joey45 Posted March 31, 2019 Posted March 31, 2019 (edited) yes you can Select pylon connector > Attach model > select model from list in \Bazar\World\Shapes Edited March 31, 2019 by joey45 The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
Mars Exulte Posted April 3, 2019 Posted April 3, 2019 *attaches Abrams to Harrier* Why settle for half measures? Де вороги, знайдуться козаки їх перемогти. 5800x3d * 3090 * 64gb * Reverb G2
BlaizzMC Posted April 6, 2019 Posted April 6, 2019 (edited) yes you can Select pylon connector > Attach model > select model from list in \Bazar\World\Shapes How can I change the livery of the weapon ? I have the livery in the Liveries folder for the plane but it's not applying to the model Edited April 6, 2019 by BlaizzMC Nabla Corporation
joey45 Posted April 6, 2019 Posted April 6, 2019 Not sure on that. The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
uboats Posted April 20, 2019 Posted April 20, 2019 latest MV2 now can export the livery description.lua of loaded edm files Good job, ED! Check this [sIGPIC][/sIGPIC] My DCS Mods, Skins, Utilities and Scripts | Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD | | TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn |
Strut Posted April 21, 2019 Posted April 21, 2019 (edited) Great addition to the model viewer ED thanks very much, now Uboats can have a holiday . For those that dont know how to do it: 1. Go here and download the latest version ftp://srv0files.eagle.ru/mods/model_viewer2/ 2. You Generate a Model Livery File by loading the .edm of the model you want into the MV2, activate the icon in the toolbar or hit Ctrl + Shift + Alt + G and save it to where ever you want. Open with ++ as usual. Edited April 22, 2019 by Strut Regards DL available skins here: https://www.digitalcombatsimulator.com/en/files/?CREATED_BY=Strut Pictures of my Skins here: https://imgur.com/a/bOQyQqW [sIGPIC][/sIGPIC] Win10 64bit, Intel® Core i7-5820K CPU OC @ 4.50GHz x6, X99A GAMING PRO CARBON, MSI RTX 2080 TI GAMING X TRIO 11Gb, 32GB DDR4 RAM, SSD 960 EVO250GB, SSD 850 EVO 500GB, JetSeat, MFG Crosswind Pedals, VPC Mongoose T-50, TMWH, DSD ButtonBox, Pimax 5k XR/BE
Knock-Knock Posted April 21, 2019 Posted April 21, 2019 Does the texture refresh work by any chance? - Jack of many DCS modules, master of none. - Personal wishlist: F-15A, F-4S Phantom II, JAS 39A Gripen, SAAB 35 Draken, F-104 Starfighter, Panavia Tornado IDS. | Windows 11 | i5-12400 | 64Gb DDR4 | RTX 3080 | 2x M.2 | 27" 1440p | Rift CV1 | Thrustmaster Warthog HOTAS | MFG Crosswind pedals |
SkateZilla Posted April 21, 2019 Posted April 21, 2019 Check this Also Works for Cockpits :-) Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
SkateZilla Posted April 21, 2019 Posted April 21, 2019 Does the texture refresh work by any chance? The Standalone version should work (RELOAD TEXTURES), (*tested by loading livery, and then swapping out texture file with new one, then choosing reload textures) Current embedded build in open beta branch or release hasnt caught up yet. (Likely will in next updates for each branch) Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
Knock-Knock Posted April 21, 2019 Posted April 21, 2019 The Standalone version should work (RELOAD TEXTURES), (*tested by loading livery, and then swapping out texture file with new one, then choosing reload textures) Current embedded build in open beta branch or release hasnt caught up yet. (Likely will in next updates for each branch) Thank you :thumbup:. Looks like I can finally start sharpening my pencils then, cause I have been waiting for the reload to work, for a very long time. I couldnt be arsed to restart the program every time I needed to check what Im doing - not the workflow Im used to. - Jack of many DCS modules, master of none. - Personal wishlist: F-15A, F-4S Phantom II, JAS 39A Gripen, SAAB 35 Draken, F-104 Starfighter, Panavia Tornado IDS. | Windows 11 | i5-12400 | 64Gb DDR4 | RTX 3080 | 2x M.2 | 27" 1440p | Rift CV1 | Thrustmaster Warthog HOTAS | MFG Crosswind pedals |
uboats Posted May 14, 2019 Posted May 14, 2019 We just noticed that, with the new MV, you can reload texture after modification without restart the MV. [sIGPIC][/sIGPIC] My DCS Mods, Skins, Utilities and Scripts | Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD | | TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn |
Askerov24 Posted May 14, 2019 Posted May 14, 2019 We just noticed that, with the new MV, you can reload texture after modification without restart the MV. Yes, but it doesn't work if you update description.lua, so then you have to restart MV Acer Aspire E5-571G-713W/Intel® Core™ i7-4510U 2.0-3.1GHz/12 GB DDR3 L Memo/NVIDIA® GeForce® 820M 2 GB/1000 GB HDD
Beta Sokol Posted May 29, 2019 Posted May 29, 2019 Textures yes, liveries no... Any news here ? No idea, what i´m doing wrong - modelviewer can load a kind of standard textures (not the missing texture one) out of saved games/mods folder, but the liveries do not appear in the list using the same path - livery or texture -. Even the game itself loads the liveries. If i put the liveries into bazar, there they are! :helpsmilie: Has anyone an idea ? Had no problem with MV 1...
fogster Posted June 10, 2019 Posted June 10, 2019 Not sure if it was the update or something I've done, but I cannot get the Liveries Tool to appear anywhere on screen. It worked before, when I'd check the box it would pop up and could select the livery I wanted, now nothing happens. Anyone else having this problem?
joey45 Posted June 10, 2019 Posted June 10, 2019 Try deleting >>Saved Games\edModelViewer2.openbeta or Saved Games\edModelViewer2<< this folder The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
fogster Posted June 11, 2019 Posted June 11, 2019 Try deleting >>Saved Games\edModelViewer2.openbeta or Saved Games\edModelViewer2<< this folder That did the trick! Thanks!
Bananimal Posted July 3, 2019 Posted July 3, 2019 Anyone know how to get the panning back when pressing the mouse wheel? MV1 allowed you to move the aircraft around. Especially useful when doing camo skins. I don't like the static, top, side, bottom buttons. They are useless for this purpose. ___________________________ Bananimal's DCS Mods and Skins
sadjad-vosoul Posted July 4, 2019 Author Posted July 4, 2019 +1 i agree My Liveries : Download Here IIF Project : Click here My Discord : Isaac#5625 Iranian DCS Community Discord Channel : Click Here ___________________________________________________________________________________________________________________________________________________________________________________ My Gear : CPU: i5 13500 @ 4.8GHz | Mainboard: ASUS Prime B760M-A D4 WIFI | Ram: 32gig 2400 | GPU: ASUS DUAL RTX 4060 OC TI 16G | Monitor: ASUS VG278HE 27" 144Hrz | Headtracker: Open Track + DIY Clips | HOTAS : T.16000M | Mouse & Keyboard: ROG IMPACT II & Cooler Master MK110 ___________________________________________________________________________________________________________________________________________________________________________________ WISH LIST Maps : Vietnam
SkateZilla Posted July 4, 2019 Posted July 4, 2019 Yes, but it doesn't work if you update description.lua, so then you have to restart MV It reloads the cached textures, not the LUAs that's why. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
Captain Orso Posted December 24, 2019 Posted December 24, 2019 Has anyone found a solution to getting MV2 to read a liveries folder outside '\Program Files\Eagle Dynamics\'? EG 'c:\Users\Orso\Saved Games\Liveries\'. When you hit the wrong button on take-off System Specs. Spoiler System board: MSI X670E ACE Memory: 64GB DDR5-6000 G.Skill Ripjaw System disk: Crucial P5 M.2 2TB CPU: AMD Ryzen 7 7800X3D PSU: Corsair HX1200 PSU Monitor: ASUS MG279Q, 27" CPU cooling: Noctua NH-D15S Graphics card: MSI RTX 3090Ti SuprimX VR: Oculus Rift CV1
sadjad-vosoul Posted February 16, 2020 Author Posted February 16, 2020 What the hell happened to DCS and Model viewer ?!? My Liveries : Download Here IIF Project : Click here My Discord : Isaac#5625 Iranian DCS Community Discord Channel : Click Here ___________________________________________________________________________________________________________________________________________________________________________________ My Gear : CPU: i5 13500 @ 4.8GHz | Mainboard: ASUS Prime B760M-A D4 WIFI | Ram: 32gig 2400 | GPU: ASUS DUAL RTX 4060 OC TI 16G | Monitor: ASUS VG278HE 27" 144Hrz | Headtracker: Open Track + DIY Clips | HOTAS : T.16000M | Mouse & Keyboard: ROG IMPACT II & Cooler Master MK110 ___________________________________________________________________________________________________________________________________________________________________________________ WISH LIST Maps : Vietnam
isoko Posted February 19, 2020 Posted February 19, 2020 Same...:no_sad: What the hell happened to DCS and Model viewer ?!? [ATTACH]227638[/ATTACH]
madwax Posted March 8, 2020 Posted March 8, 2020 I've just started to create a bunch of new liveries and ran into the same thing. Come on ED what source control software are you using? If it's source safe/TFS then please move to git because its clear something has gone wrong with your branch management (soz for the coding lang everyone else) madwax....
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