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Everything posted by Hinkey
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Thanks for the response. No point in posting the mission. I went back to the original file and can't reproduce the issue. I'm sure it was operator error of some sort. It's just odd since I have never once even experimented with failures (don't think I've even clicked on that tab in the mission editor) and suddenly the gear were all selected. Working fine now. Thanks.
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It would be nice if this included an aircraft weight/approach speed calculator. Granted, it is a simple aircraft, but keeping track of weights of gun pods full/empty, rocket pods full/empty, converting MK-8x to kilograms, weapons without weights in their names like; Belouga etc., ends up being a lot. Do you need to do any of that to fly DCS, Nope. But if it were in the kneeboard I'd reference it.
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Very nice work guys. Tons of fun. Flight model feels great. External model and cockpit are top notch. Would love to see the M-346 and T-45C come over as well.
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correct as is AG pipper 0 depression setting too high ?
Hinkey replied to TheSkipjack95's topic in Bugs and Problems
Thanks for the info. So, are we using 44 mils for strafing, or the 34.9 from "sight gyro and gun line" in the chart above. -
Gotta vote no on this one guys. The time I had to fly tonight, I spent in the forums troubleshooting. If ED feels compelled to keep doing this then put a “spooky - opt in” button on the splash screen. But saying “We’ve provided you a method to opt out… after you quit, search the forums, then manually edit a .cfg file” doesn't really track.
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Found it. For whatever reason, when I place an MB339 in a preexisting mission, it comes in with all three landing gear set to: electrical fault - 100%.
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Thanks for bringing this up. It's really tiresome to have another set of switches with random behavior to memorize. Really well done module, hopefully this will be addressed sooner rather than later.
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Anybody else having problems with the landing gear not responding to gear handle movement? Having issues both raising and lowering gear. The handle moves but the gear does not. Gear will drop using emergency extension. Still troubleshooting but this is happening on two different computers when the MB339 is dropped into preexisting missions.
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investigating Andersen ILS info missing from Aerodrome data (F10 map)
Hinkey replied to Nealius's topic in Bugs and Problems
It would be nice if some "For Training Use Only" approach plates could be included in the kneeboard packet when this is an issue. Once you are flying the fact that the freqs are available in the mission editor doesn't help much. -
2.7.16.27869 OB breaking HMS Achilles F12's 3d model
Hinkey replied to western_JPN's topic in Bugs and Problems
Same problem here. Ran repair; no improvement. -
When jumping in to a wingman aircraft with his burner lit ("Jump into selected aircraft - RAlt+J") the burner graphic and sound remain on regardless of throttle position. The throttle remains controllable and the correct rpm sound can be heard below the "stuck" afterburner sound. In the attached screen shot the aircraft is shut down, completely cold.
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I hope this gets the same treatment as the AOA indexer. They initially said unusably dim in daytime was correct but ultimately compromised and turned it up. Been trying to fly some day IMC ACLS approaches and not being able to see the annunciator panel is a hassle.
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Apparently customs delays are still a thing. My headset has been stuck at FedEx for a couple of weeks. Varjo contacted me asking for an Importer Identity Form (CBP-5106) but I contacted FedEx directly and they said they are waiting for a Statement of Anti-Dumping Duties from Varjo. Not sure what triggered all this but I don't like the look of the 5106. I've never been asked to declare myself as an importer before and probably wont give up the required info just to get a toy.
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reported ACLS F18 CPL Autopilot not working as intended....my fault ?
Hinkey replied to Darkenmass's topic in Bugs and Problems
I'm finding that I can spawn an AI F/A-18 group but only if they are airborne. If the F/A-18 group is set to "Takeoff from runway" on the carrier, I will not get Mode1 or tadpole. If the exact same group is moved off to the side and spawned in a "Fly over point", ACLS works fine with successful Mode1, Tadpole and autopilot CPL approach. -
[RESOLVED] ACLS still not working in the tomcat
Hinkey replied to shifor's topic in Bugs and Problems
When Redkite presses the nose wheel steering button CMD CONTROL illuminates and A/P REF extinguishes. For me CMD CONTROL illuminates but A/P REF stays on. -
Yeah, lots of irl stuff can cause an airport to land with a tailwind (terrain, noise abatement, traffic from nearby airports etc.). I've played with the wind and it is as you say (Humorously, Kobuleti tower will turn the field around at 6 knots but will not turn on the ILS until 7 knots). Having airports prefer to land opposite their only available precision approach presents some challenges. I'm trying to create a multi-crew training mission and I want approaches but I don't want wind. At any rate, I agree with @Nealius, just turn them all on for now. If more robust ATC provides better solutions later then revisit the issue.
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"Always on" is probably the simplest way to go (although I would prefer the ability to define the active in the ME). I can't figure out the logic used for determining the active. Senaki, Kutaisi and Kobuleti all have an ILS that lands east. All three prefer to land west, opposite their available ILS, unless you force a runway swap with wind.
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Hoping they go for the AH-1W. The Army is now well represented with the UH-1H and Apache. It would be fun to able to fly Marine Cobra's off the Tarawa alongside the Harrier.
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What AI Only Aircraft would you like to see for DCS World?
Hinkey replied to JonathanRL's topic in DCS Core Wish List
Tankers: - KC-10 - A330 MRTT - KC-135 with working "Iron Maiden" (boom drogue adapter) KC-97 would also be fun -
Thanks for bringing this up. I get this on the A-10 as well. I thought it was either just my eyes or my headset (Valve Index). The HMD display always appears up and slightly to the right for me. It failed alignment when I tried to force it down using the built in alignment system. The symbology overlaying external objects (other aircraft, mark points etc) appears correctly over the associated item, just not in the center of your vision. The problem is exacerbated by VR headset sweet spot issues causing the HMD display to be blurry as well as misaligned.
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This technique seems to be working best for me. The stick is a good benchmark.
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We Want To Hear Your Ideas For A New Map In DCS!
Hinkey replied to danielzambaux's topic in DLC Map Wish List
Korea - Totally agree - Great terrain, great potential for naval ops, good airbase infrastructure and plausible use of any aircraft from 1950 onward. -
OLS overlay and VISIBLE meatball and LSO for Kuz 2017
Hinkey replied to DmitriKozlowsky's topic in Wish List
Having a visible ball would be great. Should probably be considered a baseline requirement for a Supercarrier module asset. -
Cloud based logbook would be great. My logbook is currently an inaccurate mess because I bounce back and forth between two machines. Migrating to a fresh DCS install would be simplified as well. Expanding the logbook to include day/night traps would also be appreciated.
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One of my favorites. Would love this in the sim.