-
Posts
1425 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Everything posted by G.J.S
-
USS Oriskany Mod (Pre-Development Stages)
G.J.S replied to Callsign's topic in Utility/Program Mods for DCS World
Lol, fair enough. Check that link, there are 5 angle deck Oriskany’s. -
USS Oriskany Mod (Pre-Development Stages)
G.J.S replied to Callsign's topic in Utility/Program Mods for DCS World
On the link there are 5 with angled deck. Also, wasn’t Oriskany decommissioned just over 2 years before the Hornet first flew? -
USS Oriskany Mod (Pre-Development Stages)
G.J.S replied to Callsign's topic in Utility/Program Mods for DCS World
Angled deck, or straight through? https://3dmdb.com/en/3d-models/uss%20oriskany/ -
Yep, 476th package. Some good strafe targets too. TBH this is a mod that is essential, especially if you have NTTR.
-
LAU-68 with 2.75in FFAR, any flavour you require.
-
What was the aircrafts AoA in each case? The clue will be there, as the way the store is presented to the airflow will be slightly different. A little more AoA - a little more drag for the same store. Think about it. It’s the same as a whole aircraft at 0 AoA, versus the same aircraft at 10 AoA, the higher the AoA, the higher the drag. Same applies to stores.
-
Hornet has terrain ‘avoidance’, but no TFR.
-
Tip: Why can't I rearm-refuel or find my tower in the airfield list?
G.J.S replied to swartbyron's topic in Mission Editor
Its a spy . . . . . . -
F-35 and its future. Was the project an overall failure?
G.J.S replied to Hummingbird's topic in Military and Aviation
Okay Daniel, draw me a picture of where the 'speed brake' is?. -
Watch the wing to fuse join when attaching the wings, mine was slightly beyond the capabilities of filler. Also the main gear wells - building those up was "fun"! Enjoy. (Piccys when you're done bud!)
-
https://forums.eagle.ru/topic/146278-lockheed-s3-viking-skin-pack/ https://forums.eagle.ru/topic/147173-e-2cd-hawkeye-skin-pack/?tab=comments#comment-3863442 First link is the S-3, second is for the E-2, I fully recommend both. You’re welcome.
-
Get the Harrier . . . You won’t regret it.
-
Good stuff chap, thanks.
-
Need somewhere to station the reserve regiment of Penguins! Falklands was already populated by the strategic sheep battalion.
-
Just hope your phone doesn't try a reset, thinking you are talking to it!
-
Heres hoping . . . ! If it can be implemented, that would be fantastic. But, as has been alluded to prior in this thread HOW it will work, and the selection of “targets”, be it vehicles or heated points due to generators, chimneys etc., and the range, would be problematic I think.
-
can not reproduce FPS in NTTR: A real disaster !
G.J.S replied to jef32's topic in Bugs and Problems
Glad that your issue is resolved! The mod that altered a file or files outside of the mod folder, it sounds like - seeing as it only effected NTTR - it was likely calling for a modded “something” that it could not find, maybe deleted, and the continual calling was dragging down your resources? Maybe? -
can not reproduce FPS in NTTR: A real disaster !
G.J.S replied to jef32's topic in Bugs and Problems
NTTR (clean) is for myself the quickest and smoothest of all maps. It has to be your settings, and MODS. -
Civilian versions, and civvy helicopters in general, tend to fly above wires and basic pilotage dictates that they would avoid them anyway. Military versions tend to fly NOE, and may come into contact with wiring at some point on a mission (actual combat), so the cutters are there to negate the risk somewhat of a strike.
-
Stay away from low level, you won’t be hiding in a ravine!
-
Could be linked to the last state that particular airframe was used in maybe? Like your stick assignments are saved, the liveries for you are remembered and automatically loaded?.
-
What tower was it you added? The one from the 476th add on? Was it like this upon spawning in? Other units too close to the structure upon load in? Need more details.