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Everything posted by skywalker22
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can not reproduce STT - freezing target on FCR
skywalker22 replied to skywalker22's topic in Bugs and Problems
So there is nothing wrong? It's only strange that no one (BN and NL) could reproduce this issue. What about you? -
can not reproduce STT - freezing target on FCR
skywalker22 replied to skywalker22's topic in Bugs and Problems
One thing I noticed, when in STT, I got those 2 yellow symbols over the target like I am being jammed. Only in STT, when going a step back, those jamming disappears. Do you also get that? -
can not reproduce STT - freezing target on FCR
skywalker22 replied to skywalker22's topic in Bugs and Problems
I don't have any mods in there. So when you lock the target in STT (twice TMS UP), it moves towards you? For me it doesn't at least not to approx. 22-30nm (depends of the aircraft). If its not in STT, its all fine, but in STT, it nots (its as explained). Its a simple one, me in F16 and AI in what ever plane facing hot to each other (no matter of altitude). Always the same on all maps. I repeat, No mods, and slow repair done! I almost never use STT, but I used it today, and found this out. -
can not reproduce STT - freezing target on FCR
skywalker22 replied to skywalker22's topic in Bugs and Problems
Hi there @BIGNEWY I did as you instruced, but the issue is still there. f16_FCR_STT.trk dcs.log -
When locking a radar contact into STT, no matter of the mode (RWS or TWS), from 40nm to cca 20nm, the target is not moving on FCR. It stays on approximately 35nm range. This applies for following aircraft: F-14, F-15, F/A-18, M-2000, Mig-29S and regardless of the map. Example is in attached track. f16_FCR_STT.trk
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What FOV should be fine for 1080p monitor for example? I also have VR, and I tried everything, but the speed just doesn't seem fast enough.
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Seriously, 4080 at least, everything less it's no point.
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2 high beeps means a new airborne radar.
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Does the param "Visib Range" in Options got anything to do with TGP's viewing distance? One more thing, I will ask here, what does the number of "Preload Radius" represents? Thousands of feet, or 1/1000nm, or is it something else?
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Can you show me an example?
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label outlines planned Readability for MFD / Menu Color Change
skywalker22 replied to Shrike88's topic in Wish List
Would be cool if ED embeds few different types of font colors, specially because these white/gray are so damn hard to read on some of the MFD screens, like AG radar. -
cannot reproduce Selecting loadout from F10 menu issue
skywalker22 replied to skywalker22's topic in Bugs and Problems
Oh ****, preset seems so be changed... don't recall that I would do that. But awesome, thx for the hint @razo+r. -
cannot reproduce Selecting loadout from F10 menu issue
skywalker22 posted a topic in Bugs and Problems
I tried in multiplayer and in single player, in both cases is the same, when selecting a loadout of 6xAIM-120C5 and 3x Fuel tanks, there is only center line tank installed, both wing tanks are not! In all other loadouts is all fine. Simple to reproduce, so no track needed. -
Engine nozzles are moving too fast from Primary to Secondary mode and back. Also speed brakes are retracting too fast. Check this video, which clearly shows all of these:
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Is it possible to change the start time on the server to like now, or to some custom one? So each time the server will restart, will start at that time automatically, and not by DCS's default from 2016?
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And in order to make a Repair happen, you have to turn the engines off.
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It works in Chrome and Microsoft Edge, will try at home in Opera.
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correct as-is Dual Target Track Gives Instant RWR Launch Warning
skywalker22 replied to Night's topic in Bugs and Problems
Awesome test guys, this was needed. So its all fine! -
correct as-is Dual Target Track Gives Instant RWR Launch Warning
skywalker22 replied to Night's topic in Bugs and Problems
Based on OP's 1st post, it any aircraft, he didn't specify any. -
correct as-is Dual Target Track Gives Instant RWR Launch Warning
skywalker22 replied to Night's topic in Bugs and Problems
Just one question here, how about STT, or while having target in Bugged mode (tws soft lock)? Does it act the same? Its strange only happens in DTT soft lock. -
wip RWR, Threat warning prime panel UNKNOWN button
skywalker22 replied to skywalker22's topic in Wish List
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So it has to be: "D:\Eagle Dynamics\DCS World\bin"update right?
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reported earlier TGP external model not moving
skywalker22 replied to ChuckJäger's topic in Bugs and Problems
Thats is a new bug definitely. Example 1st pic: where is TGP looking from JHMCS, and 2nd pic: how it is actually positioned.