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Everything posted by Sierra99
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Skynet: An IADS for Mission Builders
Sierra99 replied to flywaldair (Skynet dev.)'s topic in Scripting Tips, Tricks & Issues
Hey Walder, Will this MOD work with Skynet as an EW. https://www.digitalcombatsimulator.com/en/files/3302681/ if not what can I do to make it work? thanks in advance Sierra -
Thanks Backy... Been a long year for a variety of reasons...but things are getting better. ya shouldn't need a CAC Card to get to that site...I know I did t use one. That being said, if the link doesn't work, anyone looking try Googling "ATP-56".
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https://www.japcc.org/aar/ AAR Track - A track designated for AAR. Anchor Refuelling - AAR performed as the tanker(s) maintain a prescribed pattern which is anchored to a geographical point or fix (See RVs Alpha and Echo). ATP-56 is the Air Refueling Bible. It is the standard everyone who uses takers adheres to in the interest of safety and joint operations. https://www.daip.jcs.mil/pdf/ap1b.pdf AP1B provided the specific planning information for established tracks and Military Training Routes.
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https://www.youngpioneertours.com/why-are-toyota-trucks-so-common-in-wars-in-the-middle-east/
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American were accused of supplying them with Laser guided weapons because of the accuracy of their drops in CCIP. No worries about the rest. I hope I didn't come across mad or irritated . Wasn't my intention.
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If you are exceeding ANY flight manual limitations during Takeoff....all bets are off. Flight manual limitations exist for a reason. They didn't pull numbers out of a hat or make them up to sound good. In real life screwing up your takeoff data can be fatal. that being said, sure you can take off at whatever weight you wish in a simulator...but don't question the flight model when you are already operating off of the page.
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Re-skinning from the official B52G template. Nothing but errors...
Sierra99 replied to Scottyd's topic in AI Aircraft
I'd recommend reaching out to Easypeac3. He's done quite a few skin reworks on AI Assets including the Buffs... https://tinyurl.com/yc9u4zon -
Great Job Guys...I have a single observation...NOT a complaint. It looks like the Gear struts are fully extended when sitting on the deck. Not sure if this can be adjusted or not... This was a sorely missed asset even if it's just as Eye candy on a crowded deck.
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The LOLA spots have been fixed for some time now. Golf Revets are still backwards...
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No you answered it quite well. I've seen videos that show a Suspended launch but I was curious who actually directs the actions. I'm assuming the Shooter hears over the radio if it's going to be worked on or retry?
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Just out of curiosity. What are the real steps?
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How about an "app version" of the popular Chucks guides. Individual checklists and procedures for each different aircraft...and then a common section of approach plate, comm menus etc?
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ADMIRAL189'S CORNER - INCOMING SHIP MODELS
Sierra99 replied to Admiral189's topic in Static/AI Mods for DCS World
Hey Admiral...any updates? -
Militariy Aircraft Mod
Sierra99 replied to BlackLibrary's topic in Flyable/Drivable Mods for DCS World
What are the numbers now? KC-10A MAX TO Weight is 590,000K. Peacetime / Wartime didn't matter. Max Fuel loads in the Desert were about 340,000K. (No Cargo / No Screen Height). KC-135Rs were 322,500K with about 180K fuel loads. -
Dude THIS is outstanding!
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Can't get HSEL to work (track attached)
Sierra99 replied to Nealius's topic in Controller Questions and Bugs
Check page 8 of the chucks guide for an explination https://www.mudspike.com/wp-content/uploads/guides/DCS%20FA-18C%20Hornet%20Guide.pdf -
Did something change with ILS or TARCAN
Sierra99 replied to Limaro's topic in DCS: A-10C II Tank Killer
Just flew an ILS with no issues...Tacan and ILS are Tuned, Identifed and Monitored? Remember by default now the ILS and Tacan volumes are off. You have to click on them on the intercom panel to identify. -
Militariy Aircraft Mod
Sierra99 replied to BlackLibrary's topic in Flyable/Drivable Mods for DCS World
Is it ppossible to place the Osprey with its wings folded. Either via .lua entry or another version of the mod? -
So to be clear...You believe ED should write additional code to make the speed brakes function as an "axis" even though there is already code In the game that correctly simulates the speed brake functions?
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ADMIRAL189'S CORNER - INCOMING SHIP MODELS
Sierra99 replied to Admiral189's topic in Static/AI Mods for DCS World
The S-70 is located in structures. -
ADMIRAL189'S CORNER - INCOMING SHIP MODELS
Sierra99 replied to Admiral189's topic in Static/AI Mods for DCS World
What is the install path for the S_70B? Can it be used seperately from the LHD/LSD Models?