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Mud

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Everything posted by Mud

  1. Great work, Starway! The only thing I miss are the flowers in the grassy areas. Most non-agricultural fields will have a wide variety of flora including flowers from spring throughout autumn.
  2. Not asking for an update, but genuinely curious on how your exams went. :)
  3. No worries, and I do agree with you. Despite that though I think it's still sensitive for them (ED) to just do that. I can understand very well that Starway (and ED probably) are disappointed about this not working out they way they wanted it to. Nevertheless Starway has invested a lot of time in creating this mod, and his financial reward for that should not be the catalyst of whether he releases it or not in my opinion. Let's say for argument's sake that he doesn't get a single penny from the community. By not releasing it he will not get back his hours of work. On the contrary, he wouldn't even be able get praise for the tremendous job he's done. So that would be a darn shame for all parties involved. On the other hand, if he dedicates himself to updates and bug fixes for the community for the time ahead, then by all means he should be compensated for it. Because at that stage he's providing a service to us.
  4. "Would have been / should have been." That is currently not the case anymore as it was technically not feasible.
  5. While that may seem like the decent thing to do, you'd also create a precedent then. Does ED start paying other /all mod makers then to implement what they've done into the core game? Who or what decides whether a mod will be eligible / good enough to qualify for this?
  6. Mud

    TACAN station range

    Hmm, I wonder if I should file this as a bug report then, or if this was done intentionally...
  7. I was wondering if the range at which you can receive a tacan signal is too short in DCS at the moment. Yesterday I was about 110nm away from Groom Lake at 30.000ft in the A-10C, and I had to get to around 60-80nm to get the tacan signal. I though tacan in real life would have a range of around 200-300nm. Anyone who can shed some light on this?
  8. We're just spoiled, Grundar. Give $50 to a 5-year-old and they'll be buying a hell of a lot of what they want. Candyyyyy!! :)
  9. Yeah, it seems you actually have to set that one to a toggle switch rather. I've set mine to the AP of my Warthog.
  10. I think if you read around a bit you'll find some answers and polls. There are quite a few of these threads where people state what they would like to see.
  11. I'm running an R9 270x myself still with decent frames, but also thinking about upgrading. I decided to wait till June/July though, cause I wanna see what Nvidia and AMD are going to release then.
  12. +1 ... Or I actually mean +4 at the least
  13. Yeah, I think that may need some work. I don't think planes in real take-off or land with weapons in formation. A few seconds spread would be nice.
  14. Yeah, I think it's a common problem after you have run a mission twice, or twice from the editor. At least I remember seeing something about it here a while back. I also experience the problem.
  15. It's been ages since I've flown that one. One thing that pops up is: did you load the data cardridge during startup?
  16. I'd strongly suggest going for a K model Core i5 so that you can overclock it. It has a rather decent impact on performance in DCS.
  17. Haven't tried those missions myself yet as I'm just flying some mission I create myself. Thanks though Jim, I'll give this a try when I've got a moment.
  18. How does one summon Yo-Yo around here? He'd probably be the right person to explain or check it.
  19. Installed it yesterday at last and the startup is indeed awesome. Very nice work Skullz. Sound is after all 70% of what you see :) The only thing I miss is the strong whop-whop-whop when doing hard maneuvers for instance. Of course I can understand that the stock whopwhop is perhaps not realistic. Thanks for sharing!
  20. I'll possibly buy it once 2.5 is out, but I wonder where the line will be drawn in the end. DLC Trees, DLC Rivets, ...?
  21. I bought one for myself and the misses two weeks ago, sobek. Maybe if everybody else states it here as well we can have a general idea ;)
  22. Hey all, I notice a huge difference in the effect of ground effect between the UH-1 and the KA-50 and I was wondering if anyone here can explain as to why that is. With a steady low sink rate, the Huey will not touch down due to ground effect, but the Black Shark appears to keep its sink rate and will touch down. Their rotor diameter is more or less the same. My apologies if this has been discussed before. I couldn't find anything by searching. Mud
  23. Hahaha, that was me, wanting to launch Phantoms ;)
  24. All I can say is that I did not notice any positional problems when flying a Russian KA-50 on the blue side during my 1h30 flight in the mission. The only problem I had was the FARP ignoring me. Just to be on the safe side though I'll make sure I keep Russia on the red side in my missions.
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