Jump to content

escaner

Members
  • Posts

    762
  • Joined

  • Last visited

Everything posted by escaner

  1. I agree. I would first finish the aircraft systems (actually both AA and AG radar modes, RWR, bombing modes, moving map, etc) and then add external stuff more or less in chronological order maybe with reasoned compromises, eg something like: ALQ-167, TGP (even though it is not a Nitehawk), LGB, HARM, Harpoon, AMRAAM, JDAM, HMCS, AIM-9X, SLAM-ER, etc. This way we can start simulating early conflicts in this aircraft and then go on from there.
  2. escaner

    Jetstream

    Here in chap 2 they show it. Instead of moving them together, for small power changes they move them in little alternating steps: left, right, left, right... same as walking. :)
  3. In this screenshot the problem by the OP can be seen, with a SAM shooting and the warning just in the middle of the RWR. Actually there are 3 SAM systems in the field ahead (SA-3, SA-6 and SA-8 ) yet they all appear as UK. There is also a Snow Drift (SD at 8 o'clock further away which is correct) BTW, the Euromissile Roland is not from the United Kingdom, it is French-German.
  4. Agree. And also many SAM systems appear as Uk. Unknown, I guess instead of their type, such as SA3, SA6...
  5. escaner

    Jetstream

    I watched it a few months ago and enjoyed a lot. Unfortunately didn't find it in DVD and the Youtube videos are not that good quality. It has lots of nice HUD footage, there is a lot more to the eye than the narrator says. I vividly remember a sequence where one of the trainees shoots a simulated AMRAAM and then tries to follow up with an AIM-9, uncaging it up to three times but the seeker never tracks the target.
  6. Thanks for the clarification, AndrewW!
  7. Yes, just lean to the right until they are both aligned. I read somewhere that nowadays it is also used to check the helmet mounted display alignment, but not really sure about that.
  8. It is and old style iron sight for backup aiming, as used in the WW1 aircraft or most small arms.
  9. Yes, could be a typo. I see that the ALQ-167 is basically a training ECM pod but it was actually used in combat during the Gulf War. Thanks for pointing that out. We are not getting that one in DCS, right?
  10. In this text (see attachment), "MRT" Fox explains how his Hornet flight had an ALQ-67 pod the night he shot down his MiG-21 in the 1991 Gulf War. Anyone has information about this pod or even pictures? I cannot find much about it. Will there be anything similar to this in the DCS Hornet for immersion recreating these missions?
  11. I confirm that bug. Looks like the just moved the hand function to the center axis without taking into account that this new sphere is graduated for 60 instead of 15 seconds.
  12. I am not sure what the clock update pretended, but now the second hand in the center counts to 15 and then resets to 0. Also, the Special modes - Unlock keybinding (= Backspace) disappeared in my installation. Am I the only one?
  13. I guess the guy who wrote the Caucasus campaign intro has read 'Red Storm Rising', right? :)
  14. Currently the "guidance wings" make an angle with the velocity vector (actually with aircraft lateral axis, the one that goes from one wingtip to the other) and which magnitude is dependent on the angular distance that the designated point is off the nose (off the longitudinal axis). In order to make it a roll guidance, the angle of the "guidance wings" should be referred to the actual real world horizon instead. It is just a change in the coordinate system, very straightforward. This interface is designed for the second case, that is why it is somewhat unintuitive right now, especially in the BAD-PI case where turn to the target usually is larger.
  15. Actually CCRP works but it is not correct. The guidance "wings" are implemented as deviation indicators, when they should be a roll guidance, like a flight director to the drop point.
  16. I can second Basher's recommendation, and even enjoyed more this other book: https://www.amazon.com/Debrief-Complete-History-Engagements-Present/dp/0764327852 There is another Osprey book (F-15C Eagle vs MiG-23/25 in the Gulf War) that describes a few more combats, including an F/A-18 kill by a MiG-25, which is not that easy to find. Some more stuff, MiG-21 kills by F/A-18: Fox's view http://www.tbo.com/list/military-news/altman-centcom-deputy-commander-recalls-mig-shootdown-20140504/ Mongo's view Here read the full description of the video, the actual combat is a bit hidden. https://www.nytimes.com/1998/11/15/magazine/status-is-for-navy-fighter-pilots-an-air-to-air-kill.html
  17. I checked the Gun ARM and the fuel pump issue and they were fixed back in the four weeks ago patch, along with the NTTR missions added. I don't know the rest of the changelog.
  18. Actually yesterday's changelog is exactly the same as four weeks ago. Either it is a typo or there are no significant chages for the Mirage in this patch (*). * BD has reported that some missions got incorrectly updated, but he keeps them in the cloud so they can be manually updated, no big deal here.
  19. Those are meant for actual switches that stay in position. You have other entries for keyboard implementing similar functions
  20. I am doing the training missions and I have found the following problems: Mission 2 - Circling Pattern and Landing Most of the messages appear with subtitles in English, but two of them appear with subtitles in Russian. On is when established on final and the second one on the ground. Mission 3 - Flight and Radio Navigation After takeoff, you are ordered to turn around 180º back to the field when 30 Km out. Short after this, the instructor thinks that you have overflown the TACAN again, but it is not so yet. In the approach, when switching the RSBN from "GLIDEPATH" to "LANDING", the "CDI" and "glidepath" bars in the RMI/HSI do not work and the green lights in the RSBN radio turn off. Yes, I know how an ILS works and I am aligned with the runway. EDIT: I have tried to make a quick mission in Mozdok and the RSBN ILS works fine there, don't know what the problem is with the training mission
  21. Thanks a lot! I was wondering why my speed was in Knots when all the performance references are in Km/h. It is nonsense, this option should be linked to the module, not the whole simulator.
  22. Thanks a lot guys. Its is just that I was reading the manual and could not understand how the "N" thingy worked out of it. I will try it later in the sim.
×
×
  • Create New...