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Posted

Hello! I think I'm speaking for all the livery creators of DCS when I say normals are desperately needed for FC3 aircraft, to give them more depth and allow a more realistic look.

 currently only the MiG-29 has normals on the main fuselage files (but missing them on the gun shroud and engines while the Su-33 has normals for the landing gear and Su-27 has for engines but none whatsoever for the fuselage). including normals will bring the rivets and panel lines to life.  

 

 

 

  • Like 6
Posted

Yes please. This would go a long way to giving the models a new lease on life, and bringing the whole game up to a consistent standard of visual fidelity.

  • Like 3
Posted

That'd definitely be a welcome addition. I can't help but think their skins don't really look up to standard. Also the Su-25T hurts to see

Main: MiG-21bis, because pocket rockets are fun

 

Si Vis Pacem, Para Bellum

  • 3 weeks later...
  • 2 weeks later...
Posted

So pretty please, with sugar on top.

- Jack of many DCS modules, master of none.

- Personal wishlist: F-15A, F-4S Phantom II, JAS 39A Gripen, SAAB 35 Draken, F-104 Starfighter, Panavia Tornado IDS.

 

| Windows 11 | i5-12400 | 64Gb DDR4 | RTX 3080 | 2x M.2 | 27" 1440p | Rift CV1 | Thrustmaster Warthog HOTAS | MFG Crosswind pedals |

  • 7 months later...
  • 2 weeks later...
  • 2 weeks later...
Posted (edited)

+1

The normals/roughtness/roughmet (what's the difference?) mod for the F-15 makes it really come to life, but most of the other FC3 aircraft still look like something out of a smartphone game in terms of textures.

Edited by Nealius
  • Like 1
  • 2 weeks later...
Posted

Normals for Fuclrum/Flankers is a MUST!  Same goes with wing vapor effect. All this should be an easy addition for ED without too much effort.

Bring the visual standards of all modules on sale to the SAME standard!

 

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Tim "Breakshot" Mytrofanov | C.O. of 51 ПВО / 100 КИАП Regiments | twitch.tv/51breakshot

 

 

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