Jump to content

Recommended Posts

Posted

I seriously doubt people whining in the forums will dictate wether they have vive support at release or in future. I'm pretty sure at release it will just be oculus rift

I7 4770k @ 4.6, sli 980 evga oc edition, ssdx2, Sony 55 inch edid hack nvidia 3dvision. Volair sim pit, DK2 Oculus Rift.

Posted
I seriously doubt people whining in the forums

forum whiners.

 

 

Did I miss something? Who is whining? We're on a public forum having a discussion guys. The Vive is an exciting prospect, it has the potential to be a rift beater, of course people are going to wonder whether DCS will support it.

[sIGPIC]sigpic67951_1.gif[/sIGPIC]

Posted
Did I miss something? Who is whining? We're on a public forum having a discussion guys. The Vive is an exciting prospect, it has the potential to be a rift beater, of course people are going to wonder whether DCS will support it.

 

It's a generalization

I7 4770k @ 4.6, sli 980 evga oc edition, ssdx2, Sony 55 inch edid hack nvidia 3dvision. Volair sim pit, DK2 Oculus Rift.

Posted
Agreed. I also doubt they make decisions based on forum whiners. If they do, they are not smart.

 

Until someone from DCS announces, no one knows anything. I could guess DCS is working round the clock with OR, and OR is pumping some of their billions into DCS and it is OR's number one developer, but unless I work for DCS or OR, I would know nothing. We won't know anything until someone at DCS spills the beans.

 

Of course we don't know. Forums are mostly full of speculation, which isn't a problem, just like your statement that DCS will quickly have Vive support because its apparently easy, and copies of DCS are sold on steam. Its just that some speculation is based on more logic than others.

  • 2 weeks later...
Posted

It appears the latest Vive prototype has a physical IPD adjustment that not only moves the lenses, but the displays aswell. That should make the adjustment work much better than having to adjust the software of a single display to accommodate the new lens positions.

Posted

New Kickstarter for a VR Headset including eye tracking so realistic depth perception and focal adjustment can be realized...

 

And a similar technology as an available upgrade for the Oculus Rift DK2

http://www.smivision.com/en/gaze-and-eye-tracking-systems/products/eye-tracking-hmd-upgrade.html

Shagrat

 

- Flying Sims since 1984 -:pilotfly:

Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B  | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)

Posted

Me too so far, but I'm very much keeping an open mind, I'll go with whichever impresses most upon release.

[sIGPIC]sigpic67951_1.gif[/sIGPIC]

Posted

When I saw the Vive controllers my thought was that they were intentionally simple reference designs. I think Valve is deliberately leaving the door open for third parties to make better designs.

 

I have watched interviews with the Lighthouse developer and he said that Valve wanted third parties to use the Lighthouse technology. I also watched a panel discussion where lighthouse tracking was discussed - although hand tracking always gets the attention it was suggested on the panel that putting lighthouse tracking on keyboards, mice and joysticks would have a lot of utility.

Posted
While it is too early to say if we can and or will support it, we did get a couple of Vive dev kits today.

 

When there is news on this front, I'll pop in with an update.

 

Awesome! Thanks for the info Wags!

My Specs

Asus Maximus Hero IX Z270

i7 7700k @ 4.7GHz

32GB G.SKILL TridentZ 3700MHz DDR4

EVGA RTX 2080Ti

Samsung 960 Evo 1TB M.2 NVME SSD

EVGA SuperNOVA 1200 P2

Acer XB270HU 144Hz @ 1440p (IPS)

Valve Index

 

OOOOhhh, I wish I had the Alpha of a Hornet!

Posted
While it is too early to say if we can and or will support it, we did get a couple of Vive dev kits today.

 

When there is news on this front, I'll pop in with an update.

 

Cool, be sure to let us know how you get on with them please. :thumbup:

[sIGPIC]sigpic67951_1.gif[/sIGPIC]

Posted
While it is too early to say if we can and or will support it, we did get a couple of Vive dev kits today.

 

When there is news on this front, I'll pop in with an update.

 

Do you also have an Oculus Crescent Bay prototype ,or are you still using the old Oculus DK2 prototype.

Posted

Sweet! I planned on getting the Vive and Oculus to compare the two. Vive is still going to be out first? So it would be great to have DCS support right away as that's the first game I want to test the Vive with! Hope the res is high enough to be useful with DCS, I'm sure the tracking will be great with the system they are using.

Posted (edited)

starvr looks awesome ( http://www.starvr.com ). But i think it will be a highend solution for a highend price and they will have big difficults to establish against oculusvr(facebook) and Valve/HTC on the market.

 

Well i think the real VR breakthrough will come with the second generation of consumer vr devices, the current upcoming devices have very fragmented feature sets, the second generation will bring them all together in one device.

Edited by tobaschi
Posted
While it is too early to say if we can and or will support it, we did get a couple of Vive dev kits today.

 

When there is news on this front, I'll pop in with an update.

Hell frigging yeah!!! Key word being a couple of kits!!!

Intel i7 6700k OC 4.7ghz

Asus ROG Maximus VIII Hero Motherboard

Zotac GTX980ti 6GB Amp Extreme

32 GB DDR4 3200 RAM

Oculus Rift CV1

Thrustmaster Warthog

Posted

odd thing is, I just switched Cell Phone providers and got a QHD Note 4.

 

Now... I wonder what I can use to broadcast mydesktop to my phone screen :)

 

as the Note4 has Samsung's GearVR

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9)

3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

Posted
odd thing is, I just switched Cell Phone providers and got a QHD Note 4.

 

Now... I wonder what I can use to broadcast mydesktop to my phone screen :)

 

as the Note4 has Samsung's GearVR

 

i think for DCS the deplay will kill you

  • 5 weeks later...
Posted
odd thing is, I just switched Cell Phone providers and got a QHD Note 4.

 

Now... I wonder what I can use to broadcast mydesktop to my phone screen :)

 

as the Note4 has Samsung's GearVR

 

http://intugame.com/

:)

Intel Core i7 6700K @ 4.5GHz. Asus-Z170-PRO MB

CORSAIR H105 HYDRO CPU COOLER.

EVGA GTX 1080Ti FTW3 Elite.

16GB DDR4 2666MHZ HYPERX SAVAGE.

SAMSUNG M.2 SSD 128GB SM951 Boot Drive.

SAMSUNG SSD 500GB EVO Working Drive.

Windows 10 Professional

  • 3 weeks later...
  • 1 month later...
Posted

Would be nice if they provided an "estimated" consumer price point for the VIVE. I sense costs will be a major factor for many "simmers" but then I could be wrong. I've personally spent waaaaay too much on my favorite pastime, and will most likely figure out a way to extricate myself from even further $$$$$ in the future. Onward and upward!!

Intel i5-4690K Devil's Canyon, GForce TitanX, ASUS Z-97A MB, 16GB GDDR3 GSkill mem, Samsung SSD X3,Track IR, TM Warthog, MFG Crosswind pedals, Acer XB280HK monitor,GAMETRIX KW-908 JETSEAT

Posted

 

Reading the review people that haven't follow VR closely will assume that Oculus doesn't have full movement solution by comparing a Vive unit with "two" trackers, against a Rift unit with "one" tracker. That said I'm not sure if we will be able to preorder two trackers, or have to wait and buy the Touch inputs that would include the other tracker. One tracker will be fine for the majority of VR users that prefer cfs, or racing sims, while two tracking units will be popular with those that want more movement. I doubt that Oculus will make the mistake of selling only one tracker, and not have an option to buy two trackers with the first preorders.

Posted
Would be nice if they provided an "estimated" consumer price point for the VIVE. I sense costs will be a major factor for many "simmers" but then I could be wrong. I've personally spent waaaaay too much on my favorite pastime, and will most likely figure out a way to extricate myself from even further $$$$$ in the future. Onward and upward!!

 

All we know is that Vive said their hardware won't be cheap and Oculus has suggested that want to sell their hardware near cost, and make their money on the software side. Oculus has said there is no point in selling their hardware without a lot of available software, so they have been agressively funding third parties and have created their own software development company.

 

This suggests that the Oculus could be significantly cheaper. If this hold true Vive better come up with a killer app to help sell their hardware.

 

Preorders for both unit should start before the end of this year, so it won't be long before we have accurate pricing.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...