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Everything posted by draconus
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Mission Watching the Devildog broken: convoy does not move
draconus replied to escaner's topic in Bugs and Problems
Thanks again for testing. Got the single mission working but I have not tested whole mission, just up to the point when action starts - should be fine after that. https://limewire.com/d/NiRkj#i2GASF5iyz -
https://heatblur.se/F-14Manual/cockpit.html#throttle Use #5 Exterior light switch.
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What's confusing? In the editor you have an arrow and "blows to dir". In the briefing there are 2 values for everyone's pleasure - one "blows to direction" and the other - "meteo" as "blows from".
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Precision Strike mod needed for legacy Russian planes
draconus replied to apolloace's topic in DCS Core Wish List
Doesn't mean it can be fictional. ED removed many past features of DCS or their FC modules to make them more realistic, not less. It doesn't look like they want to add more FC birds either, apart from modifying already made FF modules like they did for FC 2024. If it's a mod - it's not official by definition - it's game modification. Let it stay out of the game for good reasons. I'd wholeheartedly support a wish for full fidelity modules like Su-24 or MiG-27 though -
Yes, please, frequently wished for.
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CPU runs +20° hotter in idle after update to 2.9.16.10523.
draconus replied to Dmsea1's topic in Game Performance Bugs
Can we change the thread title to something like "High CPU usage in main menu/ME after update to 2.9.16.10523"? CPU temperature is none of DCS concerns. It's on the user to keep their CPUs cool and safe enough even with full CPU usage. And it can't be idle either since it gets hot. -
"Would you like to discuss it with the Hutts? I'm sure they can settle this." From the OP and first page of this thread:
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It was sailing up to 1990 and was even home to F/A-18s.
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Good idea
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Update the DLSS preset used by DCS to remove ghosting
draconus replied to sleighzy's topic in General Bugs
Ghosting is normal part of every temporal AA method. They can only reduce it. If you can't live with the effect you have to go with other AA tech. -
In this thread:
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If the missile range or speed is provided without any launch parameters it's just pure marketing as there is no one standard for it. As one can see the differences can be huge. The missile likes to be launched high and fast - giving it high starting speed and the advantage of flying in low drag thin air. Launch it low and slow and you'll get single digit range, much slower speed. Physics. Chizh once said "launch the missile from satellite and its range will be global (intercontinental)"
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Yes, not a bug technically but the very noticable issue, espacially when we already have rain on canopy simulated, wipers and wet carrier deck.
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Mission Watching the Devildog broken: convoy does not move
draconus replied to escaner's topic in Bugs and Problems
You can try this one - it runs fine with the convoy every time. Not tested full mission though and the convoy is cut down to just 7 HUMVEEs. https://limewire.com/d/TRbmQ#ReukBd0SID -
Mission Watching the Devildog broken: convoy does not move
draconus replied to escaner's topic in Bugs and Problems
Thank you for your feedback. It seems like the convoy just stops randomly at the start of the mission. If you try to restart the mission it should work 2nd or 3rd time*. It is not even scripts related - just simple AI group following the road to WP1. *You can quickly check them by going to free camera view Lctrl+F11, Lshift+W to find them in the valley - if they are stopped, they are there to stay, restart. I'll try to reconfigure the convoy to see if it makes any difference. -
You failed to understand its purpose. If you have no connection or a troubled one you have to connect once, authorise and then turn offline mode on - then play DCS however long you want until you change your PC or system, without requirement for Internet.
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Have you already tried this masterpiece? https://www.digitalcombatsimulator.com/en/files/3331710/
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It's not even released and you want to mod it?
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F-35A is the hottest cake, so new, modern and hi-tech that almost everyone wants to try it. Just last year everybody thought it was impossible to see one in DCS for the forseeable future. F-15C is long awaited FF module but we did have it as FC version for so long that it's not that hot anymore, still my personal choice though. MiG-29A has entered pre-order state, we just got a bit more info on that and release time is nearing - no wonder it gets discussed most right now.
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ILS frequencies Incongruities in the Marianas map.
draconus replied to ac5's topic in Bugs and Problems
You say there are more IRL? TACAN is mil system, so don't expect it on civ airports unless used also for mil. And as always make sure the 06 is active RWY before trying to tune into ILS. Btw, IRL nearest TACAN is at Andersen AFB and the ILS for Guam International Airport (GUM) is available for 06L (110.3) and 06R (110.9). -
CPU runs +20° hotter in idle after update to 2.9.16.10523.
draconus replied to Dmsea1's topic in Game Performance Bugs
The campaigns' progress and all the player's stats are saved in \saved games\dcs\missioneditor\logbook.lua file. -
Yeah, they started with the wet Supercarrier deck and already worked on improving it, as evidenced in many videos but we didn't get it yet. I guess runways, roads and other wet surfaces would be next on the list.
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Yeah, I don't think including whole Afghanistan on another map will get a green light, not much chance of getting 4000km size map either. Please, get real or wait for global map.
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I have bought Strike Eagle to fly it and that's what I do As long as it works I'm being patient.