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Everything posted by crazyeddie
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Any Good Ground Object Mods Out There!
crazyeddie replied to JOEM423's topic in Static/AI Mods for DCS World
These are just bog standard ED models, from the core game, nothing much that's new or exciting. All this Mod does is let you place them in game with new paint jobs, something you could not do before. Perhaps this is not what people were expecting, or wanting. ? Sorry to have wasted your time guys. -
Lots of possibilities, hard to tell without the full Mod to look at in game, however: The fact that you can place them and see them in the ME suggests it might be a texture issue, possibly Make sure the path to the textures is correct, and the textures are correctly named according to the edm.
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Any Good Ground Object Mods Out There!
crazyeddie replied to JOEM423's topic in Static/AI Mods for DCS World
Yep ! There will be a slight delay - the file was too damn big for the upload so I will have to trim the textures down a bit. A day at most. -
Any Good Ground Object Mods Out There!
crazyeddie replied to JOEM423's topic in Static/AI Mods for DCS World
I have just uploaded my old ED static buildings Mod V2 to the site, should appear in a day or two. Mainly ED buildings that are not in the drop downs, repainted, tarted up and generally given some tlc. They are just eye candy.- 78 replies
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I have been thinking about redoing that for a while, its a huge monster of many other peoples mods currently so a sort out and reissue might be in order. I have kept improving my updates of the ED textures as the years rolled on and that needs sorting out as well - You talked me into it !!! It will take me a while but I will look at it again and post a complete update on the forums. I feel sure Hawkeye wont mind if I include all the stuff he and I added to the objects over those years, they form an integral part of all of my scenery updates. End on Hijack Greg, sorry !!! PS: Love this Mod, especially the Osiris buildings, that is really good.
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If you would prefer a version without the Iraq "graffiti" use this texture file: https://www.dropbox.com/s/r0zjly88oiemd43/Osiris_Reactor.zip?dl=0
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This is quality workmanship ... well done and a HUGE "Thank You" from all of us who appreciate the time, effort and skill that goes into this.
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Ages ago I played around with the VSN Tornado's and turned the IDS into a ADV by adding 4 Aim120's underneath it on the IDS Pylons, raised them up a tad to hide the pylons - not a great success as you can see but better than no ADV. It will be nice to get a decent one.
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Go right ahead mate, we will adapt to whatever you decide to add or subtract, skins are the simplest bits and easily modified.
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8 Sqn RAF E-7A - which will be based at RAF Lossiemouth. Paint scheme notional, unlikely it will carry any 8 Sqn markings on the tail, and will probably look very similar to the 120 Sqn Poseidon's, which are very plain and rather boring. https://www.dropbox.com/s/dwbeoibgrc3ce9m/RAF E-7A.zip?dl=0
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The texture file is aero-3b.dds.
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Liveries Option for Static Ships.
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We Brits ordered 5, then the government reduced that to 3, so only 1 is ever likely to be available at any given time. Thank god politicians only get to run countries, if they had to run households we plebs would all be living in mud huts and burning candles made out of goats fat.
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Civilian Objects And Vehicles
crazyeddie replied to Eight Ball's topic in Static/AI Mods for DCS World
I have been asking for a Liveries option for static ships for as long as I can remember, to no avail. We have it for everything else, and it cant be that difficult to do. We need more voices making more noise about it but nobody seems to be interested, so just keep on placing them as a working ship with a very short waypoint, thats the only other solution as far as I know. -
Even more Brilliant, thanks mate, that will do nicely.
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Brilliant - The UK are going to buy this aircraft to replace our aging E3-D's.
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I did that, it may be something else ? Just checking my game. Apologies - it was a corrupted download, works fine now, well done guys.
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Ship isnt appearing in the ME or in the game.
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ADMIRAL189'S CORNER - INCOMING SHIP MODELS
crazyeddie replied to Admiral189's topic in Static/AI Mods for DCS World
Looking really nice Admiral. -
ADMIRAL189'S CORNER - INCOMING SHIP MODELS
crazyeddie replied to Admiral189's topic in Static/AI Mods for DCS World
I dont think it will break MP, the in game ships had this line in them in the early days of the game so its probably an accepted bit of code. I dont play MP myself and cant check that, and the game is always evolving, so if I'm wrong apologies in advance. -
ADMIRAL189'S CORNER - INCOMING SHIP MODELS
crazyeddie replied to Admiral189's topic in Static/AI Mods for DCS World
If you only wanted that ship to show up under Spain you could add this line to the lua: GT.Countries = { "SPN",}; Change the code for the countries you want it to appear under. -
Remove the Illustrious Class ships ... and be amazed !