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About BIGNEWY

- Birthday 04/29/1974
Personal Information
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Flight Simulators
DCSWorld
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Location
UK
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Interests
DCS,VR
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Occupation
Eagle Dynamics Associate producer.
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Website
https://www.youtube.com/user/B1GN3WY
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Help to understand why JTAC does not work ! (eternal issue)
BIGNEWY replied to vctpil's topic in Mission Editor
Hi, you are using infantry, and they are not IR or Laser capable. Try using a unit like the armed HMVEE, set them to hold fire, and invisible and it will work. thank you -
Iraq work is very much in progress, the team are working very hard and when we are ready you will get to see that work in an update. I can not give you timelines it depends on completed tasks and QA testing, but as soon as we have news we will share it. Please remember that this is early access and the work can take a lot of time. Thank you
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investigating George multitarget will not fire in certain circumstances
BIGNEWY replied to unicorndog's topic in Bugs and Problems
Hi, thank you for the report, can I ask are you able to reproduce on Caucasus terrain with similar circumstances? If so please add another short track replay thank you -
reported A-10C II: APKWS Not Visually Removed From BRU-42 x 3 LAU-131
BIGNEWY replied to Akenar-99's topic in Bugs and Problems
This has been reported already but thank you for the report- 1 reply
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It is on the list for tweaking, please remember we are still in early access and as development advances more features and tweaks will come. thank you
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check dtc procedures CMDS_ALE47.lua not Respected
BIGNEWY replied to ExNusquam's topic in Bugs and Problems
Hi, the general idea is to have DTC as a default programming unit for the aircraft. Editing lua files was never intended as "standard". You will do that at your own risk. The "default" to a simple lua file for countermeasures when no DTC is loaded is intended to guarantee support for older missions. thank you -
reported Afghanistan - Visual Terrain bugs IV
BIGNEWY replied to Killg0re NL's topic in Bugs and Problems
this has been reported thanks -
Thank you for the tracks, we have had a quick look and all seem to be within the 5m CEP I dont think there is any issue here.
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DCS: MiG-29A Fulcrum Introduction We are happy to release our first instruction video for our MiG-29A Fulcrum, or project 9-12A. This introduction video is based on a pre-release version, so some elements may change at or after release. The MiG-29A is a single-seat, dual engine, Soviet fighter that was designed in the 1970s as a light-fighter in parallel with development of the larger Su-27 Flanker. The Fulcrum entered service in 1983 with its primary role being point air defense for Soviet and several Warsaw Pact member countries. It’s a relatively small, twin-tail, blended-wing fighter with leading edge extensions, that is powered by two widely spaced, RD-33 engines, each capable of 18,300 pounds of force in afterburner. Air is fed into the engines from variable intake ramps below the fuselage. For unprepared field operations, the MiG-29 has the unique feature of being able to close the main intake ramps, and instead open intakes above the leading-edge extensions to avoid the intake of foreign objects. For enhanced maneuverability, the Fulcrum includes automatic leading-edge slats and an all-moving tail plane. Although it does not use a fly-by-wire flight control system, it does come equipped with hydraulic controls and a three-axis autopilot system. Between its impressive thrust-to-weight ratio and excellent high-alpha capability, the 9G-capable Fulcrum can be a very challenging opponent in a dogfight. Although the MiG-29A has G and angle of attack limiters, these can be overridden. Its impressive dogfight capabilities are further enhanced by the ability of Fulcrum pilots to cue AA-11 “Archer”, R-73, infrared-guided missiles with a Helmet Mounted Sight for deadly high off boresight attacks. Designed as a point defense fighter, the MiG-29A does not come equipped with aerial refueling capability and has a maximum ferry range of 930 miles clean, and 1,300 miles with an external fuel tank. In the nose of the aircraft is a NO19 Sapfir 29 look-down/shoot-down radar and digital computer. Mounted forward of the windscreen is the S-31E2 Infrared Search and Track sensor that can detect and track aerial targets solely based on their infrared signature. The MiG-29A was primarily designed as an air-to-air fighter armed with short- and medium-range air-to-air missiles and a GSh-30-1 30 mm cannon with 150 rounds. Although the AA-10 Alamo A (R-27R) and AA-10 Alamo B (R-27T) are the typical medium-range air-missiles arming the MiG-29A, it can also be technically armed with the extended range AA-10 Alamo C (R-27ER) and AA-10 Alamo D (R-27ET) versions. These medium-range missile options are in addition to the shorter-range, infrared-guided AA-11 Archer (R-73) and AA-6 Aphid (R-60 and R-60M) dogfight missiles. In addition to these air-to-air armaments, the MiG-29A also has limited air-to-ground attack options including unguided bombs, rockets, and strafe.
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thread moved. thanks
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The new tail rotor model will take some time, however I have just tested a tweak to yaw and hopefully it will be in upcoming patch.
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Ive not seen any evidence of a difference, in my experience they are both hitting the target I go for. best to add very short track replay examples so we can take a look, optimally on Caucasus as its better for our debug system. thank you