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Everything posted by Sarge55
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I didn’t realize RAZBAM produced Hornet campaigns. Which one is it?
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UPDATE: I have since gone in and made a new UIMask.png which covers the Hornet and Viper as well as the Apache exported components and... Wow! What a great improvement.
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They probably don’t know it’s there. The Ka-50 devs from then are long gone I presume.
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Not a graphic artist by any stretch of your imagination but was able to muddle through and create the mask and set up ReShade. Worked a treat. Great workaround until ED sorts it out… I mostly needed it to improve the video image of the TADS in the pilots MFD. The export was so poor it was impossible to check George’s target to see if it was friendly or not. Alas, there was a couple of Blue on Blue hits. Thanks Floyd
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Looking forward to them as well. They’ll fit nicely on my 2nd monitor and really make a difference in using the various controls pages.
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[SP] AH-64D Georgian Hammer Campaign
Sarge55 replied to Eight Ball's topic in Missions and Campaigns
Thanks Bunny I’ll tweak the speeds. What did you use? -
Actually he was Italian, just bankrolled by the Portuguese.
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Snap view to align is a good idea. Thanks, saves contorting in my chair.
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How i Shak in DCS AH64D at the moment.. i am stilly nooby... lol
Sarge55 replied to hannibal's topic in DCS: AH-64D
Sorry, I'm old... what does "Shak" mean? -
Don’t quote him Razor18. I blacklisted him ages ago and don’t need to see his posts. Thanks
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Bit late suggestion but just in case you haven't sorted it out. Have you opened the port(s) in your router? For multiplayer game traffic DCS uses both TCP and UDP on port 10308, For Voice TCP and UDP on port 10309. Hope it's resolved.
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Thanks for the update Jack. These will be a great help flying the Apache.
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I think these will work well for the JF-17 as well.
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Mfd’s on separate screens, turn off in cockpit mfd’s?
Sarge55 replied to MadKreator's topic in Multi-Display Bugs
Good to hear, ah, sorry I thought you had the OVGME set for DCS root. -
Mfd’s on separate screens, turn off in cockpit mfd’s?
Sarge55 replied to MadKreator's topic in Multi-Display Bugs
Yes you can setup an OvGME mod to turn it off / on. I haven't used it for awhile since it doesn't pass IC when playing MP. I agree it does seem odd to not have it pass the IC but I guess some troll figured out a way to cheat using it. I've attached my version, just checked it with the F-16, still works. Unfortunately I can't attach the folder(s) just the lua file. To create an OvGME file you need to build a folder structure then add the lua file in the last folder. So, create a folder called MFDs On Off (or whatever you want to call it). This is your title folder, then; Inside this folder create a new folder called Scripts, inside the Scripts folder create a new folder called Aircrafts, inside the Aircrafts folder create a new folder called _Common, inside the _Common folder create a new folder called Cockpit, place the attached ViewportHandling.lua file in the Cockpit folder. Then place "MFDs On Off" in your OvGME folder, it should be in the launcher next time you fire it up. Caution - It will suppress all exported viewports so the DED, RWR and EHSI as well as the MFD's. You need to export the others as well. Good luck. ViewportHandling.lua -
Probably should have asked before now but do you ship to North America?
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It maybe beneficial if you could explain your solution. Someone with a similar problem may find it useful. Glad you resolved it.
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Then EA is not for you. You should have waited until feature complete.
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Thanks for the update Jack.
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I upgraded to the Delta Sim and second Frostycab’s suggestion, great slew now.
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They could be just to see how large a thread some sim enthusiasts can make about a hook.
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PM’d you the file and sketch.