Jump to content

Model Scaling and Visibilty


skendzie

Model Scaling and Visibilty  

528 members have voted

  1. 1. Model Scaling and Visibilty

    • Extremely Important
      386
    • Important
      85
    • Indifferent
      27
    • Not important
      6
    • Totally unnecessary
      25


Recommended Posts

either way... the threats of "holding one's breath until they have achieved their way" usually just leaves them blue in the face - just ask any parent :)

 

I'm not interested in an internet cat-fight. Just stating my opinion on what I feel is a major problem with DCS, and something that will affect my future purchasing decisions.

Link to comment
Share on other sites

  • Replies 454
  • Created
  • Last Reply

Top Posters In This Topic

luminance comes from more a 3D (in a 3D vision, as opposed 3D projected onto a 2D screen) environment... not an artificially bland background and Airfix model like object lighting

No, luminance comes into play with every bright object. There is only so much cd/m2 your monitor can push (and that's only for pure white), and that number is much lower than what a reflecting surface can have on a bright day.

Basically, it's is very hard for a computer monitor to trully display a bright reflective surface because IRL the luminance of that surface is much higher than it's surrounding, that's why it catches yours eyes attention. Not to mention that contrast is one of the weaknesses of LCDs in general.

 

It also plays a big role in night, where the luminance of every light source makes them easily spotable from a very big distance. Once again, this is something that is very hard to do with monitors. You'll not be able to spot a plane with navigational lights from 15+nm in sim, while irl it's pretty easy.

Link to comment
Share on other sites

well, you http://forums.eagle.ru/showpost.php?p=1670989&postcount=58 just keep holding your breath superostrich...

 

 

Thor...

 

there is a perfectly good "example" video posted, and what - you haven't bothered to view it/ it doesn't fit with your argument?... what is your point?

is your "point" you just want a gimmick??

 

Winz...

 

The "problems" with current technology have been pointed out many many times... yes, even by me - do you have something new to offer?


Edited by Wolf Rider
  • Like 1

City Hall is easier to fight, than a boys' club - an observation :P

"Resort is had to ridicule only when reason is against us." - Jefferson

"Give a group of potheads a bunch of weed and nothing to smoke out of, and they'll quickly turn into engineers... its simply amazing."

EVGA X99 FTW, EVGA GTX980Ti FTW, i7 5930K, 16Gb Corsair Dominator 2666Hz, Windows 7 Ultimate 64Bit, Intel 520 SSD x 2, Samsung PX2370 monitor and all the other toys

-

"I am a leaf on the wind, watch how I soar"

Link to comment
Share on other sites

you left the link out ;)

City Hall is easier to fight, than a boys' club - an observation :P

"Resort is had to ridicule only when reason is against us." - Jefferson

"Give a group of potheads a bunch of weed and nothing to smoke out of, and they'll quickly turn into engineers... its simply amazing."

EVGA X99 FTW, EVGA GTX980Ti FTW, i7 5930K, 16Gb Corsair Dominator 2666Hz, Windows 7 Ultimate 64Bit, Intel 520 SSD x 2, Samsung PX2370 monitor and all the other toys

-

"I am a leaf on the wind, watch how I soar"

Link to comment
Share on other sites

Dear Wolf Rider,

now, that the discussion morphs into a pissing contest, I politely excuse myself. I think I voiced my thoughts in detail, already.

More important issues in my life to attend to for now.

Shagrat

 

- Flying Sims since 1984 -:pilotfly:

Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B  | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)

Link to comment
Share on other sites

I think this thread has accomplished its objectives. It has shown to the devs the weight of concern placed on proper spotting by the community.

 

So even though there's plenty of arguing, good job everybody, ;) you made a ruckus :D

Thanks for starting the poll skendzie.

Link to comment
Share on other sites

  • ED Team
I think this thread has accomplished its objectives. It has shown to the devs the weight of concern placed on proper spotting by the community.

 

So even though there's plenty of arguing, good job everybody, ;) you made a ruckus :D

Thanks for starting the poll skendzie.

 

Yes, and with that, I think I will close this thread as its just turned into mostly fighting and little new insight....

64Sig.png
Forum RulesMy YouTube • My Discord - NineLine#0440• **How to Report a Bug**

1146563203_makefg(6).png.82dab0a01be3a361522f3fff75916ba4.png  80141746_makefg(1).png.6fa028f2fe35222644e87c786da1fabb.png  28661714_makefg(2).png.b3816386a8f83b0cceab6cb43ae2477e.png  389390805_makefg(3).png.bca83a238dd2aaf235ea3ce2873b55bc.png  216757889_makefg(4).png.35cb826069cdae5c1a164a94deaff377.png  1359338181_makefg(5).png.e6135dea01fa097e5d841ee5fb3c2dc5.png

Link to comment
Share on other sites

  • 2 weeks later...

What I am curious about is the visibility of aircraft at slightly longer distances. Has there been any reported improvements on this in the new engine?

 

Moving over to DCS from WW2 sims this is my single biggest issue with the current engine. Finding enemy aircraft without knowing exactly where to look + zoom feels like a near impossibility.

 

Now in the Su27 or F15 that is one thing, but in aircraft like the Mig21 it is extremely problematic. I don't even want to imagine what the WW2 planes are like right now in this regard.

Link to comment
Share on other sites

A topic on scaling of aircraft (and maybe even ground units, can't recall) has already been made and no official respone has been given in that topic. Also, it is not on the official feature list for DCS 2. I think you know what that means, for now...

i7 4790K: 4.8GHz, 1.328V (manual)

MSI GTX 970: 1,504MHz core, 1.250V, 8GHz memory

Link to comment
Share on other sites

Well, actually we all hope DCS 2.0 will solve the distance issue without scaling tricks etc. We don't know yet how EDGE will model LOD and distance, so we need to see what we get, first.

If EDGE does not improve the issue with spotting, that particular thread had a bunch of good ideas, to handle the problem... But we can't tell, until EDGE is out.

Shagrat

 

- Flying Sims since 1984 -:pilotfly:

Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B  | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)

Link to comment
Share on other sites

  • 4 months later...
Will spotting be improved in 1.5?

 

Oh yes! It was covered in one of the early live streams that Wags did, but basically a new option will be added to the menu called "Vehicle Icons". You will be offered to choose, "none" (which is how it is now), "normal" and "enlarged".

 

"Normal" and "Enlarged" will replace 3d objects (planes, vehicles, etc.) at a certain distance with specific icons which from what Ive seen from the streams look very good and can be seen much, much further away.

 

It's a very elegant solution and KUDOS to ED for implementing it. :thumbup:

Current specs: Windows 10 Home 64bit, i5-9600K @ 3.7 Ghz, 32GB DDR4 RAM, 1TB Samsung EVO 860 M.2 SSD, GAINWARD RTX2060 6GB, Oculus Rift S, MS FFB2 Sidewinder + Warthog Throttle Quadrant, Saitek Pro rudder pedals.

Link to comment
Share on other sites

It is not a cheat when everybody can have it, depending on the server settings.

 

I would consider it cheat if everyone was flying with "normal" setting while somebody would enable "enlarged" only for himself.

Hello, this is a very interesting debate, as some options can be considered cheats when they are mean to even the game.

 

For example, removing the grass in arma 3 could be considered unfair to other players because of the edge it gives, when this is mean for smaller configs to make the game playable.

The enlarged setting could be considered mandatory for Oculus users because they don't have the finer resolution that a monitor has.

In the old days (when every pixel counted lol), when everyone were limited to 800x600 (or worse), having one of the new, expensive 1024x768 or higher monitors was sometimes considered a "cheat" as it was giving an edge to those people.

 

IMO, stuff like automatic start, enlarged settings etc, should not be locked and categorized as hard cheats, instead they should stay open to everyone to use (except on ultra-competitive server maybe but I don't even know if they exist).

It may, or may not give some edge over those who don't use it.

 

I like the fact that the automatic start is available to anyone, as it allows people that don't want to go through the complex startup procedures to enjoy flyin gwith anyone else.

Link to comment
Share on other sites

I've seen a lot of topics about people not been able to see objects at distance and now ED have done something about it. If people still want to fly at normal settings when enlarged gives them an advantage then that's up to them. I know what I'll be choosing though and it won't be normal settings if others are using enlarged.

 

Why would anyone want to use normal if enlarge looks better and gives you an advantage?

Link to comment
Share on other sites

Since becoming aware of this new feature I have wondered which option will the closest to representing realism and if "Enlarged" might be considered a cheat. I suppose only a RL pilot would know for sure.

It's not a cheat. In MP everyone can use it, in SP we are now pretty much blind compared to AI (and to RL).

 

It's the feature I'm mostly looking for in 1.5 and hope it will work as intended.

Link to comment
Share on other sites

I've seen a lot of topics about people not been able to see objects at distance and now ED have done something about it. If people still want to fly at normal settings when enlarged gives them an advantage then that's up to them. I know what I'll be choosing though and it won't be normal settings if others are using enlarged.

 

Why would anyone want to use normal if enlarge looks better and gives you an advantage?

 

 

Hi, in real life when flying our human eyes can see much further and much clearer than in a simulator and it applies to air-air and air-ground. Especially those of us who fly have perfect or near perfect vision.

 

 

:book:

Intel Core i5-8600k + Cooler Master Hyper 212 EVO | Gigabyte GTX 1070 Aorus 8G | 32GB DDR4 Corsair Vengance LPX Black 3200MHz | Gigabyte Z370 Aorus Gaming 3 | WD Black SN750 NVMe 500GB | Samsung 850 EVO 250GB | WD Green 240GB | WD Caviar Black 1TB SATA 3 | WD Caviar Blue 500GB SATA 3 | EVGA 650 GQ 80+ Gold | Samsung CF391 Curved 32" | Corsair 400C | Steelseries Arctis 5 --- Razer Kraken X Lite | Logitech G305 | Redragon Dyaus 2 K509 | Xbox 360 | Saitek X-52 Pro | Thrustmaster TWCS | TrackIR 5

Link to comment
Share on other sites

Hi, in real life when flying our human eyes can see much further and much clearer than in a simulator and it applies to air-air and air-ground. Especially those of us who fly have perfect or near perfect vision.

 

 

:book:

 

That's why we got a zoom feature in DCS. :sorcerer:

[sIGPIC][/sIGPIC]

Link to comment
Share on other sites

That's why we got a zoom feature in DCS. :sorcerer:

this topic has already been discussed, this is not the place to revive it.

The object visibily feature is needed and many people have asked for it (including me).

The topic raised is that people not willing to use it (like you I suppose since you dont seem to deem it necessary) might consider themselves at a disadvantage.


Edited by PiedDroit
Link to comment
Share on other sites

That's why we got a zoom feature in DCS. :sorcerer:

 

Yes and no. Zoom only "solves" the issue of seeing things at distance by introducing another issue in the form of drastically reduced FOV. The ideal solution is one that allows for a roughly real world FOV and a roughly real world ability to spot objects at distance, but that's not really technically feasible.

 

Since this is a highly subjective (and apparently highly contentious matter), the forthcoming suite of options seems like the best possible compromise in appeasing all sides of the discussion.

 

I'm looking forward to trying out the new options and seeing what they bring.

i7-7700K @ 4.9Ghz | 16Gb DDR4 @ 3200Mhz | MSI Z270 Gaming M7 | MSI GeForce GTX 1080ti Gaming X | Win 10 Home | Thrustmaster Warthog | MFG Crosswind pedals | Oculus Rift S

Link to comment
Share on other sites

Since becoming aware of this new feature I have wondered which option will the closest to representing realism and if "Enlarged" might be considered a cheat. I suppose only a RL pilot would know for sure.

 

You had an entire 300+ post thread to argue about this in. Why you gotta bring it up again. I was glad when the conversation was done on this and it was decided to put into EDGE as an option.

 

Curious to me why you would want to call someone using this feature a cheat? In this community we got some people with small laptop size monitors and other people with 4K wall size monitors. Noone is running around calling people with big monitors cheats - instead they focused on 'more positive ways to improve the experience for people with average hardware.

 

Spotting is usability feature for people who have average hardware. People who have HUGE 4K monitors won't get any extra benefit from larger 'spots'. People who don't have HUGE 4K monitors get to spot something that would have been totally invisible to them before. If anything it brings a parity to the 'spotting' experience - "for everyone".

 

I'm gonna be on this like a broken record if I have to.

 

That's why we got a zoom feature in DCS. :sorcerer:

 

Sourcery :smilewink:


Edited by vicx
  • Like 1
Link to comment
Share on other sites

I'm sure the visibility option will be controlled on the server side, just like labels and everything else. Why is this even a discussion?

Intel 9600K@4.9GHz, Asus Z390, 32GB DDR4, EVGA RTX 3070, Custom Water Cooling, 970 EVO 1TB NVMe

34" UltraWide 3440x1440 Curved Monitor, 21" Touch Screen MFD monitor, TIR5

My Pit Build, VKB Gunfighter Pro w/WH Grip, TMWH Throttle, MFG Crosswinds W/Combat Pedals, Cougar MFDs, Custom A-10C panels, Custom Helo Collective, SimShaker with Transducer

Link to comment
Share on other sites

That's why we got a zoom feature in DCS. :sorcerer:

 

Cant believe you actually said that.... :doh:

Intel Core i5-8600k + Cooler Master Hyper 212 EVO | Gigabyte GTX 1070 Aorus 8G | 32GB DDR4 Corsair Vengance LPX Black 3200MHz | Gigabyte Z370 Aorus Gaming 3 | WD Black SN750 NVMe 500GB | Samsung 850 EVO 250GB | WD Green 240GB | WD Caviar Black 1TB SATA 3 | WD Caviar Blue 500GB SATA 3 | EVGA 650 GQ 80+ Gold | Samsung CF391 Curved 32" | Corsair 400C | Steelseries Arctis 5 --- Razer Kraken X Lite | Logitech G305 | Redragon Dyaus 2 K509 | Xbox 360 | Saitek X-52 Pro | Thrustmaster TWCS | TrackIR 5

Link to comment
Share on other sites

I'm sure the visibility option will be controlled on the server side, just like labels and everything else. Why is this even a discussion?

I hope this "model display" option effect is so subtle that nobody will care if it's a server option or not. We really don't need more server restrictions in flight sims, there are so few players as it is. The way this effect seems, it's more like an "aid" than a "cheat". It's not as bold as an icon and won't be visible through your own aircraft. It's only going to aid in seeing very distant objects so I don't see why it would really matter in multiplayer. It's not any more of an "aid" than a 50" 4K monitor is. Or hopefully that's how it turns out.

i9-14900KS | ASUS ROG MAXIMUS Z790 HERO | 64GB DDR5 5600MHz | iCUE H150i Liquid CPU Cooler | 24GB GeForce RTX 4090 | Windows 11 Home | 2TB Samsung 980 PRO NVMe | Corsair RM1000x | LG 48GQ900-B 4K OLED Monitor | CH Fighterstick | Ch Pro Throttle | CH Pro Pedals | TrackIR 5

Link to comment
Share on other sites

Hi, in real life when flying our human eyes can see much further and much clearer than in a simulator and it applies to air-air and air-ground. Especially those of us who fly have perfect or near perfect vision.

 

 

:book:

 

I know this that's why I wrote that I'm pleased ED are making things more visible in 1.5. I think it's more of a cheat as it is now in DCS. Where someone can just pop up from nowhere without you seeing them and pepper your butt.

 

I'm really looking forward to 1.5 and some good dogfights.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...