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firefox121

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Everything posted by firefox121

  1. Just works by default, enable hands controllers on VR tab and play with it, assign at ui controls some keybind to show/hide hands, some modules works with direct finger touch, others need to be configured with pointer
  2. Yes, as I said above, try to have speech recognition on in WMR settings and follow my thread here
  3. Tonight, making some trials, trying to find the exact parameter to change hud color, realised that if I disable the super Mod created by taz1004 named clear glass, I am able to see the HUD like it should be, not need of sun visor, now I must to choose between framerate or see f15's HUD.... I fly Vr always so...will try without the mod ..... and see if I can play over 45fps
  4. Be sure that you have not under the g2 mixed reality environment, you can disable it by pressing Windows key + Y , so if it is disabled you won't see a blue line across your monitor (not HMD) in the top. If you see the blue line otherwise you are able to give orders to your headset like "flashlight on" that enables the passtrough.. see my post here... Feel free to send me a PM if you need more help. With your rig you will need a bit of tuning, but for me, at least IMHO,The reverb G2 is a good headset ..... I would like to try pico 4 (has the same resolution) or the new meta 3 headset coming at the end of this year...but for now other solutions are too expensive
  5. If you have an axis binded to the throttle, try to move it to be able DCS recognize it, sometimes happens to my winwing orion throttle, but moving the axis binded to the throttle in a minimum way makes it to reach the correct position. Can't remember if I have checked in dcs options tab control sync.
  6. noob quiestion.. If I define in the app the foru presets, remains in each preset the values that I have saved, but If I try to launch the app with any other preset than default the updater says error, cannot write same file...and does not launch. Only with Default preset launch well. What am I doing wrong?
  7. It works only in some modules (mostly dcs modules). You must have the ultraleapprogram active... If you see your hands in the cockpit then the device is working. Is difficult to point and click, at my experience your hand finger must go from backwards to front till reaching the button you want to push. Try the f-18 module, is the most friendly with leapmotion. Also install the last ultraleap gemini drivers and put the dll inside the bin-mt folder and inside the bin folder also Also you must have of course the device mounted in your headset. To rotate knobs actually is a bit complicated because the pinch function is not implemented, so you must reach the knob with your idex from below and move the hand left or right. Its is a bit tricky
  8. I would like a way to change the hud color (I know it is not super realistic) but, flying the bird in VR, even turning down gamma makes very difficult to see the hud against clear sky, blue sky or clouds
  9. For me, see my specs, it performs better than ah-64 and even better than f-16 i-10850k Hp Reverb G2 MSI rtx 3080 ti 64 gb ram, running on win 10 and ssd WMR tools 80%, use best framerate disable rtx acel optic blah blah and prefer fps over latency ticked in OXRtoolkit all default except cas 80% and turbo mode OFF, Steady and smoothing 45 fps.....
  10. How did you change the fuel amount? You must do it for example at a generated mission, is a know bug that in-game crew request does not works. Also see the amount of kgs, be sure that are below 100%
  11. I found issues with the FM, the solution, or at least part of it for me has been uninstalling the module and installed it again, instant action at all the maps is broken, not loading weapons and the gazelle almost unflyable, but the two campaigns works fine, only have to enter each mission and select weapons before start flying and lower fuel almost to 50%, before enter the mission. At least works for me and can fly the chopper "more or less" like before. Hope this help, also the trim is a real pain in the ass, not working as expected.
  12. I found issues with the FM, the solution, or at least part of it for me has been uninstalling the module and installed it again, instant action at all the maps is broken, not loading weapons and the gazelle almost unflyable, but the two campaigns works fine, only have to enter each mission and select weapons before start flying and lower fuel almost to 50%, before enter the mission. At least works for me and can fly the chopper "more or less" like before. Hope this help, also the trim is a real pain in the ass, not working as expected.
  13. Tree points.... - Did you see the device in the plane control, at the axis window? if not try to press the rescan devices button down to the control window - Have you selected the axis submenu? - AFAIK the modifier button is used to change some behaviours while pressing this button and others, you must not use the axis....
  14. Would you share your no mipmaps gazelle cockpit?, can´t find it on dcs user files....Thanks
  15. Maybe you have selected medium Graphics at options DCS Main menu. If you changed settings to achieve more performance, medium graphics do this to all the cockpit instruments, something related to mipmaps think....
  16. Hello, since last updates, I am having problems like this in two modules, F14 and Mig 15, I use a FFB sidewinder 2 joystick, and I found the same lag in my flight controls. This not happens if I turn off FFB at options window. After a long research in the sim community , I have found a dll that stored at the two main bin and bin-mt folders solved my lag. Maybe you can use this too. Here you can finf it and try https://github.com/l3VGV/FixFFBStutterH if this solves that delay. Is more noticeable flying this modules with ffb option active.
  17. Ok, that's because you are running JoystickGremlim yet, is not my situation, but good point. In my "defense" must say that is a good solution for those that are not using JoystickGremlim , also joytokey is a small small app, it only took 3mb amount of memory and has zero impact in CPU usage.
  18. for me is easy to use joytokey and assign a button to center Simply choose what button you want to use , and assign this params to the button, and voilá, when you press the button the mouse centers itself, the values are 50,00 and 50,00 no matter your screen resolution. r mouse.....works perfect.
  19. If you have selected in Apache options "pedals without springs and ffb? in flight , despite you press the trim button and the trim red line at the indicators window, you will see that if you release the pedals and set them in other position, for example center, the white dot returns with you and does not stay at the red line indicator, so, is not really trimmed there. make the test, and you will see that pedals have the authority over the heli while you keep them at the position you force with your legs, at the moment you change the position the heli will response to the new input, so if you center them, the helo will start rolling to his natural behaviour. And the white dot will move like the real position. If you force "instant trim at pedals (ffb friendly) at options, the white dot will remain at the trimmed position , even if you center the pedals, but when you use again them , the will start acting from the trimmed position. My point is that with the last option (pedals without springs and ffb) selected, if you have not springs, leaving them where you want the pedals will act as you want you can see the white indicator where you left the pedals and the red no changing at all till you press/release force trim again to set your stick . So the indicators that have control over the apache surfaces are the white ones......(the red ones are to remember those who have not ffb joysticks where they left his controls) in my rig I also fly the apache with a sidewinder ffb so...I have no need of the red cross as my joy also remains where I left it, I am thinking on removing the springs from my saitek combat rudder pedals and see if I can handle them.
  20. There is a mod that redraws the cockpit, so you don`t loose graphic quality but remains fps high, you must enable medium in second dcs graphics option and is a huge fps saver. Try it here https://www.digitalcombatsimulator.com/en/files/3321192/
  21. I found an easy way ro reduce the wobbly centering issue in the sidewinder FFB2 joystick, I put a velcro cutout soft face between the gimbal and the sidewinder skeleton , so when you move the joy it stands where you left it with almost no wobbly feeling, I attach a photo to illustrate what I am saying.....is a game changer so SAS no more loses authority because of the little movements induced to the stick. So in this way, and with the app simffb the joy remains with no wobbly movement. At least till DCS finds a slider option
  22. I just checked in my Reverb G2, and you are RIGHT, in my headset only renders the monocle at the right eye, also as I have the both eyes ihads render enabled I see the ihads info in left and right eye. Try to remove the reshade or play without it to see if any filter makes the monocle appear in both eyes. Also , but I think it is not the issue, at VR options try the mirror eye only on right eye, at least is how I have this in my setup. I will see if enabling both eyes in vr mirror makes the monocle appears,
  23. One silly question, will be the new gazelle FM usable with the main old campaign and the DCS: MAD Campaign by Stone Sky? Thanks.
  24. I think I understand you a bit better, but .... in real life, if I put my hand where the monocule should be, I can see it even looking straight forward, I mean, I put my hand a cms far from my right eye and I can see it with both eyes, I close my right eye and can see my fingers (displaced) but can see them, so that was my point to the "3d sensation", I assume that this is a little more difficult to render in 3d .... but I will try this evening.
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