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Posted (edited)

I set the time of day to very early and am seeing these reflective terrain tiles in the Nevada map. I'm pretty sure it's the reflective surface of part of the tiles because it gets brighter as I fly an angle towards the sun. And at higher altitudes, looking more straight down this is not a problem.

 

I have no mods installed when testing this. And my game settings are mostly on high. And I am using DCS MSAA 2x + nVidia's FXAA.

 

Is there any way to fix this?

 

Looking away from the sunrise:

NUTQUK9.jpg

 

 

Looking toward the sunrise:

AgI3KA7.jpg

Edited by BIGNEWY
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Posted

Perhaps it's just my system? Or it could just be the part of the map that I am using?

 

Could someone test this mission for me and post a screenshot. I would like to know if it's just my system.

 

Thanks.

Terrain Test.miz

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Posted

Yep, seeing the same thing.

 

It appears to be a noise map or something but it's reflective and at low level looks a bit like ice. At higher altitudes it looks very odd and tessellated.

 

lwSGMud.jpg

 

XZg9rUo.jpg

Posted

Confirmed; same here.

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Posted

Noticed it last night.

 

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Posted

Must of been the last update...because Ive just noticed this also. I dont see much tiling though...looks more like puddles of water left after a rain shower.

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Posted

Hi

 

I just care about that, a few minutes ago and I was just about to post a thread about that but I can see I'm not the only one and the problem is already reported.

 

Just on NTTR in 2.5 OB. Not on 2.2.

 

For now, I havn't noticed anything like that on Caucasus map 2.5

 

Thanks !

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Posted

I have it too happened after after I did the latest up date sure looks nasty. NTTR map.

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Posted
I get the feeling the shiny, baked earth look when you have a very low sun angle is intentional, but the repeating geometric pattern isn't.

 

Yes, I think that shiny pooling texture looks ok.

 

But the tile pattern is bad. I think I noticed it before this hotfix two days ago. But I am glad it has been reported. Hope it's fixed soon. The repeating pattern would not be as noticeable if it were not reflective I think.

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Posted

nttr ground reflections

 

I'm getting weird sun reflections on the ground in the nttr map 2.5. looks like ice. didn't have this problem in 2.2.

its coming from the sun and when your far from it like a few thousand feet its all in tiles. i cant stand it, its so ugly:(

 

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Posted

I found the culprit files to be "Noise.min" & "Noise". These files are located in Mods,terrains,Nevada,vfstextures.

 

I copied the two files from a clean 2.5 install with Nevada into the latest 2.5 update and overwriting the existing two files and the problem was gone.

 

I suppose this is a new and upcoming feature for a future release, just my two cents worth.

Posted

yeah, +1 on this... guess is a WiP thing though it quite ruins the map right now in its state...very cool if they are trying to add some speculars maps to the terrain, would add a lot to the quality, especially for winter/snow seasons...

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Posted

I noticed it when I first flew the Nevada map after installing 2.5. I figured it was some a setting on my graphics card or PC that was causing it as I had never seen that effect before. Does look strange but I have confidence in the ED team that they will address it or at least provide usd with a setting that minimizes this issue.

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Posted

Be sure that 'Disable fullscreen optimizations' is check marked when right clicking on the shortcut for DCS under compatibility tab.

 

This was a new feature added in the 1709 build that is known to cause issues with AMD cards and certain apps/games when ran in fullscreen.

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Posted
Be sure that 'Disable fullscreen optimizations' is check marked when right clicking on the shortcut for DCS under compatibility tab.

 

This was a new feature added in the 1709 build that is known to cause issues with AMD cards and certain apps/games when ran in fullscreen.

 

This is happening on Nvidia cards as well.

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