Jump to content

falcon_120

Members
  • Posts

    2272
  • Joined

  • Last visited

Everything posted by falcon_120

  1. So I was testing SAM evassion techniques against different SAMs today and i noticed how deadly the SA2 is. Obviusly is a potent SAM with great range, but i was under the impression that its susceptibility to chaff and a high-g barrel roll should do the trick, specially from a clean F16 on a 9g turn. Well... it turns out the SA2 hold its own incredibly well (as good even as a SA11), and from short to medium range the missile follows incredibly well and high g maneuver. Is that ok? In that other sim the SA2 can be defeated with a 4g turn, and sometime it just cant cope up with the initial turn towards the targets if its close... It probably something in the middle i guess
  2. Same here. It seems to work fine when launched from the skatezilla app, but that does not make a lot of sense so it could be a placebo on my side, I need to test it more. Edit: Reverb g2 Enviado desde mi ELE-L29 mediante Tapatalk
  3. Currently in the hornet if you turn on the jammer AND you are being tracked/launch the radar will go off. If you turn on the jammer but nothing is engaging you, the radar will continue operating normally.
  4. You are all getting too excited with the 2 weeks after pre-purchase, but it has not been confirmed has it? Enviado desde mi ELE-L29 mediante Tapatalk
  5. It's not strictly necessary. I see it as a strategic business move, to gather the very needed income while giving yourself some additional time to achieve your pending developments milestones whatever they are (final features or simply bug squashing). Enviado desde mi ELE-L29 mediante Tapatalk
  6. I'm just missing an Air to air toturial and and a startup one. It feels close now. Enviado desde mi ELE-L29 mediante Tapatalk
  7. What blew my mind was your comment connecting it somehow to MD engineers and the real aircraft. I thought WTF has does to do with the OP problem XD Ofc what you have written in the last post is different, logic and something I agree with. Enviado desde mi ELE-L29 mediante Tapatalk
  8. I dont see how ED can have those concerns in mind when they are dealing to incorporate a technology very demanded by its client base. It will be an option you can turn off or on, period. if something does not play along well on your system or there are downsides like the one you mention you will have live with it, but no way ED can be asked so much as to address those potential problems now. Let's get it first and we'll see... Enviado desde mi ELE-L29 mediante Tapatalk
  9. Are you somehow implyin the problem must be related to the button chose for the scan up/down because there might be incompatibilities with the trim hat? And relating it to MD engineers selection for the real aircraft? The logic just blew my mind away. TO the OP: probably is a double assignment in a layer you dont directly see, sometimes DCS does crazy things. But for sure you can assign it to the trim alright as far as your trim hat has no HW problems (spikes, USB microdisconnections...)
  10. +1 Enviado desde mi ELE-L29 mediante Tapatalk
  11. I'm really looking forward to this module, specially although not related because it appears that with the upcoming dlss I could be able to cranck up the visuals and its gonna be amazing in VR or so I hope. Enviado desde mi ELE-L29 mediante Tapatalk
  12. If you don't mind sacrificing realism you can map your hotas so you don't have to ever touch any mfd during A2G or A2A in the hornet, at least I've managed to do it with a Twcs throttle and Warthog stick. You just need at least one modifier so certain buttons have 2 possible outputs. The things I see most important to map are: -Weapon designate button (central Mfd on the right) -Left Mfd left and top buttons (basically i have a hat that I use for that and it's really simple once settled, and I can manage weapon selection and weapon fuzing). -Mark button -Waypoint increase/decrease -Twcs auto/man Tell me if you want more details and I will try to help. Enviado desde mi ELE-L29 mediante Tapatalk
  13. very interesting results in your graph! What would you say is the perfect lofting angle (manually i mean) to get such performance. I usually pitch 15 to 20 degrees up if I'm not already defensive when launching. Enviado desde mi ELE-L29 mediante Tapatalk
  14. falcon_120

    F-16EX

    I received the F16ex today, and it feels metal to me. Compared to the warthog they seem very similar quality wise (sturdiness , metal, weight...), the biggest difference is for me in the buttons and hat, much easier to click and make more sound in the winwing one. Enviado desde mi ELE-L29 mediante Tapatalk
  15. Not so sure, I'm hoping for a late 2023 release. Enviado desde mi ELE-L29 mediante Tapatalk
  16. They will never fix all the bugs because in cases like this there are no bugs to fix, just never ending tuning of made up assumptions of what the effect of jamming should be on modern ARHs like the aim120, and no one knows for sure, not even Raytheon engineers cause they have not tested it in wars against other nation jammers, not at least in any meaningful sample. We just need to arrive to a state where all parties feels missiles are behaving "good enough" whatever that means. So I feel sorry for ED on this cause I don't see how to make everyone happy Enviado desde mi ELE-L29 mediante Tapatalk
  17. You are missing so much if you have never tried the A10C/F18/F16C/AH64 hell even the Jf17 is wonderfully made. Enviado desde mi ELE-L29 mediante Tapatalk
  18. Following the same logic the US navy will tell you they have the king of SEAD in the form of the EA18G growler. Enviado desde mi ELE-L29 mediante Tapatalk
  19. +1 I would love to see some kind of war room/battle ops center (aka improved f10 map) where you could see realistic information you would know IRL like: -battlefront -Points of known enemy position or last received fire -remaining longs range enemy IADS infrastructure.... and ofc being able to click on an AB to pick and aircraft, the current scrolling system is very outdated, unfriendly and it does not go smoothly at all. So many time I join a slot just to know that the particular AB I have selected has no additional fuel... something I should know from the beginning. All of the above is not intended to tilt towards a war thunder kind of style, but to improve the realism more similar to that other simulator where you see ATOs, awacs and tankers routes, etc.... and even let's you make some basic planning like selecting weapons and a basic flight plan, that would also be a breath of fresh air for FC3 aircraft that have no option to create way points in MP Enviado desde mi ELE-L29 mediante Tapatalk
  20. falcon_120

    F-16EX

    I saw in a red kite review that the screws are in the same position as the warthog so it's compatible with warthog deskmounts :) Enviado desde mi ELE-L29 mediante Tapatalk
  21. falcon_120

    F-16EX

    I just ordered the F16ex with the Orion 2 base. Does anyone one know if the screws on the base are in the same place as the warthog one? I am using a virpil desk mount with the warthog joystick adapter and I don't know if it will be fine with the new base or if I need an adapter. Enviado desde mi ELE-L29 mediante Tapatalk
  22. eurocopter tiger HAD Enviado desde mi ELE-L29 mediante Tapatalk
  23. [emoji3166] Enviado desde mi ELE-L29 mediante Tapatalk
  24. Thanks for the answer MARLAN_, hopefully someone from ED will provide insights as how it works within the realm of the game.
  25. Another tip I use is to change the IR from the black hot to white hot, this normally makes the bright zone (the whole image sometimes like in your image) black so you can see again the simbology. Enviado desde mi ELE-L29 mediante Tapatalk EDIT: As a reference I leave here a real video of the litening at 41:40, you can see there how effectively the simbology is indeed washed out against the background when in FLIR white hot mode
×
×
  • Create New...