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Moin, vielleicht hilft euch ja dieses Video hier ein wenig weiter. Ist etwas anders als die Waags Videos: Gruß Frank
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Krokowski130 joined the community
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To follow up on my query, I feel slightly less silly now I’ve seen the discord instructions…. When I purchased directly from ASC I get emailed what was called a license key. The instructions say to redeem a voucher, and the redeem voucher page warns “do not enter license keys here”. Perhaps the emails should call these things vouchers, as that’s apparently what they really are
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@jnr4817@MAXsenna I am not able to delete the calibration settings in windows joystick tool. This error: "Your game controller is not connected correctly. Please verify that it is plugged into your computer." Will appear when trying to access properties.
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Wonder if anyone has more insight then I have been able to glean from manuals. In FC3, I’m sure I’m not the only one that likes to constantly switch sensors. If I am in position to have IRST lock, but need to get closer, I might acquire with radar, switch to IRST, then either fire fox 2 when ready or fire fox 1 and have it switch to radar leading. And I’m sure EVERYONE has to atleast do this to IFF an IRST target. And for FF, this won’t change in that, as long as IRST is leading, you won’t get IFF. So, unlike FC3, where one sensor will pick up lost lock of other in any mode, this only happens in IRL and FF if we flip the cooperation/interaction switch forward, which will lock radar to MPRF. And HUD scale to 25 km. This seems like a meaningless gimp and asinine and dumb! Right? But it almost makes sense, MPRF range is anywhere from 18-35 km depending on altitude, background, RCS, etc, so this roughly lines up with IRST range well, though I expect many times to have IRST outrange against a rear aspect AB target. So, let’s say we acquire with IRST and need to IFF, or acquire with radar and go to silent running with IRST? After all, there are no simple radar and IRST on/off switches like FC3 leads us to expect. What I’ve figured out so far is…….. TP (IRST) mode: Switches to radar if Fox 1 selected Permanently switches to radar if Press lock before laser range RL mode: Select Fox 2 and move SUV knob to TP will switch to TP leading IF TP selected and entered RL by selecting Fox 1, selectingFox 2 will go back to TP leading Its possible TP may be forced temporarily by lowering gun trigger I also have a hunch that even without the cooperation switch, Fox 1 selection might just switch to radar no matter what. Manuals mention this frequently enough. And Su-27 does same thing. Also, complications that, I don’t know for sure but it’s possible that even without interaction/coop switch the radar may take up to 8 seconds to range an IRST target beyond laser range. Or it might be instant as long as coop switch is on It’s a shame it can’t IFF while doing its 3 seconds ranging pulses…… So, if out of Fox 1, sucks to be you If out of fox2, also sucks to be you! I wonder if you fire your last fox 1, it switches to TP, you lose TP lock, then it switch back to radar as long as coop switch is forward It’ll be interesting to see how it’s implemented on release! It’s the big unknown for me along with things like “will RWR be able to tell you about missile launches” and “will RWR actually put PD fighters in medium range SAM category beyond 20 km, or both categories light up.”
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M_Schumi joined the community
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Mission 9 - XM158 Rocket Pod broken
Cyking replied to zdub's topic in DCS: UH-1H Peacekeeper Lebanon Campaign
Hi @taiyang thank you for your report, after your rocket attack, what was the last call of the jtac? I will take a look at the trigger, usually it is just rockets in zone to trigger the hits, but let me have look. -
AFAIK, there is no documented way to set aerobatic task for AI in mission script. I'd like to request to provide us this possibility.
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Scotch75 started following Corsair School Campaign
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Yes, this training campaign is brilliant. Well done Don. I have just passed the carrier landing mission. The voice-overs are clear and concise, and I love the humour in the briefs. Good stuff, Cheers! [emoji1634] Sent from my SM-G998B using Tapatalk
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Check in Device Manager that your USB slots aren't turning themselves off (it's an oldie but worth checking). You have to go into the properties of each and I think it's the Power Management tab. Disable auto power down or something.
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Rudel_chw started following Corsair School Campaign
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RX 9070 XT tested at 2K and VR :
MangYang replied to burakbey34's topic in PC Hardware and Related Software
How do I get AFMF working in VR? Thanks! -
waiting... I doubt this will salve the issue we are facing here. I have the same issue as OP does, in VR on on 2d monitor. Although the picture is more clearer on the monitor then on VR, and using exactly the same graphics settings. The plane at cca 500-1000m away from me, seem like its all black, it looses on the colors, and its shape as well. I kind of excepted, thats the way it just is. But now when someone brough this up, seems that we have to dig a bit deeper.
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Free Mi-24P Campaign : The Dawn Of The Soviet-Afghan War
dggoofy replied to dggoofy's topic in Missions and Campaigns
Damned! You're right. My bad. I fix this issue and upload right now an update. Sorry. - Today
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So I guess if we're using the Steam Version we get screwed out of the pre-order discount or it won't be accessible at all? From what I see is it says "may be available for steam in the future."
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Do you have mbucchia's QuadViews installed? I suspect that might be the cause, as we've discovered compatibility issues between PimaxOpenXR and QuadViews in DCS, which can lead to game freezes. The dev team is aware and currently working on a fix.
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Lets not talk about that place, giving him any attention, good or bad, is what he wants, and we are not here for that. Thanks.
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jack333 started following Snow in syria
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Hi, it may be that the camouflage of the vehicles depends on the date of the mission, and that said date is in winter. I think that could be a cause.
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Wow, this is great! Thanks!
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I could list 1000 units we 'really need' for realism. The sad truth is that 99.9% of them will never make it into the game.
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eurofighter luc joined the community
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Hi F16 air refueling is really hard for me, maintain a good and stable position under the tanker is an f... challenge especially in VR. Is it possible to have an overlay to show us the pilot situation lights of the tanker like the FLOLS in F18 for the carrier landing ? Thanks
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minhwajame joined the community
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It seems like that V1.41.1 doesn't like any "OPENXR" layer enabled.. I need motion compensation openXR to fly in VR with my motion rig and DCS hangs\Crash when I try to enable it in game... I had to roll back to previous Pimax Play version. (OG Crystal)
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It takes a lot of time to develop, support and maintain a dcs mod. Having neverending toxic discussions like it is done in this community does not motivate and is no fun at all. And the time I spent on this will not come back nor would be payed somehow (except few donations thx) So it makes the most sense to focus on more grateful topics in life.
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A number of people (of the ones I've assisted or seen in the DCS Discord + Reddit) including myself have experienced an issue over the last months whereby the throttle for the F16 does not work. Looking at the Thrust axis in the controls bindings it shows as a double-bind. This is however not accurate as there is no double-bind with other axises in the F16 or elsewhere. Rescanning devices, restarting DCS and PC have no effect. The current workaround for this is: Clear the binding Save change Restart DCS Add the binding again Save change Restart DCS null
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High Digit SAMs - A community asset pack for DCS World
AvgeekJoe replied to Auranis's topic in DCS Modding
Same issue here: