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Everything posted by =52d= Skip
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I´m all in for an Android App as well, and willing to pay for a quality App. Maybe do a survey?
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The ILS does show up in the Mission Editor, not in the F-10 Map tho. The ILS does work.
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c. Speeds. The tanker speed during a RV procedure is usually the intended refuelling speed; this is normally optimised for best receiver AAR performance. If the speed differs from that pre-briefed, the tanker should advise the receiver in the RV Initial Call. If communications are not possible for any reason, and pre-briefing is not possible, the tanker will fly at the optimum speed for the receiver type, as listed in Annex 10R, TANKER AAR CAPABILITIES. The receiver should normally fly the procedure at the tanker’s speed (KIAS) plus 20 kts I had a table once listing the best speeds for different receivers, but can´t find anymore.
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A great many screenshots in quick succession. Checking out the selectable Impact Azimuth/ Impact Angle of the LS-6 GBU. January 2021 DCS 2.5.6.58125 Open Beta
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Maybe ask the guy who made the one you linked to? He has done a great job and seems to know what you are looking for. Other than that I´m afraid I can´t be of any help.
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Worked for me just now, but I did change to a Hotstart Plane. So my guess would be that you either missed a step while starting up or did not fully align before taking off?
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The best aircraft to use would be the one you like most, for whatever reason. Look at what you have already and pick the one that you find most interesting.
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You have to make sure that you have - "Latch" set to on in the TPOD Settings - Are within 8nm as that is the DCS Hard limit to hit something With Latch on you can fire the Laser for however long you like, even beyond the 8nm tracking limit.
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DCS: F-16C Viper Screenshots and Videos (NO DISCUSSION)
=52d= Skip replied to wilbur81's topic in DCS: F-16C Viper
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So we should better be using something like the GBU-24*, right? *.lua edit that has some issues still.
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Two Mk-84 will do just fine. As others have pointed out it may take a little while to explode after the initial hit (around 80 Seconds in my case).
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Weapon Integration Trials are well underway, won´t be long now.
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Thanks much! This worked, however I am still unable to edit my older posts (see screenshot). Edit: Logging out and back in solved the Problem; thanks.
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Me too lost the =52d Skip= and with it the ability to edit my Posts (would have wanted to rework my youtube links). Do I need to open a Ticket, contact Support, something different?
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Well, it was worse in the early days, so ED is working on it With any luck it´ll even out once we also have the HTS Pod installed.
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If you dobber right you´ll see Wind Speed/ Direction in your DED (you can see it in the video). Ground handling has improved recently so no complains here, even if not super light and fast.
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Have a look here: https://forums.eagle.ru/forum/english/dcs-world-topics/mods-and-apps/dcs-mods/94674-reworked-cockpit-views-with-proper-neck Changes the default settings as well as describing what Parameters to modify for whatever you like.
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DiCE: DCS Integrated Countermeasure Editor by Bailey (v6 MAY2023)
=52d= Skip replied to Bailey's topic in DCS Modding
Hey Baily, just got DiCE and it works great out of the Box! However, my clumsy fingers have a hard time adjusting Burst Intv and Salvo Intv. You think it would be possible to make these either direct input or more granular by reducing the Max possible Value? Either way - excellent stuff & thanks for doing this! -
Just like your standard Airplane Skin; Mission Designer has to select them and everyone that has them sees them.
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Flying this Mission I ended up at 145 - 147 Kts with the AOA Indexer showing "on speed".
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Testing the "Adjusted landing behavior in crosswind" in the F-16C with some Crosswind (20 kts at Ground Level). November 2020 DCS World 2.5.6.57264
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https://www.digitalcombatsimulator.com/en/files/3307516/ https://www.digitalcombatsimulator.com/en/files/3307500/ This may be what you looking for, or at least show you what files to modify and where to find them.
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VIVID NORMANDY 2.0 by Barthek
=52d= Skip replied to Barthek's topic in Texture/Map Mods for DCS World
DANG! Shows how easy I am to please ;) Had been running Autum for some time so I totally forgot how they should look. Anyway, comparing the two shows even more how good a work you did! -
VIVID NORMANDY 2.0 by Barthek
=52d= Skip replied to Barthek's topic in Texture/Map Mods for DCS World
Looks great with more modern Planes (and Low Res Textures) as well. Great Job Barthek!