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Sandman1330

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Everything posted by Sandman1330

  1. Thanks Wags! Oh man, now I’m not sure between Reverb and Rift S! I had my mind made up until now... Do the new touch controllers work in game? I understand that WMR controllers don’t, and I’ve gotten very used to using touch controllers to manipulate switches...
  2. Yeah that would make a huge difference!
  3. The Hornet controlled by a human (I always have a hard time saying “flown” when talking about a game lol) will bleed energy very fast in a high AoA pull, but will retain the ability to control and point the nose well into single digit speeds. This is good and bad. It allows you to nearly turn on a dime and get the snapshot that few other aircraft could (as you see me do in Hummingbirds tacview), but if you miss you will be low on energy, so don’t miss! (Which I did in that video, and paid for it) :)
  4. Yeah, what hummingbird didn’t show you is the 10 other tracks where I smoked him, sometimes only a half turn post merge :megalol: I say the above in jest, we had a real good time and will no doubt be back at it again soon. By the end we were very evenly matched. The only thing the Tomcat would do that gave me any real angst was force a 2 circle rate fight at less than 300kts. In that specific case, the Tomcat would outrate the Hornet. At 300-350kts, the hornet easily out rated the Tomcat, and had enough energy to bring the nose into lead pursuit for the guns shot. Other than not allow him to force a slower rate fight, I’ve yet to find a counter to that tactic - but I will! :devil: It seemed in the vast majority of cases outside this one tactic, the Hornet had superior turn, and did so with much lower pilot workload.
  5. No issues for me, even while dogfighting
  6. This explains sooo much!
  7. Yeah, their 12.5mm and 14.7mm guns mounted in the tanks, BTRs and BMPs are snipers. They take down the A10 despite having just received a dose of 30mm in their faces. Maybe some type of suppression effect could be tied in with this fix, if it is considered!
  8. I think it’s reflective of the quality state the Tomcat released in that our biggest complaint is with the music player! :lol:
  9. Disregard - I know why I think. The LST must be part of the WWII assets pack, which is not installed on my server. I'll try installing it and see what happens...
  10. Hey all, Strangest problem. I have a Marine invasion that can be spawned from F10 as part of my server mission that allows players to jump in and provide CAS to support the Marines. On late activation are a couple of Oliver Hazard Perry Frigates and 3 Landing Ship Tanks (LST), as well as Marine AAVs and LAV-25s that storm the beach. When I test the mission offline, everything works fine. But when I run it on my server, the LSTs do not spawn. Everything has been done using the vanilla editor, no scripting. The spawns occur through simple late activation triggers (F10 menu turns a flag to true, which activates all the groups). The mission is huge, so it's a bit hard to post. If need be I can try, but I thought I'd just put out the ask if anyone has seen this before?
  11. Yes, exactly. Radar search beams cast a very wide net, and would register on RWR of all aircraft in the area. Tracking beams are extremely narrow, in the area if 2 degrees. if you are not the target of that beam, you would not receive an indication of track or launch. It would be possible as stated to catch a reflection or side lobe, but it would be rare and only intermittent. I’ve reported the DCS bug here: https://forums.eagle.ru/showthread.php?t=221983
  12. Concur, I always found this a bit off myself.
  13. It’s a long-standing and known DCS bug.
  14. Haha, great idea! The only problem is I often catch myself with bad habits... Doing our tac low flying, sometimes I almost forget to fly OVER the high tension power lines, because we aren't allowed to do it in real life but it's so easy in DCS!
  15. Haha, one of the primary reasons I fly the Huey in DCS is to do things they won’t let me do in real life :pilotfly: The best part is I often find out why I’m not allowed to do it when I end up a smoking hole in the ground!
  16. I wonder, if I place the paid carrier in a multiplayer mission, will all clients who spawn or land on it require the paid module, or will they still be able to use the basic functionality just without the extras?
  17. Not a great idea in real life, this puts extreme stress on the tailboom and can lead to LTE and a while host of other dangerous conditions! Not to mention your door gunner will kick your ass for giving him 100kts of wind in the face :bash:
  18. While straight and level at 15-50ft, lead with a significant collective drop. Use aft cyclic to maintain altitude (maintaining altitude is key), speed will bleed quickly. If rotor spools up, slightly increase collective to check it, and lower the nose to avoid ballooning. Now the most important part: approaching 40kts indicated, increase power significantly and level the nose. Do this before you lose TL and start to sink. If you “load the blades” as we call it before losing TL, you won’t enter VRS. You should now be about 20kts or less and at 15 or so feet, just drive forward and down, level attitude, and drive it on. On touchdown, if you have some forward speed, slowly lower collective to avoid a sudden stop and rocking. Keep the skids aligned with the direction of travel if you have any forward speed on! I do em in real life all the time, tons of fun!
  19. Assuming you are not playing an April fools joke of your own, perhaps you should file an official complaint with ED? I believe I have found the correct form for your situation:
  20. Perhaps theoretically, but I have yet to find someone who can fly it to the theoretical maximum while maintaining SA in the fight, managing the weapons, and keeping it under control. Look forward to testing it out with you this weekend! Perhaps you will prove me wrong. :smilewink:
  21. Is it an E2? I have the same problem with Tomcats escorting an E2. I think it’s because the E2 flies too slow for the fighters. They still do the job of engaging incoming bandits though, so appearances aside, no big deal.
  22. I don't know, I'm tempted to agree with him. In a purely WVR context, guns only and taking 9X/JHMCS out of the equation, even then I think the Hornet is superior in a knife fight. In my small server group, we do a fair bit of 1v1. Before the F14, Hornet v Hornet, I would consistently come out on top. Sometimes I'd even jump in the Harrier for a lark, and usually still won against the other guys in the Hornet. I just have a lot more experience doing it than they do. Then I jumped in the 14, and they (in the Hornet) soundly whooped me, I mean bad! That being said, I've always performed better in turn fighters - I really took to the Spitfire over the Mustang, for example. It is probably just my style of flying, but even after quite a bit of time in the Tomcat, I still prefer the Hornet.
  23. The only thing that I will miss about the Rift is using the touch controllers in DCS. I’ve gotten used to having one by each hand to grab and manipulate switches, much more convenient. My understanding is that DCS doesn’t support WMR controllers yet, so it’ll be back to trying to hold my head steady to click that tiny switch with the mouse. Worth it for the resolution though, I think.
  24. I hear ya man, I just don’t want to waste the energy debating on a forum about it, I’d rather just go play the game :joystick: I think your arguments are all well thought out and make sense though. I don’t pull the wings off often, but if I do it is usually during a prolonged turn with an insidious increase in airspeed, like coming over the top slow and pulling out of the dive. Your eyes are out on the bandit, holding light buffet, and airspeed is increasing faster than you realize. Without the feel of the increasing G in the seat, the sound of the air rushing, etc - you don’t realize your G is increasing until the wings snap. G-LOC should be kicking in during this kind of sustained turn and progressive G increase, but I’ve hit enough G doing this without the grey out cues to snap the wings. I’m all for the 5-6G “grunt”
  25. Haha, I just give up ;) Agree to disagree. I guess I’m just used to certain sensations that first need to be unlearned before I can learn the new ones. It was the same in the Huey, I have thousands of hours in helicopters but the Huey kicked my ass initially until I got used to not having the seat of the pants feel I am used to.
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