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Does anyone know how to increase the amount of G’s pulled before the wings break on the F/A-18C? I would like to mess around with this and see what’s possible
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Does anyone know where the files are for radar performance? I have the CJS Super Hornet Mod, and in the .lua file for it, there is a line that reads: ' RADAR = "AN/APG-73" ' I believe this means the .lua finds this radar file to use in the super hornet. Where is the AN/APG-73 file located?
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As someone who flies aircraft with mirrors and multi-function displays such as the F/A-18, AV-8B, and soon the F-15E, I would like to suggest something. In the settings, you have "Res. of Cockpit Displays", which controls the resolution of the MFDs' image quality and cockpit mirrors. Personally, even though it decreases performance, I like to use my mirrors, but if I want to reduce the MFD resolution to have a more realistic LITENING image, my mirrors will also have their resolution halved. Since it's something simple and the F-15E is very close, I think it'd be a good idea to make a setting "Res. of Cockpit Mirrors" and change "Res. of Cockpit Displays" to only affect the MFDs.
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ITEM IS SOLD... no longer available Thrustmaster HOTAS Magnetic Base & F/A-18 HOTAS Joystick Grip Like New Played it for about 7 months then bought a Winwing Super Libra. In original packaging.
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SOLD Thrustmaster HOTAS Warthog Dual Throttle Like New Played it for about 7 months then bought a Winwing Super Taurus. Includes... Delta Simulations TDC mod installed (Delta Sim TDC) F/A-18 Hornet overlay (original included in box) "Push-through" afterburner insert installed (you do not have to lift the throttles to go into afterburner) Original insert 2 nylon 3D printed "push-through" inserts In original packaging. null
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Hi, I've developed a new plugin for the F16 & FA-18 which is working with VoiceAttack (32/64bit Full versions only) You can see a demos here, JanJan DCS Demo1 JanJan DCS Demo2 Dynamic Phrases PopUp Planner Phrase Filter Dynamic Phrases It has over 50K commands. Download from JanJan discord server It can do the following: Vocal commands to control the entire cockpit. Perform ALL the radio communication commands you can say: Flight, attack air defenses Texaco, request rejoin Inboud for landing Checkin 15 minutes Ready to copy ...all of them Commands to control external views. Control the simulators and more. In addition, and this is the main strength of this plugin, it has other special complex command to perform other tasks. E.g.: Set ILS to any airport you select without specifying the frequency. After 'selecting' the airport you can ask for it's available runways and say set ILS for runway 26 left say Set TACAN frequency. Either set Tblisi tacan or set tacan channel 126 yankee followed by set tacan mode air/ground Set HSI course Set Backup UHF frequency Ask for a vector to the nearest airport Report external/Internal fuel level Set Com1/Com2 radio frequencies Set QNH Set and tune illumination for all available instruments Show/Hide and toggle kneeboard I also added many dynamic checks e.g.: Check that fuel flow is below your threshold value Verify airspeed is below your threshold before lowering the landing gear Verify speed brakes are closed Below are just a few of the complex commands: null JanJan_VA_plugin_for_DCS.pdf RECENT UPDATES 1.1.4.0 * Fixed bug related to user key checkbox. * Added missing dcs-bios files which are needed for it's operation. 1.1.1.8 * Adding config option to run FLCS bit test during startup. * Adding command to set laser start time, if you think 5 to 30 sec is not enough let me know, *set [laser;tgp] start [time;] [5..30][seconds;]* * Fixed MFD loading sequence - once in a while the F-16 MFD code gets updated, which effects the MFD commands. 1.0.35.0 * Adding an option under *Commands* Tab to use 'recenter VR Headset'. This will stop the view from recentering every time the plugin tries to 'press' Num5. See doc or tool tip for further instructions. * Fixing command parser which may have not read commands from general keyfile properly. 1.0.34.0 * **Adding Mariana Islands Support** * Fix bug when reading keyfiles * Updating/fixing typos in commands 1.0.33.0 * Fixed model not selected properly on fresh install * Fixed DCS export when variables are not defined 1.0.32.0 * Update profile * Update DCS-BIOS version * Fixed but with prevented reading data in 2.72 from ramp 1.0.30.0 * Supporting VAx64 1.0.10.0 * **Adding support for the 'Filter Phrase' command in 3D including VR.** * See plugin doc for this new feature and how to setup & enable it. * Modified *Show comm menu* command to prevent possible bug when using VAICOM * Saving selected option for Backup tab in Config Form * Adding config options to specify DCS saved game folder * Added vocal notification to set laser code
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https://discord.gg/sySYqKEw2M Combined Joint Task Force Theta is a US-based DCS tactical realism group with an emphasis on joint air/land/sea multi-national operations. As a tactical realism group, our focus is on the employment of realistic military tactics and doctrine. The group’s main activity are handcrafted campaigns. Campaign missions are run on a weekly to bi-weekly basis. Most often the campaigns depict realistic military operations, but we are not above more fantastical plots on rare occasions. CJTF-Theta does not have mandatory attendance policies. We understand the fact that life sometimes gets in the way of pastimes. The group also does not stipulate that we be the only DCS community that you participate with. If you are interested in joining, want to learn more, or just want to pop in now and then for a flight connect with us via our Discord linked beneath. Any other DCS communities interested in participating in our campaigns, events, or connecting for any other reason are welcome to reach out to us as well. null CLICK ME! https://discord.gg/sySYqKEw2M
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CVW-9 is a start-up group of experienced F/A-18 SIM pilots that takes it a step further and follows a very detailed SOP. We’re taking a more modern approach using the Superbug MOD (Charlie Hornet available) and dating ourselves around 2019 with many modern modifications. 24/7 server. Can offer tactical training, but please have all the basics down including Case 1 recoveries, AAR and weapon employment. Discipline and participation is expected. Its 2019 guys and there are NO more F-14's left unfortunately...sorry. If you would like to check us out follow the link to our discord... Discord Server - updated (07-04-2023) Fill out or Application here.... Application Requirements - Be 18 Years or older - Own a Functioning HOTAS - Own some kind of Face/head Tracker or VR - Own the DCS Marianas, Nevada, Syria and Persian Gulf maps - Own the F/A-18C Hornet and Supercarrier modules - Operate the Jet and all of its systems - Be able to fly formation and aerial refuel - Be able to fly a proper CASE I departure and recovery Code of Conduct Behave with Honesty and Integrity. This is the forefront of our operation; while you are in this Air Wing, you represent us in every aspect. Offensive and outwardly aggressive behavior towards your fellow pilots, in or out of the Air Wing, will not be tolerated. The Chain of Command will be respected at all times. If you have a problem with your squadron mates, you will take it up the appropriate COC. We are a mature group of pilots who understand the importance of teamwork and comradery, and are always up for a spirited debate. However, discussing religion or politics should be kept to a minimum, keep it professional in the cockpit and light hearted in the Officers Club.
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I was making a custom livery for the F/A-18E Super Hornet (CJS Mod), and I finished the first dds file. When I exported it from GIMP and booted up DCS, it is just rendered as black. It was working before. I would periodically check the skin as I worked on it, but now it won't work. Someone, please help. I worked for at least 30 hours on this.
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I have spent a multitude of hours researching how I can try to edit the avionics and flight model of the CJS Super Hornet. Alas, I have had little to no success. I’m at a loss right now, and I would really appreciate some help. I know little to nothing about coding or computers, so this is all very confusing to me. From all my research, I found that the player flight model for the hornet (also used by the CJS Super Hornet) is a professional flight model. This PFM is a .DLL file and is encrypted. I heard the avionics are also encrypted (probably also in a DLL file [i never found it so I wouldn’t know]). Can someone help? I got DCS for my 15th birthday in July, and I found the Super Hornet a while ago. I just really want to make the flight model more like a Super Hornet. If someone knows how to edit these DLL files(idk if that’s legal. Is it?) please teach me. Or maybe if someone knows how, you could edit it for me I suppose? Maybe a developer could help me, someone with knowledge and authorization? Please, I just really want this. I know the Hornet and Super Hornet are really similar, but I love the little details. I love small changes that make each aircraft different, even if it’s two variants of the same aircraft. I love dogfighting, and I’ve heard of the AoA and slow speed performance of the Super Hornet being even better than the Legacy Hornet. I’d love to experience that. I don’t intend to sell or pirate the DLL files or anything. I know they took years of research and development, and I deeply revere that dedication. I would never steal that work. I’m not trying to pay anyone for this, and I don’t expect someone to help. I’m not entitled to help. However, I just wanted to reach out and see if I can find the right person who wants to help me. All I want is to fly the Super Hornet with my little brother and my friend. Please help, I’m out of ideas. Also, if anyone does help, here are the changes I would love to see: Decreased RCS to around 0.1-0.5 m2 (I think it’s in the .lua but I’ll put it in just to be safe) Increased radar detection range. (The AN/APG-73 did 60nm, but the AN/APG-79 does 80nm; I can detect a plane sooner than Legacy Hornet can) More consistent Radar STT lock (DCS Legacy Hornet loses STT lock a lot; appears to almost be intermittent at times) Increased thrust (to emulate increased subsonic acceleration) Better AoA performance (Legacy Hornet flew at max 35o AoA; Super Hornet allegedly has higher max AoA; 20% better seems like a good estimate) Increased lift (Better slow speed characteristics; more control at low speeds; 20% better seems good) Increased pitch rate (Nose pitches up or down quicker and with more control; maybe 7o faster) Increased survivable G load (requires higher G-force to break wings off airframe) (If I over-explained, I’m sorry. I just don’t know if I used the right aviation terms and want to make sure I’m understood properly)
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I noticed some time ago that the canopy ejection on aircraft is usually incorrect. It ejects upwards/forward rather than backwards out of the way. The result in DCS is in most cases that the canopy blown away would hit/ nearly miss the pilot getting out. It seems all aircraft in DCS have the exact same ejection pattern. I know it's nit-picking but an important detail in my opinion. On Youtube are good examples how the Canopy ejection should look like : Mig-29 0:45, F-18 0:31 DCS - Pilot got killed by own canopy.mp4 Canopy ejection wrong.trk Canopy ejection wrong 3.trk