M1Combat Posted July 29, 2019 Posted July 29, 2019 It already is... You have to manually delete a few folders full of compiled shaders though. I'm not at my gaming rig so I can't check right now but just throw it in your OVGME mods folder. This mod gets installed in your DCS install directory instead of your saved games profile folder though. Nvidia RTX3080 (HP Reverb), AMD 3800x Asus Prime X570P, 64GB G-Skill RipJaw 3600 Saitek X-65F and Fanatec Club-Sport Pedals (Using VJoy and Gremlin to remap Throttle and Clutch into a Rudder axis)
imacken Posted July 29, 2019 Posted July 29, 2019 It already is... You have to manually delete a few folders full of compiled shaders though. I'm not at my gaming rig so I can't check right now but just throw it in your OVGME mods folder. This mod gets installed in your DCS install directory instead of your saved games profile folder though. I honestly don't know why you say that. It is not already in OvGME format. The folder structure is not correct for the software to apply it correctly, and also, there are folders to delete contents of, as well as folders to be deleted. Intel i7 12700K · MSI Gaming X Trio RTX 4090 · ASUS ROG STRIX Z690-A Wi-Fi · MSI 32" MPG321UR QD · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · Tobii Eye Tracker 5 · Thrustmaster F/A-18 Hornet Grip · Virpil MongoosT-50CM3 Base · Virpil Throttle MT-50 CM3 · Virpil Alpha Prime Grip · Virpil Control Panel 2 · Thrustmaster F-16 MFDs · HTC Vive Pro 2 · Total Controls Multifunction Button Box
M1Combat Posted July 29, 2019 Posted July 29, 2019 I say that because I use it with OVGME with no mods to the folder structure? I manually delete the right files in the terrain folders (I can't remember the location specifically), and I delete my metashaders and fxo folders in my saved games profile folder... I don't rename the folders. That step is really a backup so you can get the old stuff back, but if you just delete the metashaders files it re-creates them. If you don't like the mod, then remove the mod and delete the metashaders files again, and it will again recreate them. It works just fine with OVGME... It will never just be a plug and play in the way that many OVGME mods are because you need to clear the contents of a few folders. Nvidia RTX3080 (HP Reverb), AMD 3800x Asus Prime X570P, 64GB G-Skill RipJaw 3600 Saitek X-65F and Fanatec Club-Sport Pedals (Using VJoy and Gremlin to remap Throttle and Clutch into a Rudder axis)
imacken Posted July 29, 2019 Posted July 29, 2019 I say that because I use it with OVGME with no mods to the folder structure? It works just fine with OVGME... It will never just be a plug and play in the way that many OVGME mods are because you need to clear the contents of a few folders. It works fine if you modify it and put it in the required OvGME format. See the help section. Intel i7 12700K · MSI Gaming X Trio RTX 4090 · ASUS ROG STRIX Z690-A Wi-Fi · MSI 32" MPG321UR QD · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · Tobii Eye Tracker 5 · Thrustmaster F/A-18 Hornet Grip · Virpil MongoosT-50CM3 Base · Virpil Throttle MT-50 CM3 · Virpil Alpha Prime Grip · Virpil Control Panel 2 · Thrustmaster F-16 MFDs · HTC Vive Pro 2 · Total Controls Multifunction Button Box
DflippinK Posted July 30, 2019 Posted July 30, 2019 works perfectly with OvGME... actually, never hasn't worked perfectly with OvGME.. Ryzen R7 1800x|EVGA FTW3 1080Ti|32gb Corsair Dominator Platinum@2666mhz|Samsung 750 EVO|LG 4k 50" Main Display|ASUS PB278Q Reference Display|
imacken Posted July 30, 2019 Posted July 30, 2019 OK, I am officially confused by what one or two of you are saying. OvGME needs the zip to be in a specific format. The download on the first page is not in that format. See attachments. First one shows the list of mods I have in the appropriate OvGME folder. As you can see it includes the shader mod as downloaded from page 1 here. It does not show up on the list in ovGME as it is not in the format as described in the Help section on OvGME. It needs to be put in that format to show up for me. Can someone please explain how you guys are getting this to work without putting it into the appropriate format? Intel i7 12700K · MSI Gaming X Trio RTX 4090 · ASUS ROG STRIX Z690-A Wi-Fi · MSI 32" MPG321UR QD · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · Tobii Eye Tracker 5 · Thrustmaster F/A-18 Hornet Grip · Virpil MongoosT-50CM3 Base · Virpil Throttle MT-50 CM3 · Virpil Alpha Prime Grip · Virpil Control Panel 2 · Thrustmaster F-16 MFDs · HTC Vive Pro 2 · Total Controls Multifunction Button Box
JoeyJoJoJunior Posted August 2, 2019 Posted August 2, 2019 OK, I am officially confused by what one or two of you are saying. OvGME needs the zip to be in a specific format. The download on the first page is not in that format. See attachments. First one shows the list of mods I have in the appropriate OvGME folder. As you can see it includes the shader mod as downloaded from page 1 here. It does not show up on the list in ovGME as it is not in the format as described in the Help section on OvGME. It needs to be put in that format to show up for me. Can someone please explain how you guys are getting this to work without putting it into the appropriate format? There has to be a top level directory, usually with the name of the mod, and the actual mod inside that directory. There should be nothing else in the zip other than that top level directory (no readme, for example). So for this VR mod, all you have to do is create a folder called "Kegetys VR Mod" or something like that, extract the mod in there, and zip up that folder. The structure should be "Kegetys VR Mod\Bazar\..." i7 6700k @ 4.6, Gigabyte Z170X-UD3, 32GB DDR4 2666, GTX 1070, Rift S | MS Sidewinder FFB2 w/ TM F-22 Pro Grip, TM TWCS Throttle, VKB T-Rudder Mk. IV
imacken Posted August 2, 2019 Posted August 2, 2019 (edited) There has to be a top level directory, usually with the name of the mod, and the actual mod inside that directory. There should be nothing else in the zip other than that top level directory (no readme, for example). So for this VR mod, all you have to do is create a folder called "Kegetys VR Mod" or something like that, extract the mod in there, and zip up that folder. The structure should be "Kegetys VR Mod\Bazar\..." I think you misunderstood my post, I was trying point out this fact! Edited August 2, 2019 by imacken Intel i7 12700K · MSI Gaming X Trio RTX 4090 · ASUS ROG STRIX Z690-A Wi-Fi · MSI 32" MPG321UR QD · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · Tobii Eye Tracker 5 · Thrustmaster F/A-18 Hornet Grip · Virpil MongoosT-50CM3 Base · Virpil Throttle MT-50 CM3 · Virpil Alpha Prime Grip · Virpil Control Panel 2 · Thrustmaster F-16 MFDs · HTC Vive Pro 2 · Total Controls Multifunction Button Box
JoeyJoJoJunior Posted August 3, 2019 Posted August 3, 2019 I think you misunderstood my post, I was trying point out this fact! Oops, I see that now :) I think I might be able to answer your actual question though. I notice that OvGME works just fine if you have the folder structure directly and no zip file. So if someone uses the "Extract to \DCS VR Shaders performance mod 2.5.5.33174" option in their archive program to unzip into their mods folder, OvGME will pick it up the same as if it was in a zip. i7 6700k @ 4.6, Gigabyte Z170X-UD3, 32GB DDR4 2666, GTX 1070, Rift S | MS Sidewinder FFB2 w/ TM F-22 Pro Grip, TM TWCS Throttle, VKB T-Rudder Mk. IV
imacken Posted August 3, 2019 Posted August 3, 2019 Oops, I see that now :) I think I might be able to answer your actual question though. I notice that OvGME works just fine if you have the folder structure directly and no zip file. So if someone uses the "Extract to \DCS VR Shaders performance mod 2.5.5.33174" option in their archive program to unzip into their mods folder, OvGME will pick it up the same as if it was in a zip. Right, I see what you mean. To be honest, I didn't even realise that you could do it without zipping. I guess the downside of the method you suggest is that the 'readme' file (or any other files outside the mod folder) in the original zip file will also copy across to the main DCS install folder. Also, doing it that way doesn't allow any description or version number in the OvGME window unlike the zip method. Descriptions and version numbers can be VERY useful if you have a few mods. Intel i7 12700K · MSI Gaming X Trio RTX 4090 · ASUS ROG STRIX Z690-A Wi-Fi · MSI 32" MPG321UR QD · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · Tobii Eye Tracker 5 · Thrustmaster F/A-18 Hornet Grip · Virpil MongoosT-50CM3 Base · Virpil Throttle MT-50 CM3 · Virpil Alpha Prime Grip · Virpil Control Panel 2 · Thrustmaster F-16 MFDs · HTC Vive Pro 2 · Total Controls Multifunction Button Box
Dave317 Posted August 14, 2019 Posted August 14, 2019 DCS won't run for me with this mod after todays update. Is is broken?
Scooternutz Posted August 14, 2019 Posted August 14, 2019 Same. [sIGPIC]https://drive.google.com/file/d/16rUBmmJR7A3YGZVGPGskxG1XtvulGojJ/view?usp=sharing[/sIGPIC]
Dave317 Posted August 15, 2019 Posted August 15, 2019 I only use it for the glass effect as I don't have vr yet. I'll try your suggestion.
icemaker Posted August 16, 2019 Posted August 16, 2019 Same problem here and removing deferred and PostEffects makes it crash also
Kegetys Posted August 16, 2019 Author Posted August 16, 2019 Quick update to DCS version 2.5.5.34644 added in the first post. Didn't have time to test it almost at all, hopefully it works ok :) As a cyborg, you will serve SHODAN well http://www.kegetys.fi
Dave317 Posted August 16, 2019 Posted August 16, 2019 Thank you for the update it's working again. I don't have VR and only use your mod to stop the weird shading on the glass that changes depending on what you are flying over. What files can I delete so I only have this feature please?
Macka Posted August 18, 2019 Posted August 18, 2019 Quick update to DCS version 2.5.5.34644 added in the first post. Didn't have time to test it almost at all, hopefully it works ok :) Thank you kindly for the update. Works well with the HP Reverb in VR. Always appreciate your work and contibutions to the community. Cheers :thumbup::) There we were....two against a thousand.....so what'd we do....Shotem' both!!!! Intel core I5-9600, GB RTX 2080TI@2050Mhz, Asus ROG Strix Z390, 32GB G.Skill ddr4 3000 Ram. 40" Philips 4K monitor, HP Reverb, Vive Pro, Rift CV1, TMWH and SimXperience Motion Sim, Lime green jocks, Jack Daniels 1770, 2 packs Marlborough, etc etc etc...:megalol:
USA_Recon Posted August 20, 2019 Posted August 20, 2019 I'm getting a pure client error after installing this
speed-of-heat Posted August 21, 2019 Posted August 21, 2019 I'm getting a pure client error after installing this Like it says you will in line one of the FAQ in the first post... SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat
Chandawg Posted August 23, 2019 Posted August 23, 2019 Anyone have a version working in multiplayer | CyperPower PC | AMD Ryzen 7 3700X @ 4.4 GHz | 64Gb DDR4 3200 MHz | Radeon RX 5700 8Gb | 32" Samsung Curve| Oculus Rift S | Thrustmaster T160000 HOTAS + Rudder Pedals | Windows 10-64 |
HoneyBadger Posted August 25, 2019 Posted August 25, 2019 Does anyone know what the recommend Masksize for the Index is?
Hamilton Posted August 25, 2019 Posted August 25, 2019 I followed EXACTLY the steps described in README to uninstall: Uninstall: - Restore Bazar/shaders backup - Restore terrain metacaches - Delete files from C:\Users\<user>\Saved Games\DCS\fxo and metashaders2 directories. and gave an error message when trying to run DCS that forced me to do a DCS Repair of 8.6Gb :( _________________________________ Aorus Z390 Extreme MB | i9 9900k CPU @ 5.0 GHz | EVGA RTX 2080 Ti FTW3 Ultra | 32 GB G Skill Trident Z 3600 MHz CL14 DDR4 Ram | Corsair H150i Pro Cooler | Corsair TX 850M PS | Samsung 970 Evo Plus M.2 NVMe SSD 1TB |TMWH Hotas with VPC WarBRD Base| Corsair Gamer 570x Crystal Case | HP Reverb
FoxDelta Posted August 26, 2019 Posted August 26, 2019 this MOD is so much improving my performance on the index i can thank u enough. just a quick question. several players do see fps cut to 1/3 when coming close to parked F18 F14 s, with your insight in how dcs renders, do u have any idea what can cause this or a way to improve it many thx in advance my projects: https://www.sim-addons.com/ https://www.shapeways.com/shops/sim-addons-1 AV8B nozzle lever https://forums.eagle.ru/showthread.php?t=233670 F18C fingerlifts https://forums.eagle.ru/showthread.php?t=234747 F18C radar elevation https://forums.eagle.ru/showthread.php?t=248080
Krasniye Posted August 27, 2019 Posted August 27, 2019 Is this mod working on the latest version? (2.5.5.34864) >>Find my liveries (new model MiG-29 Liveries!) and mods here<<
speed-of-heat Posted August 28, 2019 Posted August 28, 2019 Is this mod working on the latest version? (2.5.5.34864) yes the link is on the first page SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat
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