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Knock-Knock

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Everything posted by Knock-Knock

  1. I miss antennas, arrays, towers etc. There is nothing on the map as far as I can tell, yet it would be some of the first targets to go.
  2. Boot her up in Safe Mode, and insert earplugs.
  3. Its called the Ground Track Line. What it exactly does though, Im not sure. But on the EHSD if you select MAPM, then you can remove it by selecting TRAX. In NATOPS they refer to it as TRAK. If you select TRUE, the compass rose displays true heading, and now the Ground Track Line aligns with your heading. Kinda feels to me that the Ground Tracking Line points to twice of what it actually should. On Nevada its 24 degrees off and on Caucasus its 12 degrees of your heading.
  4. Edit: ignore... was way old post I responded to.
  5. To whom ever moved this thread from Chit Chat. It was a joke, how ever bad, it was a joke.
  6. Wednesday October 6th 2027.
  7. https://www.bbc.com/news/world-middle-east-53575874 ED, we need one of those now :)
  8. 2 years now, so is this a no? Really annoying that a simple C-130 cant operate in all of the southern Iran, and only from Shiraz and Kerman. A C-130, capable of operating from unprepared short runways.
  9. Its all here. You sure you didnt press the 'Historical list of units' button (watch on the lower bar), and running some date/year that removes them from the lists?
  10. Take your time. Ive waited 7 years for a A-7, I can wait a little longer still :thumbup:
  11. Really strange how it varies between users. My VR performance, and performance in general, went up in the latest OB build. Id say 2.5.5 levels in my case.
  12. Is it required to name the 'create', even when using a IAD setup for both coalitions?
  13. I dont know. I just know GT.Name works for me.
  14. Look in your DCS installation ../Scripts/Database In case of the Linebacker, look in the ../vehicles/SAM folder. Open the M6 Linebacker.lua and find: GT.Name = "M6 Linebacker"; Its the GT.Name entry you want to enter in CTLD the 'unit =' entry for all the units you want to add in CTLD. 'desc =' in CTLD is the name you see in the CTLD menu. Some AA examples: { weight = 399, desc = "SA-19 Tunguska 2S6", unit = "2S6 Tunguska", side = 1, cratesRequired = 2 }, { weight = 400, desc = "Strela 10M3", unit = "Strela-10M3", side = 1, cratesRequired = 1 }, { weight = 401, desc = "SA-9 Strela-1", unit = "Strela-1 9P31", side = 1, cratesRequired = 1 }, { weight = 402, desc = "M6 Linebacker", unit = "M6 Linebacker", side = 2, cratesRequired = 1 }, { weight = 403, desc = "SA-8 OSA 9A33", unit = "Osa 9A33 ln", side = 1, cratesRequired = 2 }, { weight = 404, desc = "Roland ADS", unit = "Roland ADS", side = 2, cratesRequired = 2 }, { weight = 405, desc = "ZSU-23-4 Shilka", unit = "ZSU-23-4 Shilka", side = 1, cratesRequired = 1 }, { weight = 406, desc = "M163 Vulcan", unit = "Vulcan", side = 2, cratesRequired = 1 }, Weight I think is just an ID, has to be unique for the given entry.
  15. MIST for CTLD and Skynet IADS. Moose for A2A dispatch (GCI/CAP) and awacs/AAR tanker respawns. Because its fast and easy and offers me something that would take forever to setup with triggers.
  16. Might be a dedicated server issue?
  17. Myea its certainly not random, DCS's random generator. I had that feeling for a long time, and then a while ago I did a continuous -> random (1) -> flag random 1,99 - and then 1 to 10 of the values would trigger a beep, a 120 sec long message, and place a map mark on a runway. I ran that and accelerated time to x300. Didnt take long before I had 5 or 6 map marks, and no new map mark would appear, and the way the messages appeared on screen, it had a beat I could almost dance to :)
  18. Im seeing a up to 20% performance drop in 2.5.6.50979 OB compared to current Stable. Im saying up to, cause it depends on the mission. Seems the more units, the higher the % in drop will be compared to stable. Might even go higher than 20% with even more units? This is using the same options files, and with fox and metashaders deleted first, and both monitor and VR tested (VR harder to get precise reading).
  19. Thank you again, sedenion.
  20. ** Insert Tomcat taking a bow animated gif here **
  21. Yea, its like we have stepped back in time, to the initial release of 2.5. Suffered from the same bright haze and barely readable HUD's.
  22. Other than the WWII Flak stuff, Im only aware of the German Gepard. https://en.wikipedia.org/wiki/Flakpanzer_Gepard
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