jcbak Posted June 6, 2016 Share Posted June 6, 2016 Doesn't seem to be working for me. The runways/taxiways still look the same. The rest of the terrain is the mod. Can't figure it out. [sIGPIC][/sIGPIC]WIN 10, i7 10700, 32GB DDR4, RTX 2080 Super, Crucial 1TB SSD, Samsung EVO 850 500GB SSD, TM Warthog with 10cm extension, TIR5, MFG Crosswind Pedals, Wheelstand Pro, LG 40" 4K TV, Razer Black Widow Ultimate KB[/size] Link to comment Share on other sites More sharing options...
Barbajet Posted June 6, 2016 Share Posted June 6, 2016 @Starway Thank's I'll do this :) Link to comment Share on other sites More sharing options...
YoYo Posted June 6, 2016 Share Posted June 6, 2016 (edited) I like this new dirties, oil slick ect. the colour from long distance is proper now. Thx again! Here is the old version: Edited June 6, 2016 by YoYo Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 4090 24Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro Link to comment Share on other sites More sharing options...
jcbak Posted June 6, 2016 Share Posted June 6, 2016 YoYo...what airbase is that? [sIGPIC][/sIGPIC]WIN 10, i7 10700, 32GB DDR4, RTX 2080 Super, Crucial 1TB SSD, Samsung EVO 850 500GB SSD, TM Warthog with 10cm extension, TIR5, MFG Crosswind Pedals, Wheelstand Pro, LG 40" 4K TV, Razer Black Widow Ultimate KB[/size] Link to comment Share on other sites More sharing options...
Barbajet Posted June 6, 2016 Share Posted June 6, 2016 Yoyo It does seem a bit Yellow ish on your end.. no ? Link to comment Share on other sites More sharing options...
YoYo Posted June 6, 2016 Share Posted June 6, 2016 (edited) YoYo...what airbase is that? Maykop ( https://drive.google.com/file/d/0B-uSpZROuEd3LVRDS3hyaElkUEk/view ) . Yoyo It does seem a bit Yellow ish on your end.. no ? Dont think so.... (it depends on the time of day): Edited June 6, 2016 by YoYo Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 4090 24Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro Link to comment Share on other sites More sharing options...
zaelu Posted June 6, 2016 Share Posted June 6, 2016 (edited) Sorry guys, looks like a wrong file got slipped in into the zip. I will create a new one. Download availability is on hold until the new file is up. Best, SW Besides the folders and files for MacOS was there any significant difference Starway? Would be a pity to download the same files again, I removed all the unnecessary files and folders and the mod was working very well. Speaking o the Mod. I like how you made the trees, how you tweaked the luas and the subforest, the mountains, the fields, the airports! Very fine job you did. I have found that in LandTexturesAutumnOther the files: alleja2(verh).tga, alleja2.tga, r_dub.tga, r_sosna.tga were not colorized as per Autumn season but rather summer or spring. Was it intentional? Also, the Noise1 is nicely done do avoid pattern formation but I find variants of Kavkaz ( http://forums.eagle.ru/showthread.php?t=155116 ) being a bit more lively even if a bit of pattern do appear (I use noise1persquare 2 instead of 4). The small noise texture I saw you went for a blurred one instead of a rather sharper and detailed one like others. I also changed it because it looks better when flying low or using Combined Arms... the "blurry bumpiness" is replaced with a bit of "fake" detail... could be "de gustibus" Oh, and another file I like to use from an old mod is the small texture for An-2. I attached a few pics of how my game looks now with your mod (99% :) ) Edited June 6, 2016 by zaelu [sIGPIC][/sIGPIC] I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A, Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least Link to comment Share on other sites More sharing options...
ActionMav Posted June 6, 2016 Share Posted June 6, 2016 --------------------------------------- DLC Update 1.1 --------------------------------------- First update for Caucasus DLC by Starway released! This updates includes: 1) Several minor corrections of the base textures, including mountains, noise, and summer distance textures. 2) Runways: All runway textures have been retouched. High resolution runway textures have been colour corrected. Former low res textures have been exchanged by completly new, highly detailed and highly resoluted textures. Download available here: link Installation via JGSME. Unzip file, copy and paste the complete content into your JGMSE-mod folder and overwrite old files. Best, Starway Great update! Thanks!! Link to comment Share on other sites More sharing options...
Windsortheater Posted June 7, 2016 Share Posted June 7, 2016 Ground vehicles are impossible to spot visually (compered to stock textures) on open fields, grass etc. Even if I know where they are, I can't see them, until it's to late to aim & shoot. was worried about this. deal breaker for me. Link to comment Share on other sites More sharing options...
Barbajet Posted June 7, 2016 Share Posted June 7, 2016 @Yoyo. . got it yea :) Link to comment Share on other sites More sharing options...
REDEYE_CVW-66 Posted June 7, 2016 Share Posted June 7, 2016 Nice pics Zealu! Sent you a PM:) Link to comment Share on other sites More sharing options...
uboats Posted June 7, 2016 Share Posted June 7, 2016 hi starway, may i ask that which dds file is for the new grass texture? can we have green grass for spring and summer while withered color for autumn and winter? [sIGPIC][/sIGPIC] My DCS Mods, Skins, Utilities and Scripts | Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD | | TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn | Link to comment Share on other sites More sharing options...
Starway Posted June 7, 2016 Author Share Posted June 7, 2016 Dear uboats, That's exactly how it is toned right now. Best, SW System: Intel Core i5 3570K | GTX 980 OC | 16 GB DDR3 1600 | 500 GB SSD Link to comment Share on other sites More sharing options...
Vitormouraa Posted June 7, 2016 Share Posted June 7, 2016 Starway, can I use the runway texture separately? SplashOneGaming Discord https://splashonegaming.com Link to comment Share on other sites More sharing options...
sniperwolfpk5 Posted June 7, 2016 Share Posted June 7, 2016 Please for the future updates. Keep the update size smaller. Upload the only files those are new or changed. Thank you Win10, Intel 3rd Gen. Core i7 3.8Ghz, 20GB ram, Nvidia Geforce 1060 6GB Opentrack (Download it from HERE), PS3 Eye, Saitek x52-pro Joystick, DIY Rudder Pedals, Google Cardboard with DCS World English is not my native language Link to comment Share on other sites More sharing options...
Gizzy Posted June 7, 2016 Share Posted June 7, 2016 @Starway Donated and got the DL. Great from high up BUT as I fly rotary wings 100% when you are low and dirty, to me, the ground appears totally overcooked and, well, pretty awful a lot of the time.... Just my view now, and of course YOU CANNOT PLEASE ALL OF THE PEOPLE ALL OF THE TIME.... Good Luck... and thanks... Example... NORMAL DCS STARWAY DL NORMAL DCS STARWAY DLC Link to comment Share on other sites More sharing options...
Starway Posted June 7, 2016 Author Share Posted June 7, 2016 @Starway Donated and got the DL. Great from high up BUT as I fly rotary wings 100% when you are low and dirty, to me, the ground appears totally overcooked and, well, pretty awful a lot of the time.... Just my view now, and of course YOU CANNOT PLEASE ALL OF THE PEOPLE ALL OF THE TIME.... Good Luck... and thanks... Example... NORMAL DCS STARWAY DL NORMAL DCS STARWAY DLC Thanks for your feedback, but both of your comparison pictures are showing parts of my textures. For example the ones you declare as Normal DCS still have my "small noise"(grass texture which is visible when you are very close). So I take this as a compliment. :) Best, SW System: Intel Core i5 3570K | GTX 980 OC | 16 GB DDR3 1600 | 500 GB SSD Link to comment Share on other sites More sharing options...
Gizzy Posted June 7, 2016 Share Posted June 7, 2016 ......So I take this as a compliment. :) Best, SW AND SO YOU SHOULD, I checked and there was a MOD specific to 229th for objects etc.. that incorporated your early work. :smilewink: Link to comment Share on other sites More sharing options...
Weedwacker Posted June 7, 2016 Share Posted June 7, 2016 I really love the new textures Starway, thank you. My only issue is, it's very very hard to spot ground units now, maybe this is intentional? They really blend into the ground, and usually i can't spot BMPs till they are firing at me. Maybe I need some adjustment. Playing vanillia, it's very contrasted, the ground versus objects are much easier to pick out. Link to comment Share on other sites More sharing options...
Vedexent Posted June 7, 2016 Share Posted June 7, 2016 Please for the future updates. Keep the update size smaller. Upload the only files those are new or changed. Thank you And the people who haven't downloaded yet, do what? Download the original, then they have to download the update and integrate the two? There might be case for both a download link and an update link. Link to comment Share on other sites More sharing options...
derfritz Posted June 7, 2016 Share Posted June 7, 2016 I really love the new textures Starway, thank you. My only issue is, it's very very hard to spot ground units now, maybe this is intentional? They really blend into the ground, and usually i can't spot BMPs till they are firing at me. Maybe I need some adjustment. Playing vanillia, it's very contrasted, the ground versus objects are much easier to pick out. It is hard to spot ground units in real life with the naked eye, especially if they are trying to hide. Pilots used binoculars, nowadays targeting pods obviously. So use the zoom a lot :D Link to comment Share on other sites More sharing options...
Weedwacker Posted June 7, 2016 Share Posted June 7, 2016 (edited) It is hard to spot ground units in real life with the naked eye, especially if they are trying to hide. Pilots used binoculars, nowadays targeting pods obviously. So use the zoom a lot :D Well i'm just doing the instant action a10a mission, just tank columns and bmp groups out in the open, no camo netting (i've put up my share of camo netting on real life SAMs), i feel like i need to be within a slightly unrealistic visible range before the vehicle's body take shape. Edited June 7, 2016 by Weedwacker Link to comment Share on other sites More sharing options...
derfritz Posted June 7, 2016 Share Posted June 7, 2016 Have you tried model enlargement? Gesendet von meinem E6653 mit Tapatalk Link to comment Share on other sites More sharing options...
Bobby Posted June 7, 2016 Share Posted June 7, 2016 Ground vehicles are impossible to spot visually (compered to stock textures) on open fields, grass etc. Even if I know where they are, I can't see them, until it's to late to aim & shoot. I don't see any dirt rotor-wash from helis when landing on terrain. Anybody else having those problems? :thumbup: ~S +1 same here Link to comment Share on other sites More sharing options...
Foxbeard Posted June 7, 2016 Share Posted June 7, 2016 Guys please stop whining around and welcome to reality. If you want unrealistic looking textures supporting ground units beeing sitting ducks go with the stock terrain. You can't have both! Cheers! 1 __________________ Windows 7 Ult 64 Bit | Intel Core i5-3570 | 16GB DDR3-2133 | GTX 770 Link to comment Share on other sites More sharing options...
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