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Sarge55

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Everything posted by Sarge55

  1. :thumbup: Third
  2. The "Nub" is definitely a sub-standard slew control. I now use the Delta Sim slew which is brilliant. However, I used it (the nub) for many years with the above settings quite adequately.
  3. I use the in game axis tuning settings. Joy_X Deadzone 5 Saturation_Y 60 Joy_Y Deadzone 5 Saturation_Y 60 No change to curve or Saturation_X. If you find it too slow then adjust the saturation up. Say to 70 or 75.
  4. Well duh! We are in the DCS: F-5E Tiger II » When can we expect critical bugs to be fixed? :music_whistling:
  5. Sorry to hear no work done on the F-5E bugs. Even though this last update was suppose to be all about bug fixing. Maybe next time eh?
  6. Thanks guys. I was struggling to sort out my display exports. :thumbup:
  7. Ahem... Su-25T has always been the premier SEAD aircraft.
  8. Agree CZ is critical. Nice to have the AG missiles but CZ will bring greater flexibility to AG employment.
  9. Probably because the majority of players would be disappointed with the results vs satisfying a few rivet counters on the forum. Just saying... :D
  10. To get down to landing weight when landing on a carrier. Harrier has the same.
  11. I just installed the F-16 module and set up the controls. Testing things out I came across the very rapid radar elevation change. Thought I had it set wrong or something... guess not. I see it has been reported (in 2019) but has there been any feedback on addressing the issue?
  12. In your OP you said you use the "pickle button" to designate the target through the HUD. Should you not use the TDC to designate? Don't know as I've never done it, still working through carrier landings. Other aircraft I fly use TDC to lock a target.
  13. i didn't see anything on the latest patch. Anyone notice a change?
  14. This is the advantage I see of having the A/G radar. Locate objects quickly over a large area, and quickly slew the TGP onto it for VID and fine tuning the target designation. Currently objects aren't very distinguishable but with the implementation EXP and GMT this will improve.
  15. Now that I would love to see... :thumbup: Wonder what an "Air-Quaker" would think?
  16. My bad... RCtl+Enter
  17. a) LCtl+Enter should bring up the controls overlay. b) Hmmm... that sounds wrong alright. With a curvature of 25 you should have somewhat sluggish controls. Check if you are in Sim or Arcade? Then try a re-calibration of your stick.
  18. Could you provide a link to the A/G WIP pictures? :thumbup:
  19. +1 This should be sorted out as soon as possible. Especially as DCS seem to be expanding the naval side of sim.
  20. It's a commonly held (anecdotal) belief that only 10% of a game/sim player base actually reads the forums so 3400+ replies might be about all we'll see. Better than some civic elections I've seen... :music_whistling:
  21. Excellent upgrade. Well worth it.
  22. That's good to hear Lex. Looking forward to it. Thanks for passing on your experience. :thumbup:
  23. Perhaps it will work better once they implement boresighting of the TGP to the Maverick pylons.
  24. Looks like the manual needs a check by a qualified editor :music_whistling: "Propose" should be "purpose". etal. Otherwise good info. :thumbup:
  25. Sorry for OT question? Tusker when you say 5-7 downward clicks of the trim on your FA-18 stick are they actual tactile clicks? I have the WH stick so no clicks but having actual clicks you can feel and count would be really nice.
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