Jump to content

Recommended Posts

Posted
Ooops, that's not supposed to be there !!!!!!!!! It's not available yet, A330, painted up as RAF Voyager. Its something Black Library and Kobra are working on for the Civil Air Mod, I got an early preview to do that skin.

 

No harm in telling you, I also did some fictional skins for RAF/USN P8's based on the B737 and a couple of MRTT skins for Canada and German based on the A320, those will be released in due course.

 

Hello,

 

Please, tell @BlackLibrary and @cdpkobra that I'd love to have that Airbus A330 available .. I was watching this sad video and just remembered the above post:

 

zIbXai0l174

 

:cry: :(

 

Best regards and thank you all for two of the best Mods available for DCS, I truly enjoy them.

:thumbup:

 

For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra

For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar

Mobile: iPad Pro 12.9" of 256 GB

Posted

Please consider a P-8 Poseidon so we can have naval patrols off the shores of "Norway". Or off the shores of the upcoming Syria DCS map. They're there everyday nowadays in real life. :^)

 

UK_and_Norway_Plan_Cooperation_on_P-8A_Maritime_Patrol_Aircraft.jpg

Posted

An A330 MRTT would be great, the French community will take care of the skin without problem I think.

Hope this happens.

In any case, thank you again for your fabulous mod, which could easily be integrated as standard with DCS. :Pouce en l'air:

Posted

Regarding the "failure" of the KC-10 (drogue version) Seen in Modelviewer2, (comparing with the KC-135MPRS) in "Connector tool plugin" the KC-10 has animated the boom + nodes (AIR_REFUELING_BOOM) , and the KC-135MPRS does not (only Drogue1 and Drogue2). I don't know if this will help. I have tried to remove the AIR_REFUELING_BOOM connector from the KC-10_D but have not been able to. Maybe you have already tried it but to help

I9 13900K, 64GB RAM, GTX 4090, 2TBx4 SSD, Quest 3

Posted

Continuing to "investigate" I have managed to get the boom of the KC-10 to connect in position, the problem is when the KC-10 enters a turn, it moves.

 

I've modified this line of the lua:

Inside refueling_points:

 

[1] = { pos = {-34.096214, -11.485015, 0.000052}, clientType = 3 } (original [1] = { pos = {-34,096, -11,485, 0}, clientType = 3 },--BOOM)

 

 

Attached image (refueling in a straight line)

Screen_200424_131950.thumb.png.96a8700c10a5e5bcff06e7f94392f382.png

  • Thanks 1

I9 13900K, 64GB RAM, GTX 4090, 2TBx4 SSD, Quest 3

Posted
Continuing to "investigate" I have managed to get the boom of the KC-10 to connect in position, the problem is when the KC-10 enters a turn, it moves.

 

I've modified this line of the lua:

Inside refueling_points:

 

[1] = { pos = {-34.096214, -11.485015, 0.000052}, clientType = 3 } (original [1] = { pos = {-34,096, -11,485, 0}, clientType = 3 },--BOOM)

 

 

Attached image (refueling in a straight line)

 

Great find.

 

Have you looked at the drogue basket issue? It's similar... once "connected" and refueling, the basket remains a few feet in front of the aircraft's probe.

Posted

Awesome, hope that makes it into their next update!

 

Continuing to "investigate" I have managed to get the boom of the KC-10 to connect in position, the problem is when the KC-10 enters a turn, it moves.

 

I've modified this line of the lua:

Inside refueling_points:

 

[1] = { pos = {-34.096214, -11.485015, 0.000052}, clientType = 3 } (original [1] = { pos = {-34,096, -11,485, 0}, clientType = 3 },--BOOM)

 

 

Attached image (refueling in a straight line)

Posted

For the drogue version:

 

 

Original= [1] = { pos = {-45.63, -6.400, 0.964}, clientType = 3 },--Drogue

 

 

Mod= [1] = { pos = {-45.629715, -5.764524, 0.964002}, clientType = 3 },--Drogue

 

 

The problem is when you turn the tank, it moves the " coupling " zone, but if you keep turning, you keep the contact

  • Thanks 1

I9 13900K, 64GB RAM, GTX 4090, 2TBx4 SSD, Quest 3

Posted

On my own, I always got the Drogue version... no hint about the other one. I tried at my best anything to trick the boomer to show itself, but no luck. Weird.

Any suggestion, azzameen, please?

With best regards.

Posted

Hi JagHond, sorry I'm late, I think I misunderstood you, you don't have the KC-10 Drogue in the unit list? If so, edit the "entry.lua" file and remove the -- from in front of dofile (current_mod_path..'/KC_10_ExtenderD.lua')

 

With this, you'll get both KC-10s on the unit list

 

 

Greetings

I9 13900K, 64GB RAM, GTX 4090, 2TBx4 SSD, Quest 3

Posted
Regarding the "failure" of the KC-10 (drogue version) Seen in Modelviewer2, (comparing with the KC-135MPRS) in "Connector tool plugin" the KC-10 has animated the boom + nodes (AIR_REFUELING_BOOM) , and the KC-135MPRS does not (only Drogue1 and Drogue2). I don't know if this will help. I have tried to remove the AIR_REFUELING_BOOM connector from the KC-10_D but have not been able to. Maybe you have already tried it but to help

 

Like the S-3 viking, they need to freeze the boom (remove the arguments) then assign them to the drogue movement respectively 42, 43, 44

Posted (edited)
Hi JagHond, sorry I'm late, I think I misunderstood you, you don't have the KC-10 Drogue in the unit list? If so, edit the "entry.lua" file and remove the -- from in front of dofile (current_mod_path..'/KC_10_ExtenderD.lua')

 

With this, you'll get both KC-10s on the unit list

 

 

Greetings

 

 

Hello, dear azzameen.

 

Please don't worry, you are not late. And thanks a lot for your attention an your answer too! :thumbup:

Unfortunately I' have checked that .lua, but I haven't seen any -- in front of the command "dofile (current_mod_path..'/KC_10_ExtenderD.lua')" to be removed.

What else should I do now?

 

With best regards.

Edited by JagHond
Posted

Yes agree an S3 or maybe an SH2 seasprite. This is excellent work you have done, the Orion and the greyhound are first class and are worthy of belonging in the game as are all your units.

harrier landing GIFRYZEN 7 3700X Running at 4.35 GHz

NVIDIA GeForce GTX 1080Ti

32gb DDR4 RAM @3200 MHz

Oculus CV1 NvME 970 EVO

TM Warthog Stick & Throttle plus 11" extension. VKB T-Rudder MKIV

Posted

Any plans to add the awesome An-22 ? :) (Has Tu-95 engines afaik)

DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart

PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013

DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.)

Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 4060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence

Posted
Any plans to add the awesome An-22 ? :) (Has Tu-95 engines afaik)

 

+1 and yes it has the same engines, up until recently it's little brother AN-12 Cub has been droning overhead in the evenings, Ukraine airline apparently. The AN-22 would be awesome

Posted
Love the planes , just 1 thing .

 

The refueling pipe is not aligned correctlly

 

Please, read the previous posts .. it’s been reported and discussed extensively.

 

For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra

For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar

Mobile: iPad Pro 12.9" of 256 GB

Posted

I just wanted to chime in and say thanks for making this mod. I build a lot of missions and use it in every one of my missions. If your taking requests, I would like to see a Corsair and Intruder added to the mod. Again, thank you for making this mode!

Posted

Guys, i cant get the C-2A to takeoff form carrier on cold start and Parking hot. It keeps moving in circles. Is i t known? Is there a hot fix? Using V1.6.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...