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  1. I created a little guide for people that learn through pictures. Enjoy. http://simhq.com/forum/ubbthreads.php/topics/3171145.html#Post3171145
    3 points
  2. Here is the Excel file zipped. This is a work in process so not all the sheets are finished but the first one has the event assignments. I'll be updating this with event assignments against all available keyboard commands to aid in setting up auxiliary controllers for some of the commands. Enjoy! :thumbup: Keyboard Key Matrix (WIP Rev 0.1).zip
    3 points
  3. Think of it like this: assuming that your target ever sees you before you strike, where would HE say you are coming from when he is shouting frantically over the radio? ("There's a frackin' Hog coming at us from the North guys! Take him out!") Also, to aid in maintaining Situational Awareness, remember to continually just refamiliarize yourself with the compass - just a split-second look at TAD and/or HSI - when you maneuver if you are starting to get confused. Another good idea, if terrain so permits, is to draw a simple mental map as you enter the combat zone - something like "the mountains are in the south, river in the north, sea to the west and plains to the east". Simple marks like that will go a long way to help you out in maintaining SA. Finally, if you are using TGP, remember that you do have a marker in it indicating how and where the TGP has turned relative to your nose (the moving white dot), and you have a north-reference arrow in it as well. This is very helpful when surveying an area and deciding on an ingress route.
    2 points
  4. It happened to me also Rasputin, you need to right click on "Computer", go to "device manager", select your TrackIR device, right click on it and go to properties. From there you need to update the driver. It will be recognized after that...
    2 points
  5. Sorry guys. Rest assured that it is not at all complicated. The linked document is well worth a quick read. Fifteen minutes, and it will all come clear to you. If it doesn't, I'll instruct over MSN if need be - that's how confident I am in you really getting it. :) The world is divided into large grid zones. They're given a number from 1 to 60 based on their east-west position (longitude) and a character based on their north-south position (latitude). You can then give any coordinate as a combination of a grid zone and the distance east and north from the southwestern corner of that grid zone (it's really a bit more involved, but that's the general idea). 38T and two longish figures, for example. This is the UTM system. However, UTM is rather unwieldy to work with, especially if you are out in the field trying to call in arty support over the radio, or in an aircraft trying to communicate the position of a target or friendlies on the ground. To make it easier, the MGRS was introduced. Each grid zone is divided into a large number of 100.000 by 100.000 meter grid squares. These grid squares are given designators based on their north-south and east-west position within the grid zone, using one character for north-south and one character for east-west. AM, MM, DL etc. Now you can point out an arbitrary 100.000 by 100.000 meter square anywhere on the planet, using a designator such as 38T ME. From there, we just need to be able to designate a certain smaller square within that square, in order to point out targets. You do this just in the same way as you did within the grid zone using UTM, by measuring the distance east and then north of the southwestern corner of the grid square. As the square is 100 km across, you need two figures per coordinate (east/north) to give 1 km precision (0-99 km east/north of SW corner). If 10 km precision is enough (unlikely ;)), you only need one figure. The first ten km east/north of the SW corner is then 0, the next ten 1 etc. For pointing out targets, you will generally need to get down to ten meter squares. As there are 100.000/10 ten-meter squares to each side of the 100.000 m two-character grid squares, you then need four digits (0-9999) for the easting, and another four for the northing. For one meter precision, you need five digits. A full MGRS coordinate consists of the grid zone, grid square and finally the easting and the northing written together as one long string of digits. Frequently, the grid zone is omitted once it is assured that everyone else is using the same grid zone. 38T ME04586742 would mean a ten meter square (four digits for easting/northing respectively) within grid square ME in grid zone 38T. To find the position, you'd divide square ME into ten meter squares and find column 458 from the western side. Then you'd find row 6742 from the southern edge of square ME. In reality, there are supporting lines in the maps making finding these coordinates easy. You're really finding a point 4580 m to the east and 67420 meters to the north, and then you know the object for which the coordinate is given to be in the 10 by 10 m square to the NE of this point. Clear as mud? Didn't think so. Go read the PDF and look at the graphics. Told you it's worth it. :) Edit: Cleaned this up a bit and added a few explanatory graphics over here.
    2 points
  6. I wasn't being modest, this really is a pointless post. The Ka50 side of the forum isn't seeing much traffic of late due to the arrival of it's new brother. But this new sibling, although admittedly cool and attractive, still serves to remind me of what a brilliant release Black Shark was. I now know the difference between TMS forward short and China Hat aft...and I am over it. It's a novelty to tinker with while I wait for the day that the Black Shark is allowed to play in the WH world. Because DCS:BS is STILL the greatest advance in modern air combat simulation and now more than ever it deserves it's honored spot as the flagship of the series.
    2 points
  7. Если не будет ЛО3, А10С бесперспективен и денег много не принесет. Хрен с ним, что 77 ая и 120ка летают по-разному, просто повесьте 77ую на Су 27 и это восстановит игровой баланс.
    2 points
  8. Предварительный обзор «Ил-2 Штурмовик: Битва за Британию» :book: http://gamer.ru/shtorm-voyny-bitva-za-britaniyu/prevyu-aviasimulyatora-il-2-shturmovik-bitva-za-britaniyu
    2 points
  9. Windows7 64b BETA4 lua-gui5.dll http://www.mediafire.com/file/4q1s4qud7cwqnbs/lua-gui5.dll
    2 points
  10. Во первых, сбавь темп и не стоит употреблять слово "пиндосы". Во вторых, я не понимаю что ты имеешь в виду под словом "все" и что значит "своих урезаете". В чем мы урезали своих? P.S. Весна! Красных опустили! :)
    1 point
  11. That was all very helpful indeed many thanks for the clear and quick replys very much appreciated.
    1 point
  12. Another useless comment stating that BS does indeed work fine on Windows 7 :)
    1 point
  13. Well, if you really want to know. There was a guy named LongPoke in Crysis, who showed us all just how he could penetrate any server with code injection and system hooks. He could kill everyone on the server with one shot and make tanks fall out of the sky. He actually released his code. About 300 pages of tight assembler code. Must have taken him FOREVER to write it. Total egghead. Some people have the time and knowledge. So this mod is already out there and its very hard to stop. Some coders on crymod did write some checks to stop it though. On your server, you could just say, ok, a heli just shot a missile. Is it a missile that is allowed on a heli? NO! Destroy it!. Thats basically what the anti-hackers did in Crysis. Works good. But of course, I'm sure that can be hacked too! Its a no win situation. And actually, vikhrs on all rails is easy, just one CLSID add in, in the .lua, if I'm not mistaken. LIke I mounted an R-73 on a rail ( though I can't lock or fire it ). Not realistic though, unless they put in moveable inner stubs, which I could see. Actually, if the copter could carry the weight, I don't see why they wouldn't. 12 more easy armor kills from a distance. Probably something to do with cost. *cough*cough* :music_whistling::D
    1 point
  14. I want smthing with MFDs. If you have enough data for Su-30MKI Su-35, Mig-35 then i'd like one. If not model whatever imperialist rats can throw at us.
    1 point
  15. DCS:BS is still the premier combat helo sim. I'll buy A-10 because I want to support ED, but once BS gets your heart, that's it. You'll never want to go back and see that world any higher than 100 metres, or faster than 250kph.. As has been said before, the Shark gives back what you put in. It's awesome.
    1 point
  16. Давай ты будешь добавлять под своими необоснованными утверждениями - ИМХО.
    1 point
  17. Ух ты, а Сокол то проработан не на много хуже, чем тазики (Произность с любовью и трепетом) из DCS! И всё на голом интузиазме!
    1 point
  18. zerol, думаю, что ЛО3 может вообще не будет...
    1 point
  19. SU33, forget all that have to much unknown data and is double seater. But since they asked for very high resolution of a UVN70, i would bet its gonna be f18 c/d
    1 point
  20. Ну если вас устраивает нелетаб Ф-18 из ЛО2 то конечно. ДКС - это совсем другой уровень, и стандарты моделирования из ЛО тут не подходят. Авианосец - это сложная система. В ЛО - это лишь 3Д модель с аэрофинишёром. Фактически в ЛО нет ни Хорнита, ни авианосца. По NN-цатому разу летая одну и ту же миссию?:)
    1 point
  21. http://forums.eagle.ru/showthread.php?t=64190 ;)
    1 point
  22. Any new pics? Shape differences vs the first prototype, perhaps?
    1 point
  23. Если ЕД ориентируется на западную публику (есть такое мнение), то для ваианосца идеально будет в Персидском заливе. Но, это я сильно замечтался.
    1 point
  24. And now I'm going eat my words. It's FUNC and SEL rocker key on the UFC. :)
    1 point
  25. Apparently you didn't read my post too well or misunderstood it. I understand the way my eyes work pretty well, thanks. I've spent many years studying the images they produce. :doh: The fatal flaw in your idea is that in real life, you choose what you want to focus on and do so subconsciously and almost immediately. Blurring the outside world as result of having a certain amount of cockpit filling the screen will never work for that reason. You can't force the user to change what they're looking at just because the cockpit fills the screen, or their virtual "head" is pointed in one direction. Until you have some device that tracks the exact position of their eyeball, this idea is fruitless, IMO.
    1 point
  26. Untouched, but not unloved!! From an online flight...makes it so much more fun!!
    1 point
  27. Thanx for the efforts but I do not like PS pics...I want to see genuine untouched pics please, once you PS it, it aint DCS A10C anymore !!
    1 point
  28. I like the style you use.:thumbup: The Joker on the first and the magazine on the last are interesting.:D
    1 point
  29. I think it's not so easy to implement up to now. But anyway - even if it would be possible there would be hardly no use for it for normal gamplay. Imagine- You sit in the cockpit and and look through the HUD and switching your eyes permanently between HUD and AOA indicator that is mounted at the HUD on the left (Carrier-landing for instance). How to tell the simulation you want a crisp interior of the cockpit while you look "inside" but a blurred one when you look "outside"?! How to determine where your focus is?! - A Head-tracker can only tell were your neck is pointing - but not tell were your eyes on... Yeah- you can get fancy gadgets like eye-tracker (I don't mean Head-Tracker) that tell the engine at what you are looking at the screen. But it would be expensive - develop intensive and useless for game play up to now. But You already have the ability to see "blurred and sharp" in one computer created image today! You just need a stereoscopic set-up - simply called "3D". And no need for post-processing any more. ;) Only a 120Hz monitor a pair of shutter-glasses and a GPU that can handle it. Already available at affordable prices. And let your brain do the "post-processing" ! :) P.S. Nice Image !
    1 point
  30. Если тебя интересует распределение вычислений как таковое, а так же дополнительная информация об этом вопросе и способах решения, то тебе сюда http://distributed.ru/ Кстати, вычисления на процессоре, это уже вобщем то прошлый век. Нормальные алгоритмизаторы и программисты уже давно распахивают поле вычислений на мощностях видеокарты. Достаточно сказать, что я на всех своих 4-х физических ядрах кор ай7 при 3.8 ГГц получаю общую производительность в ~60 Gflop, то используя ресурсы своей видеокарты радеон 5850 получаю 2200 Gflop. Почувствуй разницу. В основном, распределенными вычислениями и многопоточностью сейчас занимаются передовики распределенных вычислений на указанном выше сайте. При этом решаются задачи в соверешнно разных направлениях, начиная от предсказания погоды и заканчивая математическими проектами типа поиска чисел Мерсенна. Если что, пиши в личку. :)
    1 point
  31. Well, on the second paragraph: Contract Turn: that's a turn at a specific G-load. It's a "contract" you sign with your wingman - say "contract turns 3.5G". So if you are doing tactical formations and need to maneuver as a pair, both will maneuver equally hard and thus maintain formation. So with keyboard, you would roll left, push down until stick pressure gives 3.5G, and then release the key and the load factor of 3.5G will be maintained. Then you exit the maneuver through rolling back with right key and neutralizing stick with up key. If releasing the down key reset the stick to neutral, like it does for roll, your G-loading would just continue to climb, and you would start losing speed/overstressing/blacking out etcetera. Effectively: flying into combat would be suicide. A "sustain turn" is pretty similar: it is about going as high on G as you can while still maintaining your speed. The issue is that how many G you can keep varies with altitude. So if you find yourself in a fight and cannot "leave" the stick in a position, you would keep increasing the G and slow down, or have to release it and effectively level out. In both cases: you are dead. A racing game analogy might help illustrate it: say you are playing a Formula 1 game, and you are coming up on a slow right turn. If you play on keyboard and the wheel resets when you release the key, you'll end up first pressing it; now it starts turning to hard; you release it; now you are going straight again but you are still in a turn; you press it again and you are turning too hard again. In good old Colin McRae (the first one, the last racing game I played on keyboard) I would find myself having to tap the turn keys furiously sometimes to try to keep the wheels somewhere between straight and full. With practice that worked, sort of, but in Colin McRae I don't need to operate radars and weapon systems at the same time. :P Hopefully that explains it? I'm not the world's best at explaining things since I have a tendency to end up in jargon and sort of subcounsciously assume that the listener knows all the terminology. Apologies for that.
    1 point
  32. This was my mistake. I used FWD last time. rep inbound
    1 point
  33. Hmmm weird.. I tried this today and it worked fine for me .. set six marks using the targeting pod, set CDU to mark, made mavs my SOI, slaved to the first mark, hit the LCTRL-UP key to lock, fire, used steerpoint rocker switch to choose mark b, LCTRL-UP, fire, steerpoint to C, LCTRL-UP, fire...
    1 point
  34. I'll take your money right now. Major research fail on your part. It isn't. There's a button marked 'AA' and as far as we know, it isn't even wired, nor does the FCS appear to be capable of supporting more stations. You certainly crammed a lot of "I read the internets" into one post ;)
    1 point
  35. And while we're all trying to figure out how to stay alert at 20k, Israelis have already found a solution. Too bad there's no "Viagra" switch implemented in DCS: Israel Mulls Viagra-Style Drugs to Keep Pilots Up (Updated) By Noah Shachtman February 8, 2008 | 9:57 am | Categories: Army and Marines, Israel, Science! Air Forces all around the world drug their pilots, to keep ‘em alert. A new Israeli military report says the "Viagra family of drugs" might be the best pills for the job. Seriously. "Military researchers believe the ingredients that allow improved blood flow for men suffering from sexual problems may help flyers operating at very high altitudes," the Times of London reports. The proposal, to be presented to the air force by a retired general, developed from a study by Israeli doctors among mountain climbers scaling Mount Kilimanjaro in Tanzania, according to Bamahaneh (“On the Army Base”), an official military magazine. The study found that tadalafil, the active ingredient in Cialis, a Viagra-like antiimpotence drug, helped climbers to ward off fatigue and dizziness at greater heights. With combat pilots operating hi-tech equipment in low-pressure environments, doctors believe the drug could enhance their operational abilities. “The Viagra family of drugs is considered effective in these conditions because when there is a long shortage in oxygen it leads to high blood pressure in the lungs, and the drugs help fight that,” a military medical officer told the weekly magazine. UPDATE: There’s just one teeny-tiny problem with the plan, as our friend B.W. Jones reminds us: Viagra, Cialis, and the like might just make you go blind in the long run. For decades, the armed forces around the globe have tried all sorts of ways to keep its soldiers and pilots awake. During World War II, American, German, Japanese, and British troops were all issued rations of amphetamines. In the early days of the Afghanistan war, these "go pills" were blamed for a particularly ugly "friendly fire" incident. A newer drug, modafinil, is now being pushed in the U.S. military as a safer alternative. DARPA, the Pentagon’s way-out research arm, is funding scientific studies into more exotic answers to combat the effects of sleeplessness. Columbia University psychologists, working under a DARPA grant, are keeping people awake for 48 hours straight — and then zapping their brains with focused magnetic waves, to keep their cognitive capacities intact. The researchers recently published a study showing that the transcranial magnetic stimulation was able to "improve the working memory performance" of the sleep-deprived. Lexicon Genetics has found genetic targets in mice that seem to make sleep itself more restorative, enhancing learning and memory. And Wisconsin professor Giulio Tononi is breeding a strain of fruit flies that gets by on just a third the normal amount of sleep. So, which is scarier: Fruit flies bred to pull all-nighters, or fruit flies pumped up with Cialis? Source: http://www.wired.com/dangerroom/2008/02/israel-mulls-vi/
    1 point
  36. Here is an updated set of what I think are all the available commands (events) plus those assigned to keystrokes in the default keyboard file for the Release Candidate. No guarantee of accuracy since there is a lot of data to pull out of the files and it's easy to make a mistake. :smilewink: Hope this is useful. A-10C Keyboard Key Matrix.pdf
    1 point
  37. Haha, no problem, I do that all the time :) even getting my self into flames that way heh :megalol:
    1 point
  38. A couple from online, playing on the 104th Server: Urban shark sniffing around Krasnodar: Taking a break for a quick coffee after a successful mission east of Krasnodar:
    1 point
  39. По просьбам сочувствующих опубликовать в общедоступном формате (не только Office10), публикуется в формате PDF. http://dcs-fan.ru/download/soft/prochee/finish/26-prochee/203-ch-products-scripting-manual-rus-perevod
    1 point
  40. 1 point
  41. Шикарный пилот! :doh:
    1 point
  42. ога, а инфу восстановил мановением волшебной палочки)
    1 point
  43. Which version? Let me know and I'll look into it. I'm hoping to release an updated version with a few extra features around the holidays. At any rate :pilotfly:
    1 point
  44. But...ohh look they are sweeping the snow away! PFFF ! No points earned there! :D :rolleyes: Real men take off in ice cubes right? :)
    1 point
  45. That's another story MoGas. It brings up what I wrote in my last phrase- it's all about personnel's attitude toward the aircraft. What makes you think that russian a/c don't suffer FODs or weathering operating from off-road runways and stored outside hangars like those 31's? But don't get me wrong- I have experience both with russian and US-built a/c and I confirm from personal experience that russian hardware is more durable and forgiving in many aspects. However, I disrespect the imposed attitude that russian a/c can be thrown away for years and then brought back in service just like that- it ain't gonna happen. All comes to one thing- how long you plan to operate given aircraft. Russian a/c have much shorter service life while from decades the US are constantly making researches of how to extend it. Just take a look at the AMARC, it's the best example out there- there you could see everything from WWII prop plane up to latest block F-16 and F-15- preserved and stored for the future. Some of these planes are scrapped, others serve as spair parts source, and some are bought back to service. That's something I highly respect, the richest country in the world takes into account every single bolt and nut. I read somewhere that the AMARC saves about 800 million $ of the military budget every year by means of spair parts and reserve planes... A number that every country should aim for...
    1 point
  46. Well I guess no F-16 can operate from a classic Russian AB (broken runway, missing parts on the runway, grass and little trees) :D!!
    1 point
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