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Posted (edited)

If you install the Harrier via CMD:

DCS_updater.exe install RAZBAM_AV8BNA

it works.

Edited by mwd2
missing 'r'

Playing: DCS World

Intel i7-13700KF, 64GB DDR5 @5600MHz, RTX 4080 ZOTAC Trinity, WIN 11 64Bit Prof.

Squadron "Serious Uglies" / Discord-Server: https://discord.gg/2WccwBh

Ghost0815

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Posted

via chat?

- Jack of many DCS modules, master of none.

- Personal wishlist: F-15A, F-4S Phantom II, JAS 39A Gripen, SAAB 35 Draken, F-104 Starfighter, Panavia Tornado IDS.

 

| Windows 11 | i5-12400 | 64Gb DDR4 | RTX 3080 | 2x M.2 | 27" 1440p | Rift CV1 | Thrustmaster Warthog HOTAS | MFG Crosswind pedals |

Posted
via chat?

:lol:, from the bin folder in the DCS install directory

F/A-18, F-16, F-14, M-2000C, A-10C, AV-8B, AJS-37 Viggen, F-5E-3, F-86F, MiG-21bis, MiG-15bis, L-39 Albatros, C-101 Aviojet, P-51D, Spitfire LF Mk. IX, Bf 109 4-K, UH-1H, Mi-8, Ka-50, NTTR, Normandy, Persian Gulf... and not enough time to fully enjoy it all

Posted
If you install the Harrier via CMD:

DCS_update.exe install RAZBAM_AV8BNA

it works.

 

Thanks :thumbup:

Current specs: Windows 10 64bit, i7-7700K @ 4.8 Ghz, 32 GB RAM, 1 To SSD, RTX2070-Super, TrackIR 5, TM Warthog, TM T.Flight Rudder Pedals

Posted (edited)

-Flat shadows restored.

-Trees shadows will not disappears at some view and distance.

 

Was this even an issue in 2.1 version?? or they just copy pasted from 1.5.8 changelog? just curious.

Edited by watermanpc

Take a look at my MODS here

Posted
Thanks
It's

 

DCS_updater.exe install RAZBAM_AV8BNA

 

You missed the r in updater

 

Sent from my SM-G950F using Tapatalk



 

Water cooled i9-9900K | Maximus Code XI MB | RTX3090  | 64GB | HP Reverb G2 
Posted

Wauw... i just flown over las vegas where normal i hit 30fps...

 

With harrier i just flow over it and not even 1 time under 45fps and no stutters...

 

Is it the update or the new nvidea driver... i dont know... but i am verry verry happy at the moment

 

Thank for the update ed

 

Verry happy

 

----------------------------------------------------------

 

i7 2600K oc 4.7g / asus gtx 1080 gaming x+ / 16gig ram / ssd 500gig / oculus rift / jetseat se / saitek rudder ((next upgrade)mfg crosswind) / logitech warthog hotas + 20cm extention

Posted
Updated, but I cannot seem to install the AV-8B module, anyone else encountering this problem?

 

BTW pretty looking clouds :)

 

What? Do we have new clouds??? That was known?

Posted

Wow, where was it said that 2.2 was going to have new clouds? cant seem to find it

Posted

What I have noticed so far:

 

-Deeper blue sky (much more realistic now) as you climb, just like in real life. Also adjusted sky color.

 

-Improved haze (not the one in the ME).

 

-Horizon line finally smoothed (better horizon haze). Much better now, no more harsh line between sky and land though needs some refinement (thicker smoothing line imho).

 

-Gamma changes. Now there is much more contrast between light and shadows which is great for cockpit and the whole visuals in general. 2.2 gamma sweet spot.

 

-White caps are finally fixed AND IMPROVED!!!!, A LOT!!!!...they look just fantastic now. From 1 knot to whatever you want for wind speed (I tried up to 25 knots). Smoother animation and much slower which is amazing and looks realistic and whats more, now white caps are ALIGNED to wind direction!!! and this even affect to how the white caps look (faster, lower, bigger, waves in the shore, etc.). Also, I'm pretty sure they improved the scale problem with them as now, when you climb they look very small and proportional to altitude. I woud love if waves breaking into the beach would be much bigger and reach further away in the distance though but incredible improvement in this regard.

 

-Sea color improved. (though probably inverted because coast color is blue and deep sea is green, I think it should be the opposite).

 

-Clouds. New (temporal) clouds added.

 

-Clouds shadow on water.

 

-Terrain mountains no longer are "transparent" at dusk/dawn.

 

-Improved terrain shadowing (Nevada).

 

-Now terrain cast shadows in planes. Try flying low at dusk near to the ground under a mountain shadow and you will realize the plane is shadowed in both external and cockpit views.

 

-Further away objets rendering distance.

 

-Clear performance improvement!!!!!!!!

 

-Color corrections.

 

-Improvements in Normandy textures (new ones at certain places)

 

-River deltas in Normandy ?¿?¿?(they look odd yet so I guess they are not finished).

 

-New explosions (only rockets I think). Still very wip.

 

-AI has some issues as already posted here (they dont' take off for instance).

 

Maybe I left something out of the list so please, let's comment what else they included. So far enjoying the update (probably the best in a long time)

 

Thanks!!

Take a look at my MODS here

Posted

Bunyap mention that 88mm flakbrust were now implemented in 2.2, so we should "see and hear them" but I were not able to see the effect with 8 guns firing on a flight of B-17s. Have you guys seen it?

Posted

The flak 88 IS visible:D It is just a tiny, placeholder explaion for now, but at least you can tell that you are taking fire. The new static- smoke that can be placed in missions now also look awesome. With it you can create a much more believable battlefied (with very low fps cost as well)

Posted

Also, forgot to mention the new sounds for the planes...it's a MASSIVE improvement!!, tried A-10C, F-15, SU-33 and SU-27 and I had a blast crancking up the volume :D, much more realistic sounds, closer to how real fighter airplanes sound.

 

Also, smoother transitions between different sounds though there is still some work to do as sometimes the transitions still being too hars but at certain angles (which btw now affects much more dynamically to the sound) they are still not seamless, but overall AMAZING improvement to sounds.

 

Doppler effect feels also much more refined and there is some great DEEP BASS (close to 20hz) which makes you feel the plane over you head and rattle your theeth :D

 

Really looking forward for more improvements (would like to hear even more mid frequencies roar and higher SPL at higher distances).

 

Nice work in this last patch!.

Take a look at my MODS here

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