-
Posts
1976 -
Joined
-
Last visited
-
Days Won
1
Content Type
Profiles
Forums
Events
Everything posted by wilbur81
-
DCS: F/A-18C Features Roadmap for Early Access
wilbur81 replied to Kate Perederko's topic in DCS: F/A-18C
Wow! What an update! The Hornet has never sounded better! That new in-cockpit M61 sound rocked me on first hearing. Great job, ED team! -
Thanks! And it comes up again at 35:00
-
Some really good comments from former F-15 pilot about the AMAZING turning/low-speed handling of the Hornet.
-
DCS: F/A-18C Features Roadmap for Early Access
wilbur81 replied to Kate Perederko's topic in DCS: F/A-18C
WOW! Just watched Wag's November OB update video for the Hornet. It's easy to take this sim for granted... but the Hornet is absolutely unbelievable as is and it is getting better and better! Well done, team. -
DCS: F/A-18C Features Roadmap for Early Access
wilbur81 replied to Kate Perederko's topic in DCS: F/A-18C
I'll just say that, from what I've read and heard, the AZ/EL page should be one of the most anticipated Hornet features for us that like the air-air fight. Hope it's coming along... -
Not a fan of the new design when viewed on a PC. Text is too small and there's a lot of wasted space. It looks unfinished.
-
The HORNET... all the way! :thumbup: Carrier ops, more A/G weapons than the Viper, and incredible dogfights when you get slow...with a Flight model that feels less 'on-the-rails'.
-
[REPORTED]A/A radar cannot STT outside of 30nm OB 2.5.6.54046
wilbur81 replied to creme_fraiche's topic in Bugs and Problems
Interesting. I'll check that out. Thanks, Tiburtius. :thumbup: ** Just checked your thread: That is exactly the behaviour. Thanks for that. Hope they get it fixed soon. -
So what's your critical opinion on the new map
wilbur81 replied to twistking's topic in DCS: Syria Map
Impressed with the detail. Disappointed by the Textures used in many cases for terrain and buildings. -
[REPORTED]A/A radar cannot STT outside of 30nm OB 2.5.6.54046
wilbur81 replied to creme_fraiche's topic in Bugs and Problems
Radar 'MEM' Bug? In this track, every time I lock an aircraft (whether with AACQ or TDC depress) the lock goes into 'MEM' and then drops the track rather than holding an STT. Thoughts? I have the latest O.B. RDR MEM.trk -
Maybe my limited perception talking, but our sim seems a little bit prettier (lighting effects primarily) and a little bit smoother after the past couple of updates. Keep up the hard work. Eat your heart out, M*&ro$*ft. :thumbup:
-
*Bump* I honestly hate the overlay and never look over at it when landing. Having a hot-key to turn it off seems like an absolute no-brainer. :thumbup:
-
does 'pretty amazing' preclude the opportunity to improve?
-
Was going to say, our current DCS explosions look pretty amazing to me as they are. :thumbup:
-
cannot repoduce and missing track file Salute no longer working
wilbur81 replied to markturner1960's topic in DCS: Supercarrier
Kind of... your AI wingmen in the Block 20 will salute with animation, but your own will not, which is a bit strange. -
From Wags: Air-to-Ground Ranging (AGR) radar mode Air-to-ground ranging (AGR) mode is an indirect radar mode—it is commanded automatically by the MC when deemed necessary and cannot be directly selected. Its purpose is to provide slant range to an aimpoint to allow a more precise calculation of altitude above target. When commanded, the AGR legend will appear on the HUD and the RDR ATTK format will display the AGR sub-format. If the radar was operating in MAP mode, it's possible to exit AGR mode and return to MAP by assigning TDC priority to the RDR ATTK format.
-
Granted that I fly the DCS Hornet almost exclusively - Yesterday's OB update seems like a really good one! :thumbup: Thanks for all the work, ED Team! PS - Love parking the sim in F3 view and flying the hornet around RC style... listening to that "Hornet-Howl" at that sweet-spot airspeed. :)
-
As others have mentioned, I've mapped a lot of Hornet DDI functions to my HOTAS including: Radar range, azimuth, TWS/RWS mode selection, SA selection, HSI scale, and others by simply mapping the appropriate DDI OSB button.
-
Agreed on all points. Though I'd say that, even with textures on high in 4K, they still don't look as good as Persian Gulf and even in some cases, the Caucasus map's textures.
-
To enlist words like: "cowardly," "brave," "fear," "scared," etc. in a discussion about a bunch of people sitting in immobile chairs in their air-conditioned homes, mouth-breathing while staring at pixels is pretty ridiculous. :thumbup:
-
Agreed on the original post. I honestly find the Caucasus map, aside from the lack of detail and individual trees in comparison to Syria, better looking from medium and high altitudes than Syria at this point.
-
That's interesting because with terrain textures set to 'high,' I'd say that they still don't look as good as the Persian Gulf or Nevada textures. Syria is my first ever third party module, so maybe I'm just used to how ED's in house stuff looks... which is always pretty amazing.
-
I'm wondering something: It seems that since last week's OB update, the in-game anti-aliasing (MSAA) settings have changed. I've been playing DCS at 3840x2160 for several years now. One of the cool things about this is that I've been able to avoid using the resource-heavy MSAA graphics option because, at 4K, the sim has always looked quite good...with minimal/acceptable levels of "jaggies" and shimmering. Now, quite frankly, the sim looks pretty ugly with MSAA off, even at 4K. However, when I set MSAA to 2, I'm getting the usual (significant) performance hit. It's like they've dumbed down the base-level MSAA affect to make it appear that the sim is performing better with the same MSAA settings... when in reality they've dropped the anti-aliasing quality lower than it used to be? I'm probably wrong here, but just curious. Long story short, I'm getting a new, significant, performance hit in order to achieve the same level of beauty that I got in 4K before last week's update. Is anyone else noticing this?
-
Yeah, it's interesting. If I'm honest, though the Syria map is far and away the most detailed map in DCS, it is probably the worst looking for me at the moment. I've been playing DCS at 4K for several years now and have never turned on MSAA in-game because, at that res., everything has looked pretty acceptable. But Syria? Man, it's bad. From altitude, metal building rooftops shimmer and dance like crazy... and those chain link fences... it's like staring at a moving MC Escher drawing. :)