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AG-51_Razor

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Everything posted by AG-51_Razor

  1. OOOOH Captain Orso, did you miss a day off your meds?? That's a bit harsh in my opinion. Especially coming from one such as yourself that has been traditionally fairly reserved, mature and gracious with their disdain for ignorance. :pilotfly:
  2. Cat 3 is the culprit for me. That is the one that throws me up off the deck :mad: I have tried this both in single player as well as multiplayer with very repeatable results unfortunately.
  3. Well, I hope that the Forrestal's cats work better than the ones on the Stennis at the moment :music_whistling:
  4. Yes but the differences between the FRS1 and the AV-8B in the game now, are about as much as the differences between the F-86A Saber and the F-100 Super Saber. They are both single engine jets but that is about the extent of their commonality.
  5. I have not experienced anything like you have described with the SA-2 but have with the SA-6. I saw this in the latest update log: MP. Dedicated Server. AAA and SAM will not engage targets until they have passed overhead - fixed.
  6. How about cat 3 & 4? Do they still fire you straight up when you hit the U key?
  7. While I am just as interested in seeing some of the upcoming features of the Hornet brought to life as the next guy, I am now, more than ever, interested in knowing whether or not one can taxi over to Cat 3 or 4 and hook up and launch without getting thrown into the air! I'd like to know if just getting hooked up on Cat 1 & 2 still requires some kind of secret hand shake between the "U" key and the comms menu. I'm at work at the moment and it's killing me!! :pilotfly:
  8. What is holding them back from creating a thread in the 3rd Party forum here?
  9. We make fun of each other all the time, whether goofing up or not!! :megalol:
  10. I'm pretty sure that the A-7E was a Navy carrier based a/c. The A-7D was the Air Force version. :thumbup:
  11. First off, as you pointed out, it is ugly, which is why they lovingly refer to it as the SLUF! Secondly, you don't need to be sold on this plane at all. And last but most importantly, IT HAS A TAIL HOOK!! What more is there to know??!! :megalol:
  12. Still unplayable for me in MP aboard the carrier and tried NTTR at Nellis as well just to see if it was a memory leak due to the carrier. Nellis was just as bad. :mad:
  13. Figure on the temperature dropping 2 degrees C per thousand feet of altitude as a standard. :thumbup:
  14. I just returned home from a business trip and have yet to DL and install the most recent update. Is it better to wait and just install the next update, or should I go ahead and install this update and then the next fix?
  15. This "feature" would also be pretty handy for a Viking overhead the boat for recoveries :thumbup:
  16. It would be really nice to be able to operate a helicopter off of the supply ship for some VERTREP work :thumbup:
  17. I sure would like to see them get the radios to work. Other than that, it's a beautiful model to fly!! :thumbup:
  18. Couldn't agree more. This would be a first day buy for me. :thumbup:
  19. I can confirm Avermeire's observations and I definitely have not overridden any game files. No mods installed.
  20. Did you spawn on the Cat? If so, is it possible that the chocks are still in place?
  21. All great requests, especially the one to request a specific amount of fuel!! +1
  22. Thanks guys. It's good to know that this is a known issue and that I am not screwing up building the mission. I'm confident that ED will figure it out. :thumbup:
  23. I have been experiencing yet another issue with Tacan lately that is very annoying. Twice now, (in two consecutive squad nights) in multiplayer missions, we have all seen the Tacan signal from the carrier quit working, just as if someone in the carrier had turned it off. Associated with this is the loss of the ICLS as well. This happens about 45 minutes to an hour into the mission. The carrier group has a beginning waypoint and an ending waypoint about 3 hours away with no others in between. After the first ocurance, I put the command to turn on the Tacan and the ICLS at the ending waypoint also but it still happened. We have had this happen on both the Persian Gulf map and the Caucus map. Has anybody else experienced this, or am I doing something worng in the ME? The two missions in question are "Surprise, Surprise" on the PG map and "Airgroup 51 Workups Day" on the Caucus map. Suprise, Suprise!.miz Airgroup Workups Day.miz
  24. What Breaklight said. Our squad has experienced this many times and this is what we have done to get around it.....most of the time. Hopefully this will be addressed with the Super Carrier module.
  25. Well, you'd better get busy Hiromachi! Those N1K1's and Ki-84's aren't gonna build themselves!! :megalol: You would then truly be our Hero!! :thumbup:
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