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  2. Ah, you were only speaking about trim moving the control surface when the airplane is at zero airspeed. Thank you for the clarification!!! I misunderstood your previous post to mean that we should not expect the stick to move its “zero force” position when trimming in flight. It’s a great relief to me that its not the case. I still don’t own a FFB stick, but am really looking forward to experiencing the Corsair when I finally buy one (holding out hope for the Winwing FFB option when it releases).
  3. Yeah... and while they are at it, how about also doing something about the visibility of the radio channel selections. Can you tell me what radio channel is selected here? I certainly can't. I think there must have been a competition in WW2 to design the ergonomically worst cockpit layout possible. The British obviously won with the Mosquito by placing the fuel tank selectors behind the pilot's seat, but I reckon the Corsair is a close second. (The Germans would have been dead last with the FW190-D9)
  4. Sorry for taking so long to reply to this. Improvements to this area have already been requested for a while.
  5. You reduce power, which in turn will slow you down, less lift, nose goes down, aircraft starts to descend. If you increase power, the aircraft will start to climb. Or you use the elevators to pitch down and reduce the power a bit so you don't pitch up again.
  6. Hi, Please provide a track file, dcs.log.
  7. But if I trim for the cat to fly level whilst at the yellow circle, how the hell it will descend to land if all is fixed in place?
  8. I understand how trim works and the effects of the pressures around aircraft control surfaces. For the F4U, I simply stated and correcting how the trim tabs operate in relation to the control surfaces. With no lift, adjusting trim will not mechanically cause the control surfaces/flight stick to adjust also. This aircraft just isn't designed that way. As pointed out by @Vladinsky, in the game they are moving. I replied that it's a bug by the programmers, and it'll be rectified. Example of the elevator trim tab linkage below. The screw and sprocket is the trim control. The screw itself is fed inside through the torque tube to the bell-crank with no contact except for some ball bearing ring at the sprocket plate. A chain/cable system is attached to the sprocket threaded to the trim control knob. This keeps the elevator neutral regardless of the trim setting. Now if there is pressure on the control surfaces while the trim is adjusted, yes the control surfaces will deflect along with the flight stick. If this isn't happening in-game, we'll fix it.
  9. Here is an archived version.
  10. Modern weapons with an old Tiger.
  11. Last I heard it's not really like the German armed forces were overly happy with it either. Showing off might just be smiling for the pain.
  12. In general, when someone says trim the plane, it means that you have to trim it in such a way, that there are no forces on the stick, basically the aircraft remains in a fixed attitude at a specified speed. When someone says trim on speed, it means you have to trim it in such a way, that your aircraft maintains the perfect AoA for landing, indicated by the yellow circle. And as it is the AoA for landing, you should be in a landing configuration. But if you do it in level flight or on the standard 3 degree glide is up to you. You just have to trim it in such a way that the aircraft maintains the on speed AoA. The trim is mostly the same, regardless if you are in a descent, level flight or climb as long as you maintain the speed. Trim changes with speed, so once you are on speed, you shouldn't have to touch trim anymore until touchdown if trimmed perfectly. Trim is one of the very basics of aircraft. You can easily find hundreds of thousands of ressources online about what trim is. Here's an example: https://pilotinstitute.com/aircraft-trim-explained/
  13. A handful (seven) of test launches were performed at Lechfeld. The project was killed, not least becauseof the re-arrangement of NATO towards flexible response. The only thing to come out of it was the retrofit to the Martin Baker seat for the entire fleet, starting in '69.
  14. All exports, no matter the screen rypw you use, have the dimming issue. There are threads about it in the multiscreen forum.
  15. I'm puzzled about this thing for CH-47F: Added. Ground detent position for the Thrust Cont Lever. And I'm not alone, obviously (the comment is from after the update): I know what it does when it's checked in Special Options (appearing as ugly GROUND_DETENT). I investigated, why my Ng "needles" settle ~63 instead of 50-55. Only when I press AND HOLD a keybind for "Ground Detent override - pressing" it goes down to normal values. So my laymen observation is, that it disables/offsets the lower range of the thrust lever, but I have no idea how it should work because the manual doesn't say anything about it (at least not when I search in text). If there is a ground detent, is it so coarse that I can't just pull the lever gently above it? Does it always jump to ~63 on Ng indicator? Also, if it is a detent, shouldn't there be more than just a single hold-n-press binding for it?
  16. Today
  17. Hi thanks for the debug. If you take a look here https://www.mil-airfields.de/approach-charts/de-germany/frankfurt-rhein-main-air-base.html you could see that the frequencies in the late 60's are : 07L 110.10 "RHM" , 25L 110.70 "FFM", 25R 109.50 "DLF", and at least 07R 110.70 "FFM" too but with no Glideslope. But we can eventually use the modern frequencies 110.95 "IFSE" to have a complete working ILS. I will test your modification on both side to be sure that everything works, but with the Cold War frequencies i've found. I will soon make a proper working beacons.lua file and share it in the user files so there will be more runways usable. And make some kneeboard pages and printable one, so the pilots could use the runway they want depending on the wind direction. Hamburg is a little bit special as there are no parallel runways, and the ATC only use the "official" runway.
  18. Hi, As I am trying to learn how to land the plane I keep hearing fly it on speed (yellow circle) and trim. My question is what do you mean trim? Trim for what? So that the plane flies level when on the yellow circle no matter what or for some specific descent rate or what? What I need to target with the trim? Confused with this as everyone keep throwing this word trim but never specify desired effect to be chased with it.
  19. Update please.
  20. Thank you all! Issue resolved
  21. I have the same issue in the menu and I'm not disabling e-cores at all. I'm trying to pinpoint the cause and noticed that disabling Hyperthreading kind of fixes the issue in the main menu. Sadly, it seems that fps are less stable once in the cockpit, so it is a dead end for me. I keep reading that lowering the polling rate of the mouse seems to help, but I don't know how to do that in my Logitech MX Master 3. I have to say it is really annoying, even if it seems fine once in-sim.
  22. Check your internet settings; you might have a limit set. I downloaded OH-6 and the rest two days ago without any problems.
  23. @FAB999 Благодарю за ответ! Добавил в свои заметки, теперь получится наконец-то это все запомнить. Скажите, а откуда Вам все это известно? я просто пару часов провел пытаясь загуглить все это, ничего кроме бесполезного по этой конкретной теме мануала на МиГ-21ум (МиГ-21УС) не нашел. Любопытно РС оказалось было не понятно
  24. I don't think you will see the F-35 alot (I assume your speaking of multiplayer) unless both sides are using this same jet. Nobody likes to be deleted in midair with no warning and that would not attract many people. EF coming to DCS is not equipped with an AESA radar and therefore will most likely compare with DCS F-15C FF. It's not going to be invincible. That being said, yes redfor needs a more modern jet. Otherwise I only see Eurocanards VS teen F-X's servers in the future.
  25. May I ask you BN in this regard what about the fix for the Winwing panels in case of the Dimm export problem?
  26. assert() is used for benign error handling. It is not a security measure against malicious code. The reverted changes attempted to address the latter.
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