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  2. ED, On the FC3 version of the Mig29A it allows for 1150L wing fuel tanks to be fitted to pylon 3 & 5 (inboard stations). This is useful for longer flights , or fast ferry flights (aka in MP when you may need to go from a far base to front line quickly). Just curious the FF does not allow for wing tanks, please can they be added on the next patch? Thanks.
  3. I believe it is. It doesn't really make sense otherwise, unless they want to release itbas a free version in the Caucasus for SP, and have it as a paid module per map like the NS430 and/or Multiplayer. I wouldn't blame them for cashing in on it if that is the case. I can't imagine all the work they've done on this actually.
  4. There is no TPM 2.0 for this HW so Win11 for sure won't work on this platform, so you'd be stuck with Win10. If that is worth it, I honestly dunno. It likely has DDR-ECC RAM with 1333MHz iirc, safe & secure but slow too. Same with PCIe versions and modern GPU, it's problems wherever you look. Use that Tower, it's iconic, maybe the nicest Tower of all time impv, but forget the interior for DCS.
  5. The missile will generate ground textures. At a certain distance (iirc 70nm) the ground textures disappear. If understood correctly, This is because of the host having such a far distance from the missile and is more of another problem rather than the missile. I am not sure if this is the same case with the SLAM-ER but I imagine at some distance it is. I don't want t specifically speak for him, But if this is what he is refering to I can get a track to show. I don't think it's weapon specific
  6. Publishing a post using any language other than the one established for this part of the Forum, is undoubtedly a lack of respect for the other users ... in essence instead of you translating your text to english once, you are forcing each other user to translate it ... like your own time were more valuable than the time of others, so lets waste theirs.
  7. Moving the TGP away from the initial SPOI and area tracking something else will deem the new location the TGP is looking at the SPOI. In order to go back to the original SPOI it should fix itself when switching between WPs while in NAV & switching back to the caged TGP. This can also be nullified by having the TGP in SP instead of SLAVE while slewing the TGP around. This is not a bug. This is replicating your SPOI on your HSD. Often times it won't designate an area track because of contrast, Adjusting that generally fixes the issue.
  8. Sorry that I bothered you with my stupid question. I didn't look their website for a while, and when, then I look the News and development page. I didn't scrolled the main page down. I'm sad that I made you angry just asking for the source of your information, and instead of sharing it, you just make joke about me. Sorry that my native language isn't English, I would say "se foutre de la gueule", you can use google translate to maybe, better understand the sense of my words . By the way, maybe in the US or wherever you live the VW Beetle is as big as a semi truck trailer, but as I could access to the Mirage F1CT simulator IRL, it doesn't fit in a VW Bettle. I hope you understand off-beat humor as good as i can @juanjo Thanks for sharing the link / Gracias por compartir el enlace. (google translate )
  9. Come on dude. For real? You know exactly what he ment.
  10. He's been using them at the start of the MiG-29 videos I think?
  11. Yes, but he wants the F-111 added to the list when they're done with the list. [emoji6] Sent from my SM-A536B using Tapatalk
  12. Che sia Nano, Gina o semplicemente G mi basta solo averlo il prima possibile nel mio hangar che lo sto aspettando a braccia aperte. Ci sono news a riguardo? O news di quando ci saranno le prossime news?
  13. Yeah, but at the top of the post there will be a quick link to the solution, without your comments if you marked the actual solution as the solution. Cheers! Sent from my SM-A536B using Tapatalk
  14. DLAA just makes it so hard to spot stuff.... I could cope with the line shimmering with MSAA but it also seems to make shadows flicker as well? Maybe I should try no AA at all
  15. Щтота бомбы в режиме "из под капота" адско перелетают... Что-то поменялось после багофикса. И с трекИром смотришь в бок и видишь голову пилота.
  16. Почему-то в SnapView нет настроек для нового МиГа. Хотел отредактировать положение камеры в кабине по дефолту, а то "голова" слишком близко к прицелу выдвинута, что в ВР не совпадает положение модели летчика с реальным положением.
  17. And like i said in the next sentance, reacquired late. Missing under because of glint induced aiming errors. In the third track the missile oscillates up and down when the target isnt doing a similar maneuver. That's indicitive of the missiles aim point shifting.
  18. А на наших серверах русский? Я на русском летаю, и там тоже англоийский ИЛС стал...
  19. Agree +1
  20. No offence taken! [emoji106][emoji2532] It's just that Tapatalk can't translate like browser do, and my Spanish is even more rusty than my Italian. [emoji6] Sent from my SM-A536B using Tapatalk
  21. Because the technique is changing only the inner quad view. Can you check the settings of the technique ? Quad view target should be "all views" as below. Check also the settings for "Reshade technique in VR" option of VREM ?
  22. Today
  23. same, though i am also using DLSS or visa versa Antialiasing always comes with disadvantages ... alas but DLAA comes with the least number of disadvantages for me ... what irritates one person another doesn't notice ...
  24. Vamos a la playa.
  25. No me di cuenta de que publicar aquí en otro idioma se consideraba de mala educación.
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