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What is your most anticipated feature in 1.5/2.0?


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Posted

Improved graphics.

 

Believe it or not I stopped playing DCS BS1 solely because of how awfully the sky looked like combined with the issues with Shkval rendering distances/transparency. Poor graphics are one thing but outright technology cruft and effects made by unskilled graphic makers are something I cannot stand. With the latest DCS 1.x iterations most of those are gone and I hope with 2.0 there's not going to be a single piece of techno cruft left.

 

The second would be the improved sound API. It's weird that there have been literally nothing published on the subject.

Posted
...Believe it or not I stopped playing DCS BS1...
Were you still playing BS1 really? Why not BS2?

[offtopic]

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Posted

Actually, apart from graphics and ability to see enemy units from further away, one of the features I anticipate quite a bit is collidable trees. :)

 

Both in WW II fighters and in helicopters this this will add to the immersion. :)

 

Hope they will implement it in a good way.

 

For instance, I hope every tree is not a "steel rod" but give varying damage depending on how you hit it: Angle, speed, how high up, how close etc.

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Posted

Playability improvements:

 

new useful MP GUI

toggle settings in MP

ease-of-use-editor ( so one doesnt have to study for years to get a proper mission set up )

 

eyecandy is secondary imho, get the tech and GUIs up-2-date first would be my wish

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Posted

The most anticipated feauture of 1.5? Hmm i would say the release date. :D

 

But i think the combined .exe of simulation and frontend is most welcome change for me.

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Posted
not sure for 1.5 but for 2.0 ,I expect high resolution clouds and their shadows.
Considering 2.0 is coming in November, I wouldn't expect all the fancy effects at initial release.
Posted

Multi GPU support

"It takes a big man to admit he is wrong...I'm not a big man" Chevy Chase, Fletch Lives

 

5800X3D - 64gb ram - RTX3080 - Windows 11

Posted

Soul for dcs, now we have nice sim but so,so sterile feel in it..

 

Better mission/campaing editor + better mission generator + better AI will help lot, and all old bugs get fixed finally i hope.

 

Graphics are not so important in sim , everything else is. (performance, AI, immersion, stability)

 

AND finally better spotting system, this is one of the best new things in 1.5/2.0 , no more so blind virtual pilots :)

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Posted
A dedicated server that will host at least 100 players without lag.

 

I didn't know we were getting that.

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Posted

New and up-to-date engine to take advantage of modern gaming hardware and the resulting performance gains, while at the same time, providing a more realistic look and feel overall. :)

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Posted

for me, I think at the end of the day the most important thing from 1.5 (2.0) is performance and high FPS.

I hope my Ka-50 will dance in amongst the trees and buildings.

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Posted

Me? I'm looking forward to 1.5 hitting. Just 1.5.

 

Why?

 

Because it's a massive patch and code restructure behind the scenes, and due to it being on the horizon for a long time we've only had small module updates over the past year while waiting for it.

 

Getting 1.5 our the door should mean we get back to a schedule of chunkier updates on a more frequent basis :)

Posted

i look fwd to a lot of things - updated graphics, better framerates, rain, dynamic lighting, afterburners, dedicated server, new MP UI........

 

but howabout the sim simply starting up and the view NOT zooming out??

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