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Everything posted by _Hoss
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It's like it's stuck and then breaks free, and the plane lurches in yaw axis. Still experimenting. It may just be me too but I used active pause in straight level flight to double check the guns trajectory. It appears to be high and to the left a bit. And this is looked at from inside cockpit and externally. BeoWolf
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View to gunsight is an option in IL2 Cliffs of Dover for German planes, put you a bit closer to gusight with head aligned to sight. Would be a good option for this plane too, as well as the Bf-109 when it's released. I imagine the Me-262 will need it too. BeoWolf
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I did the $200.00 kickstarter pledge for DCS WWII, and I can't see the backer page on the DCS site. The only way I can get there is by someone else's link, once I'm there it knows who I am and I can download the 190 just fine. But I don't see the Backer tab in the Personal section only My Profile My Account My Orders Licensing Newsletters ........... No Baker Tab............... What the heck? Any help would be appreciated. Thanks BeoWolf
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Bunyap, looked at your kneeboard checklist again, it looks like the original, was wondering if you were going to publish one that's corrected from your Test Flights. Hoss
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Turn off your firewall, go to Start/All Programs/Eagle Dynamics/DCS World, and do a repair or update DCS world, restart your computer and then try Multiplayer, it should work, then you can turn back on your firewall. When it happens again just do the same thing, it works for me everytime. I have Bit Defender AV and it porks the multiplayer, but ENO walked me through this procedure, works like a charm. Good Luck Hoss
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Like I said when you take it out of Standby, it will once you are within the predetermined threshold of the threat RADAR (remember, before it becomes leathal) it will go from recieve to repeat and respond PULSE FOR PULSE until you egress out to the determined signal threshold where it's determined it's no longer lethal, and will stop responding. And it will respond to more than one threat............ if it's within the predetermined signal strength thresholds. But the DECM will have to function with the on-board RADAR, and RADALT systems so there will be microsecond periods (windows) where the transmit/receive function of the DECM system will be blanked out while another system transmits and receives, but it happens very fast. Hoss
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The Pod on the A-10 is a Deception repeater, it does not JAM anything. Like I said, I worked on this stuff for 20 years in the USN, down to the component level. Here are the different classifications of ECM/DECM Mechanical jamming Mechanical jamming is caused by devices which reflect or re-reflect radar energy back to the radar to produce false target returns on the operator's scope. Mechanical jamming devices include chaff, corner reflectors, and decoys. Chaff is made of different length metallic strips, which reflect different frequencies, so as to create a large area of false returns in which a real contact would be difficult to detect. Modern chaff is usually aluminum coated glass fibers of various lengths. Their extremely low weight and small size allows them to form a dense, long lasting cloud of interference. Corner reflectors have the same effect as chaff but are physically very different. Corner reflectors are multiple-sided objects that re-radiate radar energy mostly back toward its source. An aircraft cannot carry as many corner reflectors as it can chaff. Decoys are maneuverable flying objects that are intended to deceive a radar operator into believing that they are actually aircraft. They are especially dangerous because they can clutter up a radar with false targets making it easier for an attacker to get within weapons range and neutralize the radar. Corner reflectors can be fitted on decoys to make them appear larger than they are, thus furthering the illusion that a decoy is an actual aircraft. Some decoys have the capability to perform electronic jamming or drop chaff. Decoys also have a deliberately sacrificial purpose i.e. defenders may fire guided missiles at the decoys, thereby depleting limited stocks of expensive weaponry which might otherwise have been used against genuine targets. Electronic jamming German Luftwaffe Tornado ECR. Electronic jamming is a form of Electronic Warfare where jammers radiate interfering signals toward an enemy's radar, blocking the receiver with highly concentrated energy signals. The two main technique styles are noise techniques and repeater techniques. The three types of noise jamming are spot, sweep, and barrage. Spot jamming occurs when a jammer focuses all of its power on a single frequency. While this would severely degrade the ability to track on the jammed frequency, a frequency agile radar would hardly be affected because the jammer can only jam one frequency. While multiple jammers could possibly jam a range of frequencies, this would consume a great deal of resources to have any effect on a frequency-agile radar, and would probably still be ineffective. Sweep jamming is when a jammer's full power is shifted from one frequency to another. While this has the advantage of being able to jam multiple frequencies in quick succession, it does not affect them all at the same time, and thus limits the effectiveness of this type of jamming. Although, depending on the error checking in the device(s) this can render a wide range of devices effectively useless. Barrage jamming is the jamming of multiple frequencies at once by a single jammer. The advantage is that multiple frequencies can be jammed simultaneously; however, the jamming effect can be limited because this requires the jammer to spread its full power between these frequencies, as the number of frequencies covered increases the less effectively each is jammed. Base jamming is a new type of Barrage Jamming where one radar is jammed effectively at its source at all frequencies. However, all other radars continue working normally. Pulse jamming produces noise pulses with period depending on radar mast rotation speed thus creating blocked sectors from directions other than the jammer making it harder to discover the jammer location. Cover pulse jamming creates a short noise pulse when radar signal is received thus concealing any aircraft flying behind the EW craft with a block of noise. Digital radio frequency memory, or DRFM jamming, or Repeater jamming is a repeater technique that manipulates received radar energy and retransmits it to change the return the radar sees. This technique can change the range the radar detects by changing the delay in transmission of pulses, the velocity the radar detects by changing the doppler shift of the transmitted signal, or the angle to the plane by using AM techniques to transmit into the sidelobes of the radar. Electronics, radio equipment, and antenna can cause DRFM jamming causing false targets, the signal must be timed after the received radar signal. By analysing received signal strength from side and backlobes and thus getting radar antennae radiation pattern false targets can be created to directions other than one where the jammer is coming from. If each radar pulse is uniquely coded it is not possible to create targets in directions other than the direction of the jammer Deceptive jamming uses techniques like "range gate pull-off" to break a radar lock. This is what the A-10 ECM Pod does....... Just like the F/A-18, the old A7, A6 and yes even the EA-6B Prowler carried one along with its ALQ-99................ Inadvertent jamming In some cases, jamming of either type may be caused by friendly sources. Inadvertent mechanical jamming is fairly common because it is indiscriminate and will affect any nearby radars, hostile or not. Electronic jamming can also be inadvertently caused by friendly sources, usually powerful EW platforms operating within range of the affected radar. Unintentional electronic jamming is most easily prevented by good planning and common sense, though sometimes it is unavoidable. Countermeasures Constantly alternating the frequency that the radar operates on (frequency hopping) over a spread-spectrum will limit the effectiveness of most jamming, making it easier to read through it. Modern jammers can track a predictable frequency change, so the more random the frequency change, the more likely it is to counter the jammer. Cloaking the outgoing signal with random noise makes it more difficult for a jammer to figure out the frequency that a radar is operating on. Limiting unsecure radio communication concerning the jamming and its effectiveness is also important. The jammer could be listening, and if they know that a certain technique is effective, they could direct more jamming assets to employ this method. The most important method to counter radar jammers is operator training. Any system can be fooled with a jamming signal but a properly trained operator pays attention to the raw video signal and can detect abnormal patterns on the radar screen. The best indicator of jamming effectiveness to the jammer is countermeasures taken by the operator. The jammer does not know if their jamming is effective before operator starts changing radar transmission settings. Using EW countermeasures will give away radar capabilities thus on peacetime operations most military radars are used on fixed frequencies, at minimal power levels and with blocked Tx sectors toward possible listeners (country borders) Mobile fire control radars are usually kept passive when military operations are not ongoing to keep radar locations secret Active Electronically Scanned Array (AESA) radars are innately harder to jam and can operate in Low Probability of Intercept (LPI) modes to reduce the chance that the radar is detected. A quantum radar system would automatically detect attempts at deceptive jamming, which might otherwise go unnoticed.[3] HOSS!.............................
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You should make this thread a sticky, because that worked like a charm... turned it off, rebooted, did the DCS repair, tried multiplayer, it connected to Master in about 10sec, got out, turned back on the FW and it still connects and joins a game..... Thanks Eno, I was about to wipe the game to save space........... now I can enjoy the Pony with the group and all the other WWII stuff when it comes out AG-51 Hoss
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LOL, if I were doing that I'd change my user name to Nero and break out my fiddle.................... I do have Bit Defender anti virus, but I have added exceptions in the anti-virus and Firewall for all my games and Multiplayer exe's. This is the only one I can't get to work, I have turned off anti-virus and firewall and no luck. I was hoping I could get someone to share the IP's to a A-10C or P-51 server to see if I could connect to an IP. Is there an IP and port for the Master Server?..................... I'll keep trying. Cheers Hoss
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If the pod is anything like the DECM I worked on in the Navy it's not a jammer. The EA-6B Prowler and now the EF-18G Growler are the active jammers (ECM) in the USN. They will pick up, identify, classify and activily jam a signal, whether it be Command and Control, Search RADAR, Fire Control RADAR and continue to Jam it. I was in from 77 to 97 and worked on AN/ALQ-126 and 126B Deception Repeaters............. they are tuned to come on at a certain range to the "FIRE CONTROL RADAR" and tuned to turn off (stop responding). Deception Repeaters have a Threat Library of know Fire Control Radars and will respond to them Pulse for Pulse as long as it's in the range envelop of its effectiveness and the lethal range of the threat missile. It's used only to get you into and out of the target area. The threat RADAR guidance pulse is received drowned in noise and then a false return pulse is sent that will give false range or azimuth information. This will confuse the guidance system to break lock on or hopefully break lock on. Deception repeaters will not respond to search RADAR, your RHAW, RADAR Homing and Warning reciever will tell you there is a Search RADAR out there, along with all the Fire Control RADARs. That's where that Threat Library comes in handy. The Deception repeaters will respond to Air and Ground Threat RADARS. DCS World does not simulate a aircraft with a ALE-41 style Chaff dispenser that will lay down a corridor of chaff, much like they did in WWII to cloud the sky with aluminum strips cut to different lengths to confuse the different wavelengths of Search and Fire Control RADARS. Of course now a days we depend a lot on a Aircraft's Stealth. The JSF F-35's RADAR is linked to it's ECM suite and is supposed to be able to inject a virus into fire control RADARS, Command and Control Systems. We'll see if they get the software worked out in it to make that possible. So the answer to the DECM pod on the A-10 is "DO NOT LINGER IN THE TARGET AREA"........... One Pass Haul Ass...................... Cheers Hoss
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If it's a problem for more than just you and I, there would of been a wide spread panic and they would of looked into it. So I guess either no one is online anymore or it's only happening to a very select few people. That being said does anyone know the direct connect IP to some of the good P-51 servers?................ I will try to see if I can connect that way. Thanks for the reply Hoss
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I'm having major problems connecting to multiplayer, it keeps giving me a "failed to connect to Master" when I hit connect. I'm logged into DCS and the user name and pw are the same on the multiplayer log in... I made sure there is an exclusion in my antivirus for the game launcher and multiplayer launcher exe's. It's been awhile since I tried to go online, I have the latest version on DCS World installed as of today. Any ideas?.............. would really like to get on and fly the P-51 and A-10 again. HELP!...................... Hoss
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Roar of the Merlin - A Brand New Sound Experience
_Hoss replied to Charly_Owl's topic in DCS: P-51D Mustang
Downloaded it 3 times, it's corrupt each time I unpack it with 7zip Hoss -
After all this time you would of figured they would have this fixed, and I'm surprised a good coder has not figured it out yet either........... I find it extremely irritating it looks like a big blow up ball of cotton on the wings when you fire the guns........... imagine what it would be like if you were flying a P-38........... or Bf-109........... Hoss
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Price is driven by demand, everyone was foaming at the mouth for the game in any form or fashion. Droves of you bought the Russian version if you could figure out how to get past the language barrier, and then turned around and bought the English version when it came out. And I'll bet you will also go out and buy the DVD when it hits the shelf if you have not pre-ordered it already. When demand is high, you can pretty much set your own price. Its the same principle as classic cars, how much is one really worth?......what ever someone will pay for it.:doh: I can hear P.T. Barnum now.................. There's a sucker born every minute...:megalol:...... But I will go out and get it when it hits the self, I'm not too high on pre-orders........... especially when so many stores and business are going out of business.......... :bye_3:
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nvidia control panel is okay, but nHancer is much nicer, I have been using it for quite sometime now. It allows tweeking SLI a little better than other programs, and you can switch on the SLI balancing graph and see how your set up runs in game by looking at the graph. For Lock On don't enable any of the OpenGL stuff, make sure you check "Profile can be started manually"check box. Also look in the Tools tab for "Activate Profile" and make sure Lock On is activated, any other profile you check off the enable manually check box will be named in that window too, you can make sure that profile is active before you launch the game. It's supposed to be automatic when the exe is started, but I don't leave anything to chance. :doh:
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http://technet.microsoft.com/en-gb/evalcenter/dd353205.aspx ..................... Beta download http://blog.hznet.nl/2009/01/10/how-to-receive-a-valid-windows-7-key ................. self explanatory The main beta page is open again and keys are being issued normally now. Microsoft has also temporarily removed the 2.5 million limit on the beta for the next two weeks...:crash:
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Fess up! Who else here is having a hard time?
_Hoss replied to Ramstein's topic in DCS: Ka-50 Black Shark
Yer havin a hard time, imagine how difficult it is for me without a disc for the disc drive............................ it's like playin with the monitor off.:megalol: -
There is a quick RN file download on Lock On files that you can replace with the MOD, it allows you to keep all the Merzifon scenery upgrades and put the base back at Razdolnoe. It replaces the Razdolnoe.rn file Basically it's just the original Razdolnoe.rn file, if you install the Merzifon mod manually file by file using Mod man, you can install it without installing the Razdolnoe.rn file, and everything will work great. I use it and it's nice and quick