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Everything posted by Sniper175
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Funny how i never fly multiplayer much yet the other Day i joined a server i think from france in dcs and downed 3 k4 and 1 A8 within 10 minutes or so of being on the server with Dcs p51. Its not hard and i never touch wep. :pilotfly: For every ones complaint their is many out and about making things happen with chosen equipment.
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Honestly think will get a new WW2 map before normandy getting updated.:cry:
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Excellent job on the sounds and to me sounds like the whole sound engine is better..???
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My friend this is beyond GOLD in a Rift S. Amazing performance and quality top knotch. Thank YOU!!!!:thumbup::thumbup::thumbup:
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How much actual combat did the Ka 50 see?
Sniper175 replied to CrazyGman's topic in DCS: Ka-50 Black Shark
Not counting operations that wont be disclosed, aka operations with Special Operations... Ka50 is awesome, I have spoken -
fixed [FIXED INTERNALLY] Fuel tank selector
Sniper175 replied to iFoxRomeo's topic in Bugs and Problems
Awesome news! -
Wishlist for potential planes after JF-17
Sniper175 replied to J-20's topic in Deka Ironwork Simulations
None on the list, id say a Su25sm export.....:thumbup: -
Its been in development that long if not longer....
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Noticed in that stream the cockpit textures look odd. Can we get some high res pics of the pit in full?:thumbup:
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ha awesome, so miss the 80's its making a comeback!
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? these rain effects have been here for a long time....
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Thats true remember the excitement of navigating through strait of Gibraltar, one of those areas that dont get enough attention generally.:thumbup:
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I tell ya i love the ww2 uboat scene, if that came into being in dcs world oh boy. Ha i use to send my Uboat on patrol real time when i was in iraq, come back from a real mission and see if my crew was still alive. I think if WW2 goes pacific ish it will open up a whole amazing naval aspect aka the dive bombing and torpedoes will be nuts.:thumbup:
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Looks great, if you need a former ground pounder to put it through its paces please send me one and ill do up a great AAR. :thumbup::pilotfly:
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didnt work on od+ but it works on the vr feed that is sent to your monitor, you can see the sharpening on that but not inside the vr headset. Atleast for OD+. Dont need it on a rift s so...
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Hey evil what ktm you have? Adventure bike?
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Hey Phil, i asked him directly on discord and the answer was it turned into a winter update, no specifics like still this year or what but "winter update" Hoping soon :thumbup: Guns are twitching for some Ju88 carnage
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True yoyo did comment here, and also comment some cool tidbits about how the p47 is setup. Im excited for the jug as its being released in a completed state so thank the lord on that.:thumbup:
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Interesting, im going to test around with that tonight.:thumbup:
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investigating Propeller disk too visible
Sniper175 replied to Decibel dB's topic in Bugs and Problems
use to be a prop mod for the spit, which the spit and the A8 probaly needs. it basically made the prop effect low quality like the 109 and 51 is now so no asw artifacts. I usually just turn of asw with the rift when flying in the spit now. https://www.digitalcombatsimulator.com/en/files/2306815/ -
Hey Buzz if i remember correctly in that recent AMA with wags he stated it will be complete upon release. At least that is what im remembering his wordage as. Here is the portion i saw "What are plans for DCS WWII after the P-47 and Me-262 have been completed? The P-47D is far along and will be released at a completed state in Q1 2020. However, new World War II assets such as the completed A-20 and Ju-88 will be released this year. After the P-47D will come the Mosquito. We are still collecting the necessary data to correctly simulate the Me.262 and until we have enough granular detail we will not start development. In parallel with the new units, we are working on some new World War II maps that we will announce soon. Quite a lot is happening on the World Word II"
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ED Moderation of the tutorials section.
Sniper175 replied to WHOGX5's topic in Forum and Site Issues
Give it a rest already will ya. :doh: -
No worries i actually enjoy your posts as it gets folks thinking. My comment was about that pic with the 109 and lines of ballistic departure on them was just one of the classic pics that can mislead people into thinking the round or bullet when it leaves the barrel magically rises when it does not. :thumbup: I fully understand what your saying and i agree, having a in loose terms a point of aim equal point of impact adjustment would be cool feature forsure. pics above are great Its been requested but as has been stated to me the team is very busy, but asked to get per airframe current Convergence settings
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With those pictures your going to confuse more people than help. Speaking from being a sniper and instructor for 21 years whats going on with that post... im not going to start. I agree setting your own convergence would be nice but go up in a d9 or K4 in sim and shoot the gun in the air and pay attention to the tracers. They do not have the extreme rise that you would miss the tgt at close range, and i think yoyo mentioned in the forums for the ez 42 that the rounds cross the Line of sight twice which is correct. I think what we need currently from the devs is the exact numbers per airframe for the current convergeance settings. The rounds are not called shell... the dangerous ends are called Rounds and or bullets for that matter. The casing, and or Cartridge is what contains the gun powder and the primer and is what falls from the aircraft after the round is expended. Well looks like i was virtual sniped by bignewy any way what i said above should help get some terminology correct anyway and lessen the confusion.
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This company is a fraud. Asked for refund got a email from them saying i would get my money back in no longer than 2 weeks time, its been about 5 months..... Pissed