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Posted

Is the only base with a working AWLS.

 

Try others on the list and you will see.

" You must think in russian.."

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Posted

Is or will the DCS Harrier capable of TER(Triple Ejector Rack) for Mavericks? I didn't see any mention of this in the Early Release Missing functions thread.

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Posted
Nope.

Oh no. Seriously? Any specific reason why not?

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Posted

Gotta share my appreciation for Razbam, you guys have done a stellar job in delivering a great module. I look forward to more features being added and the bugs being squashed.

I was inverted B)

Posted
Oh no. Seriously? Any specific reason why not?

 

Not even the our GRs could carry more then one mav per pylon.

The only way to make sense out of change is to plunge into it, move with it, and join the dance.

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Posted

Absolutely loving the Harrier, gotta say though, my most anticipated feature is the Altitude Hold. Definitely been searching for a target in the TGP, looked up to the HUD and immediately flown into a hill on more than one occasion.

 

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Posted
Absolutely loving the Harrier, gotta say though, my most anticipated feature is the Altitude Hold. Definitely been searching for a target in the TGP, looked up to the HUD and immediately flown into a hill on more than one occasion.

 

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Trim! Check attitude. Look at the TGP for 4-5 Sec Max and check attitude again.

 

The lower, the shorter the time between attitude checks.

At least, that is the theory. ;)

 

I had my fair share of heads down incidents in basically all DCS aircraft.

 

We simply miss the peripheral vision and feeling the movement.

Shagrat

 

- Flying Sims since 1984 -:pilotfly:

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Posted
Trim! Check attitude. Look at the TGP for 4-5 Sec Max and check attitude again.

 

The lower, the shorter the time between attitude checks.

At least, that is the theory. ;)

 

I had my fair share of heads down incidents in basically all DCS aircraft.

 

We simply miss the peripheral vision and feeling the movement.

Oh yeah absolutely, but I'm used to being heads down for ages in the A-10C, I guess I've got into a bad habit!

 

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Posted
Oh no. Seriously? Any specific reason why not?

 

The first reason is that the Maverick types carried by the Harrier (AGM-65E and F) cannot be loaded on LAU-88s.

 

Even if the aircraft used AGM-65D and H, LAU-88s (they are launchers, not ejector racks) are huge, heavy, and produce a lot of drag. The Harrier just isn't big enough. It's role and typical mission profile also necessitates light loadouts.

 

LAU-88s are very rarely used these days by any aircraft type.

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Posted

Zeus isnt online for days. I think no update today for Harrier :)

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Posted
Zeus isnt online for days. I think no update today for Harrier :)

 

 

 

It´s updated to the 1.5.8 version I think. Did a quick fly and it seems so. TGP is the same as in stable version. Buggy but you can lase...

Posted
It´s updated to the 1.5.8 version I think. Did a quick fly and it seems so. TGP is the same as in stable version. Buggy but you can lase...

 

Thank you for info :thumbup:

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Posted
It´s updated to the 1.5.8 version I think. Did a quick fly and it seems so. TGP is the same as in stable version. Buggy but you can lase...
Danke

 

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Posted

If only we had some cobras and Sea Stallions :thumbup:

 

You can create a nice fully operative road FOB like this.

 

jqvNYAI.jpg

 

6FEL3vE.jpg

 

SILxY3D.jpg

 

M2iv5Tj.jpg

 

V91oGq5.jpg

 

For this you need the Roadside FARP created by Pikey Look on his signature, he has a created a Roadside Farp. basically an actual FARP Texture change

 

the dificult part is to find a road with the lateral terran level enough so the FARP is not floating in the air. It is not working everywhere but it is working.

The FARP is fully operational if you place the appropiate vehicles.

You can also make it more realistic by using the VPC Airfield Equipment MOD to add "atrezzo"

 

I have created this one for a MP mision with my Squadron "Escuadron Cruz de San Andres" and it worked real nice for AV-8B and UH-1H.

I was in Art of the Kill D#@ it!!!!

Posted
If only we had some cobras and Sea Stallions
I spent ages Making a road base for a night mission we ran only problem I found = unable to get NVGs added as can't rearm. and in the ME menu you can't add them so had to scrap it and go for a carrier hahaha

 

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Posted

I've done the same so many times.Cant wait for it.

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Posted
The first reason is that the Maverick types carried by the Harrier (AGM-65E and F) cannot be loaded on LAU-88s.

 

Even if the aircraft used AGM-65D and H, LAU-88s (they are launchers, not ejector racks) are huge, heavy, and produce a lot of drag. The Harrier just isn't big enough. It's role and typical mission profile also necessitates light loadouts.

 

LAU-88s are very rarely used these days by any aircraft type.

Wow, thanks for that info. Disappointing to hear but much appreciated.

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Posted
I spent ages Making a road base for a night mission we ran only problem I found = unable to get NVGs added as can't rearm. and in the ME menu you can't add them so had to scrap it and go for a carrier hahaha

 

Sent from my SM-G950F using Tapatalk

 

This pics are made in a actual MP mission flown by my virtual Squadron. The base is fully operational, we rearmed and refuelled there with no troubles. you can also repar, use ground power and ask for the NVG.

but I agree that making this base operations was not easy, the critical thing is to find the proper terrain really flat around the road.

But it is doable

 

However I hope we can have a better Mod or easier solution to make it so.

Posted
Wow, thanks for that info. Disappointing to hear but much appreciated.

 

Yeah, I kinda felt the same given how useful the Mavericks are on the Harrier with the DMT, but I spent quite a bit of time trying to hunt down any evidence of carrying even just 2 Mavericks on a single hardpoint and couldn't find anything, same with the Zuni pods.

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