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Posted (edited)

Q: at some point will we have water effects such as white caps in high wind conditions?

Edited by MegOhm_SD

 

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Posted (edited)

Q: Will we have some (~50 m) visibility in overcast clouds in 2.0/1.5? So that a flight lead might lead his wingman in for an instrument approach, even though the wingman isn't too familiar with IFR.

Edited by Justin Case
http://www.masterarms.se A Swedish Combat Flight Simulator Community.
Posted

I would like to know if dust clouds will be formed when flying low level over the desert or a wake in the water when flying low level??. If not do you have it planned in the future???

Posted

In the old LockOn days it was already asked but it wasn't possible at that time. Will it be possible with the new engine to have the airbase lights on when the fog enable has been set for a mission during daytime?

Posted

With the pending release of 1.5 in September, will there be any bug fixes for the current aircraft, will the pilot log book be fixed? Will the new Mission Editor be included?

 

 

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Posted

Sorry for asking this again but i want to bump it a little to avoid get it lost.

 

Q: Could we see an example of the new shiny metal for Sabres and Mustangs in the next streaming video?

 

A parked Sabre or Mustang in the L-39C Albatros taxi to the runway could be more than enough.

 

Thanks.

" You must think in russian.."

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Posted

Regarding the new visibility icons, will they work the same as labels do now, will they be visible through the airframe? Also, will they apply to ground units as well as aircraft?

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Posted

Q: Has any thought been given to partnering with Thrustmaster (or anyone else) on high-end controllers for the F/A-18C module? I'm thinking like the TM Warthog and the A-10C.

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Posted (edited)

Q: At the moment, some helicopters like the UH-1 and the Mi-8 can exceed EGT limits without any consequence. With the inclusion of new theaters like NTTR and Straits of Hormuz with a much higher temperature than Georgia (which greatly affects engine performance), does ED (or Belsimtek in that case) plan to model engine-overheat failure for these helos at some point?

Edited by Charly_Owl
Posted

Q: Will DCS 1.5 come with the improved ATC?

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One day in DCS... Vipers will fly along side Tomcats... Bugs with Superbugs, Tiffy's with Tornado's, Fulcrums with Flankers and Mirage with Rafales...

:)The Future of DCS is a bright one:)

 

Posted

Q: With the new graphic effects, will this also include an update to how IR images are displayed. For example heat maps on vehicles or hot vehicles standing out against cold backgrounds, rather then the current method which can have parts of the ground in WHOT for example be whiter then the vehicle.

 

Thank you :-)

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Posted

Q- Eagle Dynamics have a former MiG-31 pilot on their devteam can we expect a full MiG-25 Foxbat module either in the P series or the R series in the near future?

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  • ED Team
Posted
Q- Eagle Dynamics have a former MiG-31 pilot on their devteam can we expect a full MiG-25 Foxbat module either in the P series or the R series in the near future?

 

Guys, just to save you some time, don't bother asking about future modules, they wont be answered and/or announced in these Q&A sessions.

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Posted

Are there any plans to implement multiple audio outputs?

 

For example, you could put all effects on your speakers, while all radio comms and warnings are coming to your headset.

Posted

Q: currently in order to use external tools based on data exports (as HELIOS for example) DCS need to work in window mode which is making an SLI configuration useless.

How will this work for DCS 1.5?

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HW Specs: AMD 7900X, 64GB RAM, RTX 4090, HOTAS Virpil, MFG, CLS-E, custom

Posted (edited)

Q: Will the new sound engine/API support the 3d sound through the 2 channels of the headphones, aka HRTF audio or something similar?

 

For detailed explanation see https://en.wikipedia.org/wiki/Head-related_transfer_function, or http://forums.eagle.ru/showthread.php?t=122517

 

Thanx for answering :thumbup:

Edited by Suchacz
Posted

Multiplayer

 

Are there any plans from ED to host an own multiplayer server?

If I would like to fly SFM I could get it for free at World of Warplanes.

 

You only need 2 of the following 3: Altitude - Speed - Skill

Posted (edited)

Question about performance in FPS:

 

In current Directx9 engine we have two basic situations that limit FPS:

 

1) CPU Limit: when we are near a lot of objects. Eg.: Crowded airport or flying low over a battlefield. In this situation GPU can´t be used at 100%, CPU is used at 100% and limit FPS to under 40 FPS (usually 20 to 40). CPU power per core, per Hz and its clock speed affects directly FPS. Since DCS was released there is no CPU in the marked that will give DCS high FPS in this situations, even if overclocked over 5 GHz.

 

2) GPU Limit: When flying high, with no objects in sight. In this situation CPU is not used at 100% and GPU can be used at 100%. GPU power, game resolution (2k or 4k) and visual configuration affects directly FPS in this situation. With a middle to high end GPU you can easily get over 60 FPS at 1080p.

 

New Edge engine runs with DirectX11 an we expect, with time, as the simulator matures, an increase in FPS in CPU limited situations.

 

Question:

 

Will we see an FPS increase in CPU limited situations when DCS 1.5 comes out next September?

Edited by JorgeIII

AKA TANGO-117. DCS Modules: ALL. I7 6700k @ 4.9 GHz / 32 GB DDR4 @ 3.2 GHz / 950 Pro m.2 + 4xSSDs / Gigabyte 1080TI 11 GB OC / 48" 4K Curved Samsung TV / TM Warthog Hotas / TM TPR rudder pedals / Track IR. Private pilot and sailplane pilot in RL.

Posted (edited)

Another question:

 

Will DCS have a more realistic and predictable "Dynamic" weather for Mission Editor in DCS 2.0?

Edited by JorgeIII

AKA TANGO-117. DCS Modules: ALL. I7 6700k @ 4.9 GHz / 32 GB DDR4 @ 3.2 GHz / 950 Pro m.2 + 4xSSDs / Gigabyte 1080TI 11 GB OC / 48" 4K Curved Samsung TV / TM Warthog Hotas / TM TPR rudder pedals / Track IR. Private pilot and sailplane pilot in RL.

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