S D Posted August 16, 2018 Share Posted August 16, 2018 Movement around the deck does indeed seem to be much better. Am still experiencing stuttered movement/shifting across the deck when changing fuel load/weapons, this becomes more pronounced with the carrier turning. Link to comment Share on other sites More sharing options...
Nealius Posted August 16, 2018 Share Posted August 16, 2018 Is the minor sliding when initiating taxi still occurring? I never had issues with sliding while stopped or while taxiing, but when applying power to initiate taxi I would always experience just enough sliding to mess up my catapult alignment. Link to comment Share on other sites More sharing options...
bkthunder Posted August 16, 2018 Share Posted August 16, 2018 Is the minor sliding when initiating taxi still occurring? I never had issues with sliding while stopped or while taxiing, but when applying power to initiate taxi I would always experience just enough sliding to mess up my catapult alignment. This is still happening, and it's connected to the deck pitching / banking. The higher the waves, the more you will notice it. It affects all modules and all ships in DCS, same problem with harrier on Tarawa, or landing an Mi-8 on any ship. Hope they can fix this too. Windows 10 - Intel i7 7700K 4.2 Ghz (no OC) - Asus Strix GTX 1080 8Gb - 16GB DDR4 (3000 MHz) - SSD 500GB + WD Black FZEX 1TB 6Gb/s Link to comment Share on other sites More sharing options...
LORD FLASHEART Posted August 16, 2018 Share Posted August 16, 2018 Deck sliding 100% fixed for high speed carrier with zero wind, thanks ED! Link to comment Share on other sites More sharing options...
ED Team NineLine Posted August 16, 2018 ED Team Share Posted August 16, 2018 Glad to hear it guys, thanks for all the help. As for the little 'jerky' movements, let me know if you see issues that affect your gameplay and provide tracks and such if needed. I have seen that occasionally as well, but not affected any gameplay for me so far. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
RaisedByWolves Posted August 17, 2018 Share Posted August 17, 2018 Works great now. Link to comment Share on other sites More sharing options...
boscoh Posted August 17, 2018 Share Posted August 17, 2018 I was able to taxi around the deck in hurricane force winds with relative ease. It was a little jerky trying to line up on the cat but nothing too hard to manage. Thanks for fixing! 3800X, X570, 32GB 3600, RTX 2080Ti, SSD, Odyssey+ VR Link to comment Share on other sites More sharing options...
Eldur Posted August 17, 2018 Share Posted August 17, 2018 Have my carrier group at 28kn now, no problems with taxiing at all. But I still have seen the wingtip vapours and found another issue. I couldn't get my shut down Hornet chocked because of "unable to comply" which normally just happens when you move or have more thrust than idle on the engines and parking brake not set. Link to comment Share on other sites More sharing options...
Esac_mirmidon Posted August 17, 2018 Share Posted August 17, 2018 Same here, unable to use chokes. " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4 Link to comment Share on other sites More sharing options...
ED Team NineLine Posted August 17, 2018 ED Team Share Posted August 17, 2018 Thanks guys, I will check it out, could be that the sim still sees the Hornet moving, F2 generally shows the Hornet moving at the same speed as the carrier even when you are stopped. I'll see if its reported or not. The wing vapors are reported, just not fixed yet. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
Chopper A-10 Posted August 18, 2018 Share Posted August 18, 2018 Solved the problem for me . . . 11 knots wind, 21 knots on the carrier . . . finally can taxi to cat #4 without 'going over the edge' . . wing vapors we can handle till fixed! Thanks NineLine/ED . . can't wait for the next update! i7-7700K 4.20Ghz | GeForce GTX 1080Ti DUKE | ASUS Maximus IX Hero Z270 | Samsung 960 | Corsair CPU Cooler | G.SKILL 32GB | Oculus VR Rift | Saitek PRO Pedals & TM HOTAS Warthog Throttle & Joystick | Link to comment Share on other sites More sharing options...
MuF Posted August 18, 2018 Share Posted August 18, 2018 I am still sliding on the deck while rearming my aircraft. Carrier speed was 15 kts and wind 12 kts. Link to comment Share on other sites More sharing options...
oldcrusty Posted August 18, 2018 Share Posted August 18, 2018 I am still sliding on the deck while rearming my aircraft. Carrier speed was 15 kts and wind 12 kts. I noticed that too but it was brief and the jet returned to the spot and stayed glued to the deck. Boat - 17kts, headwind along angled deck - 13 kts. Link to comment Share on other sites More sharing options...
ED Team NineLine Posted August 18, 2018 ED Team Share Posted August 18, 2018 I am still sliding on the deck while rearming my aircraft. Carrier speed was 15 kts and wind 12 kts. Open Beta? Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
Weta43 Posted August 18, 2018 Share Posted August 18, 2018 SP or MP ? Cheers. Link to comment Share on other sites More sharing options...
raelias Posted August 19, 2018 Share Posted August 19, 2018 I have observed OTHERS sliding on MP, and other have observed me sliding even when i'm host No sliding on my own plane or others own plane tho Win10 64, MSI Krait Gaming Z370, I7 8700K, Geforce 1080Ti FTW3 ,32 GB Ram, Samsung 980 EVO SSD Modules: Combind Arms, A-10C, F-86F, F/A-18, F-16, Flaming Cliffs, KA-50, L-39, P-51, UH-1, Christen Eagle II, Persian Gulf Link to comment Share on other sites More sharing options...
LORD FLASHEART Posted August 19, 2018 Share Posted August 19, 2018 No sliding detected during our 5 hour multiplayer session last night on the Stennis running at 26 knots. We do not have any wind in our missions though. Link to comment Share on other sites More sharing options...
unknown Posted August 19, 2018 Share Posted August 19, 2018 (edited) I am still sliding on the deck while rearming my aircraft. Carrier speed was 15 kts and wind 12 kts. I noticed this too. No sliding on deck at all except i am rearming. It's just a little slide/jumping starting with the rearming and ends after the message "Rearming complete" - to be precise, after that message it slides/jumps once before everything is fine again, until you start rearming again. I run DCS Open Beta with the latest Patch. EDIT: Forgot to mention, this is in SinglePlayer. Edited August 20, 2018 by unknown Modules: KA-50, A-10C, FC3, UH-1H, MI-8MTV2, CA, MIG-21bis, FW-190D9, Bf-109K4, F-86F, MIG-15bis, M-2000C, SA342 Gazelle, AJS-37 Viggen, F/A-18C, F-14, C-101, FW-190A8, F-16C, F-5E, JF-17, SC, Mi-24P Hind, AH-64D Apache, Mirage F1, F-4E Phantom II System: Win 11 Pro 64bit, Ryzen 3800X, 32gb RAM DDR4-3200, PowerColor Radeon RX 6900XT Red Devil ,1 x Samsung SSD 970 EVO Plus 2TB NVMe, 2 x Samsung SSD 2TB + 1TB SATA, MFG Crosswind Rudder Pedals - VIRPIL T-50CM and VIRPIL MongoosT-50 Throttle - HP Reverg G2, using only the latest Open Beta, DCS settings Link to comment Share on other sites More sharing options...
StandingCow Posted August 20, 2018 Share Posted August 20, 2018 I would bet that MP sliding is just the delay/difference between what your pc sees and what the server sees. Maybe it will improve as the netcode improves? 5900X - 32 GB 3600 RAM - 1080TI My Twitch Channel ~Moo Link to comment Share on other sites More sharing options...
LORD FLASHEART Posted August 20, 2018 Share Posted August 20, 2018 (edited) That tiny rearming hop isn’t the sliding we had before this last patch. Deck sliding was a kind of weather cocking motion where the jet would yaw on the spot. On the MP flight deck there is always going to be little warps here and there while someone’s wife starts watching Netflix in the other room or someone from Australia spawns in. I am amazed at how great the NetCode is with DCS F/A-18C. Before DCS 2.5 Carrier ops in multiplayer were fraught with aircraft lagging about and hitting each other. Now we can fold our wings and park right next to each other with no problem. I would be blown away if it gets better than it is right now. Edited August 20, 2018 by JAR VFA-113 STINGERS Link to comment Share on other sites More sharing options...
Majinbot Posted August 21, 2018 Share Posted August 21, 2018 The airplane still slide, often even if steering it goes straight...sp openbeta PC: i7-13700K - MSI RTX 4080 Gaming X Trio - 32GB DDR5 6200 - VPC MongoosT-50CM3 - VKB GF pro - MFG Crosswind - Msi MPG321UR-QD + Acer XB271HU - TrackIR5 - Rift S Link to comment Share on other sites More sharing options...
ED Team NineLine Posted August 21, 2018 ED Team Share Posted August 21, 2018 The airplane still slide, often even if steering it goes straight...sp openbeta Are you overpower the nose gear wheel? Because you can slide the nose wheel if you use too much power, or try and cut too hard. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
rrohde Posted August 21, 2018 Share Posted August 21, 2018 (somewhat unrelated, but helicopters still slide on deck on any ship as well. Is the sliding issue tied to the aircraft, or the ship, or something else? I had hoped that this would be a fix for all airframes on all ship decks) PC: AMD Ryzen 9 5950X | MSI Suprim GeForce 3090 TI | ASUS Prime X570-P | 128GB DDR4 3600 RAM | 2TB Samsung 870 EVO SSD | Win10 Pro 64bit Gear: HP Reverb G2 | JetPad FSE | VKB Gunfighter Pro Mk.III w/ MCG Ultimate VKBcontrollers.com Link to comment Share on other sites More sharing options...
ED Team NineLine Posted August 21, 2018 ED Team Share Posted August 21, 2018 (somewhat unrelated, but helicopters still slide on deck on any ship as well. Is the sliding issue tied to the aircraft, or the ship, or something else? I had hoped that this would be a fix for all airframes on all ship decks) It might be based on individual aircraft. Is there a bug report on the forums you can point me at? Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
rrohde Posted August 21, 2018 Share Posted August 21, 2018 It might be based on individual aircraft. Is there a bug report on the forums you can point me at? Nope; I can make one when I get around to it. Thanks. PC: AMD Ryzen 9 5950X | MSI Suprim GeForce 3090 TI | ASUS Prime X570-P | 128GB DDR4 3600 RAM | 2TB Samsung 870 EVO SSD | Win10 Pro 64bit Gear: HP Reverb G2 | JetPad FSE | VKB Gunfighter Pro Mk.III w/ MCG Ultimate VKBcontrollers.com Link to comment Share on other sites More sharing options...
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