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Everything posted by escaner
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Thanks for your reply, Draconus. You mean that after reloading the gun I need to manually set the new contents in that indicator and that will also fix the HUD quantity?
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Yesterday I was back in the F-14 after some time in a multiplayer training environment with some friends and I noticed the following problems: At some point I went to the tanker for refuel and Jester just kept talking as if I was constantly failing to connect, whithout any pause whatsoever between messages; even when I was actually connected and taking fuel! Later I rearmed at an airfield. I was down to about 300 rounds of gun, so filled it up. When I tried to use the gun again, it was still displaying a "3", instead of "5" on the HUD. But I could still use it for a while when it reached "0", so I guess I had it rearmed, just the quantity was not updated in the HUD. Also noticed that after rearming, the external fuel tanks were not filled up (I landed with them empty). I could fix that rearming twice: first removing the tanks and then adding them again. Thanks for your help!
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They definitely fixed the 10% dead range at idle in the throttle axis.
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Looks like the throttle axis has changed. The AB no longer matches my detent and I cannot stop the engines moving my throttles to CUTOFF, probably because my IDLE is not idle anymore. Perhaps they finally fixed this axis, but I have not really checked it; I will have to redo my curve.
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IIRC, "no mark" means that there is no smoke marking the target. You probably need to report IP inbound and eventually ask him to laser on for the JTAC to start lasing. Keep checking the radio menu, there is a lot of talking to get the laser...
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I also was asking myself the same yesterday while working on my checklist and procedures doc. After watching a few land based videos on YT, in all of them taxi was started in oversweep. Only saw an instance approaching at the runway and they were already configured for takeoff. So probably they are configured during taxi and then the before takeoff checklist is done. That is a common way of doing things in airliners too: configure, then perform a challenge checklist. On a carrier, of course the wings were configured on the catapult.
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Probably related to this: I have noticed that once you designate a target on the Litening, you cannot activate WPDSG until after pressing Undesignate to remove the Litening target.
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I have found that the Maverick F will correctly uncage to the designated target in the TGP when it is in narrow field of view. When in wide field of view it will move its seeker to about 500m of the designated point. See attached picture. I am also unable to change FOV when uncaged to the TGP designated point. Undesignating allows both to move the seeker and change FOV.
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Legacy. When the Hornet was developed there was no AMRAAM. It had a 3 way switch: fwd Sparrow, press Sidewinder, back Gun. With the introduction of the AMRAAM, the hat was replaced allowing right for the new missile. The old logic was not changed to avoid confusion. Imagine flying an AMRAAM capable F-18 one day and a non converted the following day with the weapon selection logic changed...
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Wow, I am astonished. After such a long time and no feedback I didn't expect this to be ever fixed, but reading today's changelog I tried it again and all three bugs that I reported and were merged into this thread seem fixed. Separation looks fine, all bombs drop correctly (mixing both on VER and directly on pylons) and the bombs bracket the aiming point. Tried it in CCIP and in auto. Picture from an Auto run, 6 x Mk.82, 500 ft interval, aiming at the runway crossing... just perfect! Thanks a lot!
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8 JSOW-A to kill just one vehicle... that is why I don't bother with most CBU in DCS, only the CBU-97/105 work.
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Another option: connect cell phone/tablet/mp3 player to computer line in with 3.5mm audio cable.
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Happened to me in the rocket training mission.
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Is there a way to visually designate a target for the JDAM via HUD or HMD? Eg like the AUTO mode? Thanks
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It has been a while since ED officially talked about this: https://forums.eagle.ru/showpost.php?p=3827966&postcount=186 Is there any further info about the limit date for spending Bonus Points and when the new Loyalty Program will start? Thanks!
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Same for me: rounds systematically fall short when the target is pulling g. When it is flying at 1g or in light turns it is OK.
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LOL, it is amazing how every time I share some piece of info that I read in books, with pilots themselfs explaining it someone says that it is not true. Happened with the ODS F-15 CAP configurations with 3 fuel tanks, with the ripple bombing in the F-18, with the uncage AIM-9 tactics etc. Well, if you have any interest in reading it by yourself, get the book "Debrief" by Craig Brown, page 177. It is the story where (then) Cpt Hwang explains how he got his famous double kill in HDTWS with two AMRAAM and how he got criticized for failing to go STT inside of 10MN. So those were the tactics back in the day (I don't know if they have changed or not, they use to do it from time to time), that is why I used a past tense in my first statement. Anyway, there were pilots that did not follow them? Of course, and Hwang is an example. As every rule, there is always people that break them.
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Thanks for your reply, Maverick. I checked ACM guard DOWN (on the left), Master ARM ON (on the right), and Phoenix selected (PH in my tactical display). Reviewing the footage (luckily I recorded it) I notice A/A is also engaged for the HUD, but in the MODE/STP switch, the lower light is illuminated... that is Boresight, right? :cry:
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This weekend I was flying as RIO and the launch button never got illuminated and I could not fire the AIM-54/7 as I was doing in previous sessions. My pilot had no problem firing them. Anything changed in this regard in the last patch? Thanks!
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F-15 pilots in the USAF switched to STT within 10 NM.
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Running request - Bindable Button / Axis options
escaner replied to maverickturner's topic in Bugs and Problems
Hi, could we have also these? I am out of two position switches. * VDI Mode Toggle * HSD Mode Toggle Thanks a lot to everybody involved in this thread! -
You are right, I totally missed that one. Looks like my problem is solved, thanks a lot!
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The GBU38 takes longer to reach the target because it glides a lot more than the GBU12. You drop it further away, that is why it takes longer to reach the target. The GBU12 has the aerodynamics of a brick.
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I am also having a hard time configuring the F-14 for SRS. I will explain: First of all, I use *Cold Mic* to avoid my fellow Pilot/RIO the annoyance of hearing my conversations with my family and my neighbor dog barking. Then, no matter what option I use, it is always problematic: 1. Option "default". I get the menu at each communication press, which is annoying because when enabled it messes with some keybindings and also is not aesthetic at all. 2. Option "OPEN MENU: RADIO MENU KEY FOLLOWED BY PTT" I can configure my HOTAS software* with separate actions for comms and menu as I do in every other plane, but the ICS PTT does not work and instead Jester appears. I hoped that at least this was meant to save the additional "A" Jester keybinding, but no, it does not work to select Jester options. (*) I don't have any problem using TARGET on my Warthog HOTAS to map the \ + PTT for menus. 3. Option "HIDE RADIO MENU ON PTT RELEASE" Needing to keep the PTT pressed to use the menus is not ergonomic at all and also needs special Voice Attack profiles incompatible with the rest of aircraft. 4. In any case, when enabling in SRS option "ALWAYS allow SRS Hotkeys" to bypass the F-14 SRS logic and use other keybindings, SRS will work with radios 1 and 2, but I cannot transmit in ICS through SRS radio 3 (it transmits in the last used 1 or 2 radio). So not usable either. Guys, I really appreciate your effort to reduce the number of keybindings in our HOTAS, but currently we already need them for every other aircraft and I prefer having the same consistent configuration across all of my modules. Thus I would be very happy having an additional option that disables all this SRS support so I can use it directly like in the other modules.
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It you are doing the AWG-9 training missions, I think they disable there the switch back to the pilot.