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felixx75

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Everything posted by felixx75

  1. Ok, then for you: Yes, it's a little bit better now No, it's not final
  2. "Cockpit dark panel is being worked on, there is a provisional fix for now" in the Patchnotes... (RTFPN)
  3. I had a flight earlier at about 30k ft, at M .94, no failure so far
  4. You can change the number of displayed "V" on the "FLIR" page from 8 to 4 to 0
  5. Manual Page 361-382 Picture from page 363 If you use the PCM override, be sure to disable it again after broken the lock, to avoid "home on jam" missiles.
  6. 1. Have a look @After Start checklist (4.)
  7. felixx75

    IFF?

    Did you test it? In the M2000C you have to turn it on (F-18 too, I think).
  8. felixx75

    IFF?

    In DCS in general, a very simplified IFF is implemented. You can only switch the system on or off and this also has corresponding effects in various modules. However, i don't know if this is already the case in the F1 and I haven't tested it yet.
  9. Then please explain me why. There is simply no computer on this plane that could process this information... The only one who can "process" this information is the pilot. If it were as you say, then please explain to me how you would fly a successful attack when the target is at an altitude of, say, 3000ft (you simply can't set a QFE for this altitude). Saying "that's just how it is" doesn't make it right. If i drop a weapon with the correct profile (i.e. correct altitude, speed, etc.), it will hit, no matter what QFE is set. The aircraft does not care what it says. I am flying at 10000ft MSL, my target is at 1500ft MSL. If I have to drop at 1500ft AGL, I drop at indicated 3000ft. This is the same as setting the QFE for my target and then dropping at indicated 1500ft. It makes no difference to the aircraft. And before I forget --> "Viggen pilots, "let me sing you the song of my people" --> Unlike the F1, the Viggen has a Radar Altimeter AND a Weapon Computer...
  10. No, not just you (not to be taken too seriously)
  11. I'm using this site, it's easier than doing the math yourself
  12. There is nothing like CCIP or CCRP in the F1, therefore you also have bombs tables incl. depression settings. It is completely analogue. You can set the target QFE to make it easier for you. But as soon as your targets are in greater heights (e.g. mountains), this no longer works because the setting range is too small. In the picture you can see the lowest setting of the altimeter. This would correspond approximately to a QFE of 2400ft. For example, on the Syria map there are plenty of areas that are higher. According to you, the Mirage would be useless there. Go to the Nevada map, there it would be totally useless. So you can see that your argument is not really conclusive.
  13. Why are all coordinates in the kneeboard in degrees, minutes and decimal minutes and not degrees, minutes and seconds. You can only input the last format (and to a limited extent mgrs). However, the coordinates are all displayed in degrees, minutes and decimal minutes (e.g. in TPOD). If you want to create a bullseye waypoint for example, you need an external tool to convert the given position to the correct format.
  14. You know your own altitude (MSL, for ONH look in your briefing) and you know the target altitude (MSL, altitude @F10 Map).
  15. If I understand correctly, the altimeter in the F1 is not there to set the target altitude (as it is in the Viggen, for example). There is no targeting computer that needs this information. Instead, you calculate it yourself. The setting range of the altimeter is also not nearly large enough to be able to set all possible target altitudes.
  16. I may be wrong, but shouldn't the Backup ADI also show the bank angle like the ADI?
  17. At the end of 1968 the first A-7E conducted it's first flight. So it's not clearly a 1980s (or even 1990s) bird.
  18. This is because the thrust lever counts the distance between idle and cutoff. In the airplane, the end is at idle, although the throttle "thinks" it is at cutoff. The first ~10% is the path from cutoff to idle. Aerges would only have to limit the axis to idle and cover the rest of the way via a "switch". And btw. I have also a problem with the Pitch. When pitching up, the last few centimeters are not recognized. I.e. at about 85-90% pitch up on my physical stick, the virtual stick in the aircraft is already at 100%. Pitch down it is not so pronounced. There is only at maybe 95%+ end.
  19. Also rein grundsätzlich gibt es für jede Map nutzbare Flieger, nämlich jede verfügbare Maschine ist auf jeder Map nutzbar. Wenn man sich selbst darauf beschränkt, nur historisch korrekte Szenarien fliegen zu wollen, verpasst man doch das meiste.
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