Ginaccio Posted January 6, 2016 Posted January 6, 2016 Same here, tryed all the solution but trees are lighted up as if they were on fire and terrain often masks targets. Unusable and unrealistic!
Von Thrud Posted January 7, 2016 Posted January 7, 2016 (edited) I concur... I have tried some simple mission at night .... mucked around with gain settings on BHOT and WHOT mode.... zero effective thermal contrast to use TGP effectively... this needs to be fixed otherwise it's pretty well nerfed to EO/TV pod only that is LLTV rather than true IR... those trees look toasty warm though ! ED please rectify this ... I love my A10c at night.... but just am turned off doing night missions whilst this exists edit - add screenshots... TGP night. Nevada map both modes of WHOT and BHOT. trees show as bright as (or dark as) the desired target object. Edited January 7, 2016 by Von Thrud add images System: I7 7700K - Delidded. TT Cooler. 32GB 3000hz Ram, Gigabyte Aorus Ext 1080TI, SSD's, Corsair Gold 850W PSU, Philips 4K 40inch 60hz monitor, Dell 22inch Touch + Helios, Rift S, VKB MCG PRO, TM TPR pedals, TM Warthog throttle with slew mod and twist repair
Manuel_108 Posted January 7, 2016 Posted January 7, 2016 I doubt that ED will implement realistic FLIR after 5 years. Hopefully in the F/A-18 though!
Gliptal Posted January 7, 2016 Posted January 7, 2016 I concur... I have tried some simple mission at night .... mucked around with gain settings on BHOT and WHOT mode.... zero effective thermal contrast to use TGP effectively... this needs to be fixed otherwise it's pretty well nerfed to EO/TV pod only that is LLTV rather than true IR... those trees look toasty warm though ! ED please rectify this ... I love my A10c at night.... but just am turned off doing night missions whilst this exists edit - add screenshots... TGP night. Nevada map both modes of WHOT and BHOT. trees show as bright as (or dark as) the desired target object.In the old map the situation is even worse, at least you can distinguish the target here.
Mud Posted January 8, 2016 Posted January 8, 2016 I doubt that ED will implement realistic FLIR after 5 years. Hopefully in the F/A-18 though! Would it be unfair to say that they owe us that though? It is such a vital instrument for the A-10 and probably other aircraft in the pipeline. It can be done as shown by other sims / games. Spoiler W10-x64 | B650E Gigabyte Aorus Master | AMD Ryzen 7 7800X3D | Noctua NH-D15 G.Skill Trident ZS Neo DDR5-6000 64Gb | MSI RTX 3080ti Gaming X Asus Xonar AE | VPforce Rhino + TM Hotas Warthog MFG Crosswind pedals | Valve Index
Einherjer Posted January 8, 2016 Posted January 8, 2016 (edited) A-10C TGP display: Targets hard to see The real Flir image isn't also not really sharp... I think, spotting in dcs is a little more easy than in the footage videos. Edited January 8, 2016 by Einherjer
BackboneOne Posted January 8, 2016 Posted January 8, 2016 (edited) The real Flir image isn't also not really sharp... I think, spotting in dcs is a little more easy than in the footage videos. interersting, i would like to hear from 476th about it. Edited January 8, 2016 by BackboneOne MB: Asus ROG Strix Z390-E \ CPU: i9-9900K NZXT Kraken X52\ DDR4: 3000MHz G.SKILL Trident Z Royal 32Gb RAM \ VID: MSI Nvidia RTX4070 12GB \ MON: Samsung ue49ks8000 49'', Lilliput 8'' x2 CNTRL: Thrustmaster HOTAS Warthog \ Saitek Combat Rudder pedals \ TrackIR 5 \ Thrustmaster MFD Cougar Pack
tintifaxl Posted January 8, 2016 Posted January 8, 2016 And here you can watch FLIR image from an A-10 which is much clearer: http://www.military.com/video/operations-and-strategy/air-strikes/unclassified-a-10-warthog-war-footage/1489970323001 I would take these in DCS, please. Windows 10 64bit, Intel i9-9900@5Ghz, 32 Gig RAM, MSI RTX 3080 TI, 2 TB SSD, 43" 2160p@1440p monitor.
BackboneOne Posted January 8, 2016 Posted January 8, 2016 i think we need a ground texture mod optimized for current FLIR, little hope for ED on this one, to be honest( MB: Asus ROG Strix Z390-E \ CPU: i9-9900K NZXT Kraken X52\ DDR4: 3000MHz G.SKILL Trident Z Royal 32Gb RAM \ VID: MSI Nvidia RTX4070 12GB \ MON: Samsung ue49ks8000 49'', Lilliput 8'' x2 CNTRL: Thrustmaster HOTAS Warthog \ Saitek Combat Rudder pedals \ TrackIR 5 \ Thrustmaster MFD Cougar Pack
Einherjer Posted January 8, 2016 Posted January 8, 2016 A-10C TGP display: Targets hard to see And here you can watch FLIR image from an A-10 which is much clearer: http://www.military.com/video/operations-and-strategy/air-strikes/unclassified-a-10-warthog-war-footage/1489970323001 I would take these in DCS, please. I think it's quiet close to what we have in 2.0 - it's a desert footage, most of it are ccd pictures, and the whot / bhot looks similar to me But the heat sources should be more visible, that's right
Dun_Aenghus Posted January 8, 2016 Posted January 8, 2016 I flew the A10 for the first time in ages lastnight and I thought I was just tired and not able to see the targets. There was an entire tank column parked next to the road and I couldn't detect them. Hugely frustrating. I had 2 GBU38s and 3 GBU12s I just couldn't use. [sIGPIC][/sIGPIC]
BackboneOne Posted January 8, 2016 Posted January 8, 2016 I flew the A10 for the first time in ages lastnight and I thought I was just tired and not able to see the targets. There was an entire tank column parked next to the road and I couldn't detect them. Hugely frustrating. I had 2 GBU38s and 3 GBU12s I just couldn't use. as i said, this is really a problem and needs to be solved. strange that ED ignoring it. MB: Asus ROG Strix Z390-E \ CPU: i9-9900K NZXT Kraken X52\ DDR4: 3000MHz G.SKILL Trident Z Royal 32Gb RAM \ VID: MSI Nvidia RTX4070 12GB \ MON: Samsung ue49ks8000 49'', Lilliput 8'' x2 CNTRL: Thrustmaster HOTAS Warthog \ Saitek Combat Rudder pedals \ TrackIR 5 \ Thrustmaster MFD Cougar Pack
NeilWillis Posted January 8, 2016 Posted January 8, 2016 Is a video recording of a TGP any indication of what kind of quality the pilot sees? I have a feeling that it will be a terribly compresses, low res video, and may not represent the pilot's eye view in the slightest. To suggest it might be representative is to assume a great deal I think? The display we see has definitely deteriorated is definitely something that needs to be improved, and I am also fairly sure ED have it on their bug list. You can improve things by playing with the contrast and brightness,, it does help a lot.
LeCuvier Posted January 8, 2016 Author Posted January 8, 2016 TGP Issue: Need a statement from ED! I doubt that ED will implement realistic FLIR after 5 years. Hopefully in the F/A-18 though! I've had the A-10C since June 2011 and it was a big step forward from the A-10A in Flaming Cliffs. The ability to use the TGP for targeting Mavericks, CBU's and GBU's made a big difference. The TGP struggled under some light conditions but mostly I could manage in IR mode and adjusting the level/contrast settings. Now the TGP is almost useless for finding targets. We are all guessing at what ED will or won't do; but that's no good. We need a plan from ED for each one of the issues that were introduced with 1.5. And the A-10C TGP is a major one. LeCuvier Windows 10 Pro 64Bit | i7-4790 CPU |16 GB RAM|SSD System Disk|SSD Gaming Disk| MSI GTX-1080 Gaming 8 GB| Acer XB270HU | TM Warthog HOTAS | VKB Gladiator Pro | MongoosT-50 | MFG Crosswind Pedals | TrackIR 5
Dun_Aenghus Posted January 8, 2016 Posted January 8, 2016 Completely agreed. It would be great if ED looked into this one. At the moment, I can detect vehicles on the road but the pod is pretty much useless. [sIGPIC][/sIGPIC]
baltic_dragon Posted January 8, 2016 Posted January 8, 2016 As another workaround which works really well, I really suggest using Barthek's mod. I installed it yesterday and not only it looks very good, the TGP works as it used to work before with it. Check out this thread. You can also make it workable with the JSGME - see this post. For more information, please visit my website. If you want to reach me with a bug report, feedback or a question, it is best to do this via my Discord channel. Details about the WinWing draw can be found here. Also, please consider following my channel on Facebook.
Enduro14 Posted January 8, 2016 Posted January 8, 2016 As another workaround which works really well, I really suggest using Barthek's mod. I installed it yesterday and not only it looks very good, the TGP works as it used to work before with it. Check out this thread. You can also make it workable with the JSGME - see this post. This is good advice works great for me also, I also find setting gain to 7 and the other one to 8 really brings out a flir image. Intel 8700k @5ghz, 32gb ram, 1080ti, Rift S
Gliptal Posted January 8, 2016 Posted January 8, 2016 As another workaround which works really well, I really suggest using Barthek's mod. I installed it yesterday and not only it looks very good, the TGP works as it used to work before with it. Check out this thread. You can also make it workable with the JSGME - see this post. This is good advice works great for me also, I also find setting gain to 7 and the other one to 8 really brings out a flir image.What is the performance impact?
baltic_dragon Posted January 8, 2016 Posted January 8, 2016 None as far as I can tell. At least not for me. Worth trying! For more information, please visit my website. If you want to reach me with a bug report, feedback or a question, it is best to do this via my Discord channel. Details about the WinWing draw can be found here. Also, please consider following my channel on Facebook.
Enduro14 Posted January 8, 2016 Posted January 8, 2016 None for me either have two 980 though which for now obviously just using one until sli is worked out. Make sure you do the view distance tweaks otherwise textures won't look right directions here first page http://forums.eagle.ru/showpost.php?p=2207621&postcount=1 Intel 8700k @5ghz, 32gb ram, 1080ti, Rift S
BackboneOne Posted January 10, 2016 Posted January 10, 2016 has anyone tested DCS Northern Europe by Starway http://forums.eagle.ru/showthread.php?t=144708? is the problem still there with it? MB: Asus ROG Strix Z390-E \ CPU: i9-9900K NZXT Kraken X52\ DDR4: 3000MHz G.SKILL Trident Z Royal 32Gb RAM \ VID: MSI Nvidia RTX4070 12GB \ MON: Samsung ue49ks8000 49'', Lilliput 8'' x2 CNTRL: Thrustmaster HOTAS Warthog \ Saitek Combat Rudder pedals \ TrackIR 5 \ Thrustmaster MFD Cougar Pack
Oscar Juliet Posted January 11, 2016 Posted January 11, 2016 I just downloaded Desert 3.0 for that exact reason. I was so sick of not seeing targets for no reason. Even when on top of them in TGP it was hard. Also practice for Nevada :P My Youtube Channel
CoBlue Posted January 13, 2016 Posted January 13, 2016 Please ED, fix the TGP, especially the FLIR! Thank you! i7 8700k@4.7, 1080ti, DDR4 32GB, 2x SSD , HD 2TB, W10, ASUS 27", TrackIr5, TMWH, X-56, GProR.
EntropySG Posted January 13, 2016 Posted January 13, 2016 Oscar Juliet I will try this also. DCS A-10C is next to unplayable for me due to the graphic engine, I can't see shit on the ground as soon as targets are off road and not moving... I've been a huge ED fanboy so far, I've bought all modules out there despite the fact that I will probably never fly them, but this SUCKS big time. We run big multiplayer events with multiple squadrons and this has a great impact on our favorite hobby. Please fix this!! [sIGPIC][/sIGPIC]
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