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I found a file -clickabledata.lua in cockpit/scripts folder with this...How to modify default.lua file so i can assign those switches to my TM Warthog HOTAS? elements["PNT_402"] = default_3_positiontumb(("Anti-Collision/Strobe Lights, BOTH/OFF/A-COLL"), devices.LIGHTS, EFM_commands.strobeLight, 402) elements["PNT_404"] = default_3_positiontumb(("Tail Lights, BRIGHT/OFF/DIM"), devices.LIGHTS, EFM_commands.tailLights, 404) elements["PNT_405"] = default_3_positiontumb(("Wing Lights, BRIGHT/OFF/DIM"), devices.LIGHTS, EFM_commands.wingLights, 405) elements["PNT_406"] = default_3_positiontumb(("Formation Lights, BRIGHT/OFF/DIM"), devices.LIGHTS, EFM_commands.formationLights, 406) elements["PNT_401"] = default_2_positiontumb(("Landing/Taxi Light, ON/OFF"), devices.LIGHTS, EFM_commands.landingLight, 401) elements["PNT_403"] = default_2_positiontumb(("Nav Lights, FLASH/STEADY"), devices.LIGHTS, EFM_commands.navLights, 403) elements["PNT_400"] = default_springloadedswitch(("Exterior Lights Master Switch"), devices.LIGHTS, EFM_commands.lightsMaster, -1,0,1, 400)
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The ground unit suggest they will light up a warehouse on the ground and request air support. However they didn't clarify the laser code for this operation. And I've tested with the default 1688 with designation right on the red smoke in the middle of the warehouse and dropped in AUTO mode with LST/NFLR on and end up in a complete miss. I have to arm my own laser designator (LST/NFLR+LTD/R) to hit the target. Not sure if the lasing from ground unit actually work in this mission.
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Taxing airplanes gets stuck in some airfields
Amarok_73 replied to Amarok_73's topic in Bugs and Problems
So this will take a while... Thanks anyway. -
Yeah, I feel like I found your connector depending on where you live. You should be able to get one within the next couple of days. If not same day now you may have to buy 100 but it’s easily fixed.
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Place search radar on oil rig?
d0ppler replied to Mistermann's topic in Scripting Tips, Tricks & Issues
Awesome -
Place search radar on oil rig?
Mistermann replied to Mistermann's topic in Scripting Tips, Tricks & Issues
Thank you, @d0ppler!! Worked like a charm. Only nuance is the "type" name wasn't spelled correctly and DCS spawned in a Leo Tank at first. I placed a radar unit on the map and then checked the mission file (lua) and noticed it was in caps, not how it was represented in the ME UI. After fixing that, the code worked perfectly. I suspect it spawns on the rig because I gave it the coords of the helo pad. -
Mission Editor : Can't fly the Tomcat
Black Viking replied to Black Viking's topic in DCS: F-14A & B
Thank you for your reactivity. I will try this evening. -
Military Assets for DCS by Currenthill
Guille H. Mono replied to currenthill's topic in Static/AI Mods for DCS World
Ok, I'm buying Germany's Cold War map. -
no problem, enjoy!
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Fixed! Thank you!
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Lol "I can see things clearly with nvg up to 10-ish km." Looks up at the stars
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Request: Weapon system added - MK-19 40mm grenade launcher.
Tom P replied to Tom P's topic in DCS Core Wish List
Fully tracking but it needs to be reworked and the MK-19 itself should be more available -
Maybe? I suspect they weren't selling well.
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Force feedback Joystick from Moza
vladimusmaximus replied to Thunderchief2000's topic in Input Devices
My experience was with my old Thrust master and as cool as it was; to be fair it mostly made IL2 harder and so I had it turned off for most things. I'm very curious about the AB9 now, and somewhat the AB6. The new WinWing looks INCREDIBLE but my God it's a massive beast. I'm in the market for a HOTAS setup, and eyeing WinWing for the Stick and Throttle. Maybe I'll hold off for now, or maybe I'll go WinWing and later on upgrade to their FF setup. - Today
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I'm not certain I understand this request? Do you want to see a change in the texture? If I'm not mistaken the modern Enterprise and the 1960ies version share the same lua config. So if ICLS works on one, it should do so on the other. But it's also likely that nobody has tested this in a long time.
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Military Assets for DCS by Currenthill
nghitran replied to currenthill's topic in Static/AI Mods for DCS World
Thank you very much for the update. And I want to ask In the upcoming update for the China Pack, will you also fix the bug where the YJ-12 missile does not maintain its cruise speed at Mach 3.5? Currently, the missile only sustains a cruise speed below Mach 1.0. -
I absolutely agree. Every Module should have a Dynamic Spawn Default DTC option (maybe in Special options?) It would save us a lot of time.
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Military Assets for DCS by Currenthill
Tengah replied to currenthill's topic in Static/AI Mods for DCS World
Thank you, CH, for bringing your wonderful mods to the community. Your efforts are appreciated by all of us. -
Military Assets for DCS by Currenthill
Kappa-06MHR replied to currenthill's topic in Static/AI Mods for DCS World
Thank you ! Thoses models are amazing ! -
this issue has been reported already, I dont have any updates to share yet however thank you
