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schurem

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Everything posted by schurem

  1. Love the recaps. They are a tad short tho, only the killshots with little of the setup prior to those. Perhaps make em about ten minutes so you can take a few more seconds per kill?
  2. They are in c:\users\you\saved games\DCS\config\input\ The ones you are looking at are the default settings. Any (file) edits you make there will get reverted on every patch for maximum annoyance. If you make the edits with the in-game UI, they will get saved in the above path and are immune from patch shenanigans.
  3. Any chance of progress updates on this? What are we looking at? Months? Years? Weeks?
  4. I Would love for the F-111 to get back in the game.
  5. Perhaps something breaks in triggering the VO's? I have been running this today and for me it also only been partially voiced... The second attack seems to need so e systems that arent implemented yet... maybe an F 10 menu thing to akip it?
  6. Jolly Rogers in early High-Viz scheme, with the white belly and control surfaces and yellow nose.
  7. Sounds about right.
  8. Hey man, interesting post. What exactly is the function of the four glued screws?
  9. Yeah I can confirm. Just flew the NTTR constant peg gen3 instant action and tried to watch the track. I sparrowed the first flogger, gunned the second, then gave the fishbed a sparrow to the face. I then buzzed groom lake, flew to vegas to buzz the strip, almost killed myself by doing high-alpha stuff with all the stabs off, saved the machine and landed. On first load the jester menu bugged out and remained on screen all the time, but the kills were shown just as happened. I quit out due to the bugged jester wheel. On second load, the first flogger died as it should, the jester menu did not bug out, but the second mig was about 100 meters to the right and lower than he should be. The gunfire went into empty sky! The flogger then shot the tomcat down lol. This happened again on third load. And what I really wanted to see was that mad spin & recovery! I must say the sim does look gorgeous on a flat screen with all gubbins turned to max. (I fly using VR)
  10. It's in my opinion one of the most fun experiences available in DCS.
  11. Buy "Museum Relic" for a fiver and you will fall absolutely in love with the glorious thing.
  12. Isnt that the effect you get when something is damaged beyond a certain threshold and dies after a while?
  13. Couldn't have said it any better. Concur wholeheartedly.
  14. Hey man, good job on todays' fighter pilots podcast! nice tie-in to do a Enemy Within promotion with an episode about the hog.
  15. Indeed, but for some people, its just never enough. There's also the magnifying glass of the internet: We don't post positives, but negatives sure rile us up to do some posting! And then there's the way we communicate on the interwebs this century. Simple hyperbole does not cut it. We must find the strongest, most over the top, the bigliest words we can imagine to express the fact that we'd like a glass of water please thank you. Keep on rockin it wags, and never ever lose that cool of yours O7
  16. Ita 38T, as it is in almost every mission in this campaign..
  17. Well at least we now have a Tomcat section in the user files directory on the ED site :D
  18. I would rather have more of the older stuff: F-4E phantom II, Mirage III MiG-23, MiG-25 Su-17, etc, etc.
  19. Pretty please with sugar on top? edit: thanks!
  20. Ammo dumps blow up pretty darn bigly
  21. INS drift... Did you update your INS position?
  22. Love what you guys did to the engine/inlet today. Feels good to me.
  23. For me the thing to get it right was to not check in with JTAC too early. It seems the shooting starts at check-in, so when I checked in too early, the HVA got shot. The second try I only checked in when the lake was already in sight and everything went off fine. (beta branch)
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