsair
-
No one said it did wear out. Maintaining backward compatibility can be a huge millstone though and its unfortunate that those modules are reaching a tipping point of not being able to be supported in their current state and can't be improved to a new standard either.
-
Next up, a recreation of ViperLover's (I only stole the boar insignia, rest done by me, so if you're out there, don't sue me) skin, this is the 390th ECS bird, NJ516
-
While the colors would help, the text with basic understanding of motors provides enough information to conclude which use case: 1. red 2. green 3. blue
-
Binary started following Win your own WinWing F-16 Viper gear!
- Today
-
Is it possible to script other missile types on the F1 ? I want to play with the Derby missile...
-
Software doesn't have a shelf life It does not wear out like a real life product